Hacking The maker of the iOS 10.2 jailbreak managed to hack the Switch

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Of course it effects the system. Third party game devs will drop support. Why spend lots of time and money developing a game when most people will download it for free. The switch needs a good few years before it's hacked so we get some great games to pirate later.
The majority of the customer base will not have any desire to pirate games, especially on games consoles.
Nearly 20 years ago when things like the Dreamcast existed, gaming was not as mainstream as it is now, so maybe a greater percentage of gamers were "hackers" and actually affected sales to a greater degree. Not to mention other factors, like the internet becoming more accessible to the masses. Information flowing freely, information like system exploits, burning CDs, easier purchase of flash carts, etc.
Anyway, a wise businessperson will take piracy into account when budgeting, same as any other loss. There will always be a greater ratio of legit buyers to pirates. To exclude a platform simply because of it's low barrier of entry to piracy is just ludicrous.
If anything, it's just a scapegoat. Instead of trying to inform people of the complicated business decisions that go into game development, just blame those Dirty Entitled Pirates™
 

Hanafuda

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Going public with a hack on a console one week after launch is flat out stupid. Let's totally expose this exploit for the sake of getting some dubious internet cred and pirating this small handful of games!!

Hopefully whatever is going on here is kept under wraps.
 

keven3477

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It feels too soon but I think this is a good and bad thing. Bad for the obvious reasons (lack of security, possible early piracy). However; hopefully with this exploit, homebrew could be better implement and studied for a future other exploit that comes out in the future after the switch has had a decent lifespan. We might be able to get something like mods working on the switch and that would be awesome for a game like Zelda BOTW.
 
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ehnoah

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Expect that to be a while we still don't know what formats the games are in and how they verify you own them and such but if its exactly like the 3DS since people have said it looks like a rewrite it still take some time.

Don't worry I know. Even if we have kernel, we need a uncrypted Game, bypass Online Activation etc....
 

jakibaki

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Going public with a hack on a console one week after launch is flat out stupid. Let's totally expose this exploit for the sake of getting some dubious internet cred and pirating this small handful of games!!

Hopefully whatever is going on here is kept under wraps.


This exploit was public for a very long time. This is only here because nintendo uses outdated webkit.
 

ehnoah

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I( also doubt we get more public exploits in the future, I think they gonna wait for 4.0 or 5.0 to get a more stable system with lesser update rate
 

jakibaki

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If it has Nvidia shield tech, is there any chance it could run android apps or am i thinking of something else?
The switch uses a fairly standard nvidia-board afaik. So assuming we get bootloader-access at some point there are already linux/android-drivers for it that can be used.
 
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darklordrs

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Of course it effects the system. Third party game devs will drop support. Why spend lots of time and money developing a game when most people will download it for free. The switch needs a good few years before it's hacked so we get some great games to pirate later.
most people

Facepalm warranted? Facepalm warranted. You're going to have a hell of a time finding data to back up the idea that 'most people' would pirate a game - when most people don't even know that devices like these could be hacked for free stuff, let alone have the bravery to do it.
 

nolimits59

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There is really people that still think piracy kill the console ?
You mean, like pirating killed Rolling stones, or piracy killed cinema ? OR MORE !!! Im sure the car killed trains, bus and subways 100% sure...
You're naive af guys...

PS2, Wii, DS, 3DS, alllllll of them hacked till their core, and pretty fairly "in early console life" and they're the most sold consoles and with the most third party titles we ever see on every consoles... but yet "piracy kills consoels and third party support", you're freakin blind...

The marketing, and "attractive" aspect of a console is 50% independant of it's piracy possibilites, the other 50% is because DS and Wiis sales exploded with the hacks, and games came with that... it never killed a console, and BTW, SONY did killed the dreamcast with the heaviest marketing ever scene at the time.
 
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