it works along with everything. ^^Hi, does it work along with custom themes? Xorplay didn't so I was wondering if it was possible to see both tools working together.
it works along with everything. ^^Hi, does it work along with custom themes? Xorplay didn't so I was wondering if it was possible to see both tools working together.
Yeah, I tried it and it works haha, but I can't get it to work only in the Home menu despite following all the instructions that where in the config part uwuit works along with everything. ^^
remove titles.flag.on and all songs inside /music will play . no there is no skip songs feature as i need to write it from scratch ^^Yeah, I tried it and it works haha, but I can't get it to work only in the Home menu despite following all the instructions that where in the config part uwu
Anyways, I wanted to ask: is there a way to skip songs? Or to move to the next one? Thanks.
not that simple i need to code this and doing that shit using mpg stream isnt simple , i will do my best to implament this , for now you use 1.1.0 its has cool featuresKuranKu, you misunderstood me last time, or I did not express myself correctly. I simply would want the version 1.0.1 with the added feature to skip songs back and forth. That's all. I don't need music by title id or anything.
Thanks for the help but what I meant was that I want to play songs ONLY in the home menu but I can't get it to work that way despite following the instructions you wrote in the readme's, don't you have some sort of guide for this? Thanks.remove titles.flag.on and all songs inside /music will play . no there is no skip songs feature as i need to write it from scratch ^^
I experienced the same issue, the problem was that the specific song that was causing the crashes was corrupted. You should check your files too.Has anyone been having their Switches crash with 1.1.0 after about 3:30 (3 hours & 30 mintues) of music playback while playing a game? I am on Switch firmware 8.1, Atmosphere 0.9.2, with the game, Marvel Ultimate Alliance 3 (v1.0.1), installed in the SD card. The flags of Sys-AudioPlayer are set to the defaults (play on boot and play by title id disabled). Other modules/plugins I am using are sys-clk and ReverseNX, both on latest versions. All MP3s are 128kbps in bitrate, each with about 10-15 minutes in length. It seems like a total coincidence but the crash always happens after playing the 20th track (each time with a different file).
I reverted back to 1.0.1 and didn't have this problem after two tests on this version. One test was about 10 hours of continuous playback. However, during that test music suddenly stopped playing and attempting to quit the game caused the Switch to freeze.
The game I have been playing is Marvel Ultimate Alliance 3. I can't confirm that this problem happens with any other game.
I have attached 2 crash logs.
i gues maybe cause you run all 3 modules togehter + strong title and this caused some memory leats or something ^^Has anyone been having their Switches crash with 1.1.0 after about 3:30 (3 hours & 30 mintues) of music playback while playing a game? I am on Switch firmware 8.1, Atmosphere 0.9.2, with the game, Marvel Ultimate Alliance 3 (v1.0.1), installed in the SD card. The flags of Sys-AudioPlayer are set to the defaults (play on boot and play by title id disabled). Other modules/plugins I am using are sys-clk and ReverseNX, both on latest versions. All MP3s are 128kbps in bitrate, each with about 10-15 minutes in length. It seems like a total coincidence but the crash always happens after playing the 20th track (each time with a different file).
I reverted back to 1.0.1 and didn't have this problem after two tests on this version. One test was about 10 hours of continuous playback. However, during that test music suddenly stopped playing and attempting to quit the game caused the Switch to freeze.
The game I have been playing is Marvel Ultimate Alliance 3. I can't confirm that this problem happens with any other game.
I have attached 2 crash logs.
yes desc is old sorry bout that , ill fix it ^^ , anyway the base of the module changed couple of times for experiments , for now it plays songs and finish after last song , untill you retoogle the module ^^in the description it says by default the songs repeats 100 times. i only have 1 .mp3 and once the song its over it does not repeat. then i go to kosmos toolbox and i get (No application could be found on the sdcard. Make sure a folder named /swich exists in the root of the SD card and it contains applications)
instruction is preaty simple , follow it again youll understand ..Can someone make a video tutorial on how to do this? Not understanding some instructions (like making a blank file) how and where?
you meant stream audio from server using a network and play it on the client side ?Hello, When I saw your project and the capability to play an mp3 in the background I started to think... It's possible to capture the sound from any game on the switch and send those data through Wifi and with a simple Audio Capture on Phone play it to my Bluetooth earphones? that hack is to avoid the ugly Bluetooth adapter, yes maybe will be latency but if it does good maybe undetectable. Exist away using the app SoundWire PC-Phone just setting the server IP and the Client IP
Yes exactly, a way to stream the audio to any device available to capture ityou meant stream audio from server using a network and play it on the client side ?
looks like your sd card issue try running chkdisk to see if theres any curruption on the partition.is there a reason why some mp3 just dont want to copy into the music folder at all? copy and paste nothing happens, drag and drop nothing happens. then i deleted all mp3's i had in the folder and just tried to copy and paste those specific mp3's and nothing, music folder just stays blank