Not much I can do there.
Thog helped me figure out what the limit I'm hitting is.
There are only two AudioRenderer sessions globally.
If the game takes both and sys-tune is running it'll abort guaranteed.
I'll implement a toggle so you don't have to reboot to play those games.
Thog helped me figure out what the limit I'm hitting is.
There are only two AudioRenderer sessions globally.
If the game takes both and sys-tune is running it'll abort guaranteed.
I'll implement a toggle so you don't have to reboot to play those games.