ROM Hack [Translation] Dragon Quest Monsters 2: Cobi and Tara's Marvelous Mysterious Key [WIP | v0.4]

Eddydpyl

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We're all doing it for fun in our free time, there's no intention of monetary earnings, that's our principle. ;)

Hi! Sorry for dragging this on, but I happen to be building an app for supporting work like yours, and I'd like to know your opinion. Say someone created a bounty for translating this game, and those intereseted contributed money to it. Not as a donation to you specifically, but as an incentive for your (or others) to work on this project. Would you claim the bounty once you were done?

Huge thanks for your work by the way. Can't wait to play the full translation!
 

Plattym3!

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Hi! Sorry for dragging this on, but I happen to be building an app for supporting work like yours, and I'd like to know your opinion. Say someone created a bounty for translating this game, and those intereseted contributed money to it. Not as a donation to you specifically, but as an incentive for your (or others) to work on this project. Would you claim the bounty once you were done?

Huge thanks for your work by the way. Can't wait to play the full translation!
This seems like it'd be a problem with the original producers. I mean what can they say about fans translating their game. What does that really do to them? But fans profiting by translating their game? That seems to get into sketchy legal areas. There's a reason you see online aliases on fan translations, not "Translated by Bob Johnson, 456 Rainbow Road, Centerville, OH"
 
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Eddydpyl

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This seems like it'd be a problem with the original producers. I mean what can they say about fans translating their game. What does that really do to them? But fans profiting by translating their game? That seems to get into sketchy legal areas. There's a reason you see online aliases on fan translations, not "Translated by Bob Johnson, 456 Rainbow Road, Centerville, OH"

That's a very fair point, and my main worry too. It's clear that for the safety and peace of mind of the translators their identities should be kept hidden, which would be the case anyways, since its personal information and must be protected. I believe it wouldn't be an issue from the very beginning, but would definitely become one if the project gains any traction. It's definitely a legally gray area as you say, but I believe I'll cross that bridge when I come to it. Worst case, the app would have to be stricter about what is allowed and what not.
 
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Ich_73

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Hi! So that means then with full story translation in english?
Exactly. For now (v0.4) all story text is still japanese. :grog:

Would you claim the bounty once you were done?
Most likely not. I'd never take money for fixing someones computer either.
I'm attacted to translating a game someone requested - or basically doing anything others request - if the request is well made, not just "plz do it, thx" AND if it somehow attracts me. For example this game got my interest because I really enjoyed playing Joker 2 back then and a lot of people said they would be super happy to have just anything translated like menus etc. because there was never anything released even though multiple attemps were made.
 

Plattym3!

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Exactly. For now (v0.4) all story text is still japanese. :grog:


Most likely not. I'd never take money for fixing someones computer either.
I'm attacted to translating a game someone requested - or basically doing anything others request - if the request is well made, not just "plz do it, thx" AND if it somehow attracts me. For example this game got my interest because I really enjoyed playing Joker 2 back then and a lot of people said they would be super happy to have just anything translated like menus etc. because there was never anything released even though multiple attemps were made.
I'm pretty much exactly the same way. Heck, I do a couple different podcasts, with Dragon Quest Slime Time being the primary one I started and record often. One thing I say in every episode is that we don't have a Patreon because we just love DQ and that's why we do it. Podcasting takes time and little else, and I don't expect a penny for that. We encourage those who wish to spend money to donate to running the site we all met on. (The Dragon's Den at www.woodus.com/den)

It's great there are generous fans out there, but I'm good. [emoji106]

https://anchor.fm/dqslimetime
 

Eddydpyl

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Exactly. For now (v0.4) all story text is still japanese. :grog:


Most likely not. I'd never take money for fixing someones computer either.
I'm attacted to translating a game someone requested - or basically doing anything others request - if the request is well made, not just "plz do it, thx" AND if it somehow attracts me. For example this game got my interest because I really enjoyed playing Joker 2 back then and a lot of people said they would be super happy to have just anything translated like menus etc. because there was never anything released even though multiple attemps were made.

I'm pretty much exactly the same way. Heck, I do a couple different podcasts, with Dragon Quest Slime Time being the primary one I started and record often. One thing I say in every episode is that we don't have a Patreon because we just love DQ and that's why we do it. Podcasting takes time and little else, and I don't expect a penny for that. We encourage those who wish to spend money to donate to running the site we all met on.

