teq said:works and proceed from there.9th_Sage said:I was having fun with this earlier (turning the game into it's E3 demo version and such). Sad part is that it changed my profile to say the mission that was loaded for that demo, so I deleted the save, and then I couldn't copy it back completely. I have used StartPatch to patch out the no copy flags, but I guess this doesn't apply to copying FROM SD?
Also, has anyone gotten the LOAD_TO_START_LEVEL option to work? I can get it to come on, but when I plug in numbers from the levels.txt also conveniently located on the disc, it just loads nothing (a non-existant level). It should be noted also that a lot of the debug stuff doesn't seem to work (like the FPS counter), unless perhaps something else must be done to activate the actual display. I haven't tried the debug cheats or debug fly.
DEBUG_TEXT must be on for FPS to work, I believe.
As far as LOAD_LEVEL is concerned, are you sure you're using the actual number and not the indicator?
See if CODE01_01
I thought that DEBUG_TEXT was on. I suppose I could have forgotten. As for the level, I was attempting to use some of the more out there stuff (the multiplayer test level, one of the MP levels). I probably should have tried level 1 first, but I was just wondering if anyone else had tried it. I guess that it suprised me that I didn't get anything from any of the ones I tried. I'd love to find dummied out test levels, but I don't know if I have the patience to go through all of those permutations. @_@
*edit*
Also, added just because I'm excited about it, I was amazingly able to use the save copied to my SD card that wouldn't copy back in conjunction with wanikoko's save manager thing and the Windows port of segher's tachtig & twintig applications to decrypt it then restore it.