Reworked the Icons to match the japanese original more: (Work in Progress)
Well given that there is not much interest towards the project right now, updates probably won't happen that often.^The last post by Romsstar was only 11 days ago.
When there is any significant update, it will be posted here and/or the blog. Until then, we should just let them do their thing.
Hey Romsstar, just wondering if any of the tools you are using are available for the public? Just wondering so I could attempt to translate into German. Anyway, I hope this project goes smoothly, and I look forward to it's completion!Well given that there is not much interest towards the project right now, updates probably won't happen that often.
Well it's about what you'd expect with Citra at its current stage. For some reason it won't run with my GTX 980 at all, so this is from a Intel 4600.xdwell that's some funky shit
Welcome to Glitch City.
It's alive! XD Sorta, kinda Well that's Decode at least booting and semi-running in Citra
With the help of Normmatt we figured out that the missing function for it to boot was GetOutputFormat, for which luckily there was already a branch existing
But as you can see it loads most graphics wrong and no text either. I guess it's not our time yet. Still from no booting at all to this.: I like it
Game of the year, 10/10, best game BEST GAME.
Jokes aside I think the reason that this hasn't garnered as much attention as the PSP version is probably because there's no 3DS emulator, and any Gateway and other stuff for it breaks with every new update the system gets, once 3DS hacking gets a bit more stable footing the interest in it will probably raise.
Or Bandai can be like "Oh hey, we might actually gain more money if we also localize the Digimon game on the system that is one of the more successful ones of this console generation".
Let me rephrase that: A 3DS emulator that works.You realize that screenshot you just quoted and I posted was from a 3DS emulator?
Yeah, granted there are still difficulties, but the basic translation is possible. it's just menues and some other things that don't work YET.Okay, found the thread. Glad to see progress is going along!