seriously what do you guys use the d-pad for anyway what's it used for in games these days except to strike a pose in smash bros?
Platformers. It's a must for most including me. Also fighting games have a better use of the D-pad instead of the analogseriously what do you guys use the d-pad for anyway?
Let me think, old-school games and Fire Emblem, for example.seriously what do you guys use the d-pad for anyway?
Lack of d-pad? Well the switch "Pro" Controller will have a standard control layout like the wii u pro right? Also the buttons i would assume is the d-pad when used as a single system and not pulled apart when using 2 player modes. But if you meant for 2 player mode then i suppose is bad that there is no D pad and only joy stick. But i'm sure there is a work around.... Dual Swith "Pro" Controllers instead of joy cons?
seriously what do you guys use the d-pad for anyway what's it used for in games these days except to strike a pose in smash bros?
that's how i play the M-prime games in vwii mote one 1 hand and chuck in the other and it's heavenHolding them separately and leaving my arms on the chair rests seems like it would be a nice change of pace from a typical controller.
Definite version 2.0 buyer here too. Or later.The lack of D-pad feels questionable for sure.
It doesn't really matter to me though, as I will not be buying the console at launch but eventually much,much later and by that point the Joycons might have seen a revision. Or there will be some non-official alternatives.
Additional joy-con designs might be possible in the future.......knowing Nintendo.Playing Shovel Knight without a d-pad is like trying to play Mario/Sonic traditional platforming game on a touchscreen. I am pleased the screen quality of the Switch Tablet, though.
I can't believe this just now came to mind, but Playstation controllers don't have D-pads either. Just four separate buttons like joy cons. Guess it doesn't matter too much to people in general, or PS4 wouldn't be the best-selling console this generation so far.
This move probably saved them kajillions. The "+" dpad is (was) patented by Nintendo. It makes it extra funny that Nintendo is not using it now in the main unit of the Switch http://www.pocketgamer.co.uk/r/Android/Top+5+charts/feature.asp?c=29914
Sony's design feels fine. It's very easy to naturally feel the centre because there is a gap there. Also easy to feel diagonals. Crucially, the 4-button set acts as one (all of them move when one is pressed). So it feels very connected. The buttons aren't circular like the others and they are closer together than the others on their controller too. Maybe Sony's design would be a better choice for the Switch but very likely it has patents associated with it too. I don't know how anything is done without violating patents of some sort today.
Yeah, when I read what it weighted I was convinced weight wouldn't be a problem, it is just a bit heavier than the (not new) 3DS XL I use everyday.Not sure if this graphic I saw on Reddit has been referenced here or not but what really astounds me is the Switch with Joyless Cons weighs less that the Wii U gamepad and only slightly more that the N3DS XL. Also notable is the tablet only is less than the N3DS XL.
Whatever it's faults it is an amazing piece of engineering.