- Joined
- Oct 7, 2007
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- 4,468
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- 36
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- Levelland, Texas
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- www.mariopc.co.nr
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I'm sorta a noob when it comes to Mario 64DS editing since this is the first time I've done anything with this game. But hey when I had crashes and stuff, I posted all the info about it that I could. Too bad more noobs can't do that.
(that and I also try and fix the problem my self before I post about it. )
Downloading your new beta and will try it out and let you know if I run into any problems with it.
(also noticed that 2.0 betas thus far does not have a icon. It's currently the default exe icon Windows uses for command line programs and programs that are missing a icon)
EDIT: Would also like to report that the multiplayer version of Castle Grounds loads now. Great work! Thanks for the effort you put into this!
EDIT 2: Set up all the warps and pipes. Both levels still load. Going great so far. Will see if the rom works on the hardware before throwing it into the emulator.
EDIT 3: Video of my attempt to run it on the hardware if it helps any: http://www.youtube.com/watch?v=x2ZGsaab78s
EDIT 4: Warp Pipes in both versions of Castle Grounds and linked together with no problems ingame or the editor! Great work!
Video of what I did and how it behaves ingame: http://www.youtube.com/watch?v=bhFGOTeuxmo
Looks like I got the level warps figured out!
The editor seems much more stable now and am more confidant in doing other things.
Downloading your new beta and will try it out and let you know if I run into any problems with it.
(also noticed that 2.0 betas thus far does not have a icon. It's currently the default exe icon Windows uses for command line programs and programs that are missing a icon)
EDIT: Would also like to report that the multiplayer version of Castle Grounds loads now. Great work! Thanks for the effort you put into this!
EDIT 2: Set up all the warps and pipes. Both levels still load. Going great so far. Will see if the rom works on the hardware before throwing it into the emulator.
EDIT 3: Video of my attempt to run it on the hardware if it helps any: http://www.youtube.com/watch?v=x2ZGsaab78s
EDIT 4: Warp Pipes in both versions of Castle Grounds and linked together with no problems ingame or the editor! Great work!
Video of what I did and how it behaves ingame: http://www.youtube.com/watch?v=bhFGOTeuxmo
Looks like I got the level warps figured out!