It's great there are generous fans out there, but I'm good. [emoji106]

Thanks for your feedback! Even though I kinda ended up hijacking the thread. Having no english DQ monsters games to play was actually one of the main reasons I thought of this idea. I'm glad there's people like you two out there.
 

Wooshy

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There's a reason you see online aliases on fan translations, not "Translated by Bob Johnson, 456 Rainbow Road, Centerville, OH"
You will get soooo many Letters now Mister Johnson.

Anyway cant wait for this, Heck i check this thread so often....
Waiting for the full experience so gonna wait til 1.0. If someone wants to donate, give it to me, im poor.

Just wonder where my old 3ds xl is... And what I gotta do hackwise. Lets just hope after 2 years it's still working and doesn't need to be hacked in another way now coz ban or whatever
 
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PisaroOne

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So i was trying to play the game with the patch. sadly, its impossible for me. i dont know what to do because of the japanese text. Thank you for your work, bit i have to wait then.
 
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DivineCyrus

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So i was trying to play the game with the patch. sadly, its impossible for me. i dont know what to do because of the japanese text. Thank you for your work, bit i have to wait then.
There is a great guide on GameFaqs that covers the story and most of the side quest that I use to navigate what to do next when I get stuck, also does anyone have the .cia for update v1.1 I can't find it anywhere online. I know its only for online play but there are some monsters you can only get through daily keys obtained online, and I have a US 3DS so I can't update the game and dump the .cia myself any help in finding it would be greatly appreciated.
 

VinsCool

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There is a great guide on GameFaqs that covers the story and most of the side quest that I use to navigate what to do next when I get stuck, also does anyone have the .cia for update v1.1 I can't find it anywhere online. I know its only for online play but there are some monsters you can only get through daily keys obtained online, and I have a US 3DS so I can't update the game and dump the .cia myself any help in finding it would be greatly appreciated.
Good afternoon, welcome to GBAtemp :grog:

I would appreciate if you could read the rules before posting, specifically, this part:

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These rules also apply to other "warez" too, not just ROM, WAD, ISO & CIA files; this includes (but is NOT limited to) - licensed and copyrighted software, code, movies, music, video games, magazines, comics, e-books, television shows, illegal torrents, etc. These rules also account for "keygens" and "cracks" including how to obtain, apply or install them.


Those are the most frequently broken rules, and are the most important. Failure to comply with these rules may result in an instant ban on your forum account. Ignorance of the rules is no excuse!

This is also a reminder for everyone else who read this thread :)

Thank you.
 
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18Gamer19

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Hello,
I am new to this forum but i am very interrested in this project. I myselfe would love to contribute to this project (bc I absolutly love the DQM series!) but sadly I am no tech guy :(. I even have problems installing the translation patches. If anyone could help me out this would mean much to me.
Btw: I fail at the part with the TranslationHackingTool bc I cannot make a folder or file with the D command for some odd reason.

--------------------- MERGED ---------------------------

Hello,
I am new here and first of all thank you for your services to the DQ fandom. I myselfe am a really big DQM fan but I am having problems installing the patch. For some odd reason I fail when trying to use the D command in the TranslationHackingTool ( I cannot create a _dist_v1.0_EN folder. You probably know by now that I am not a tech guy but I really want to play this game. Could anybody help me out somehow ?
 

Ich_73

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For some odd reason I fail when trying to use the D command in the TranslationHackingTool ( I cannot create a _dist_v1.0_EN folder. )
Can you give more information about that particular problem? What error message does Translation Toolkit show you? Can you copy & paste it in here?
 

Ich_73

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!! WE DID IT - v1.0 HAS ARRIVED !!
You can check out our new thread for this translation
with all the download links and installation instructions.

DQM2: Cobi and Tara's Marvelous Mysterious Key


Please move any discussions and questions regarding
the installation to the new thread. You can still post here
to ask questions about translations for other languages
or get in touch with me if you want to help out on this.



And as always...

Release v1.0.0

English Translation [EN]
  • Custom banner
  • Custom fonts
  • 100% Menu translation (including monster, skill, action and trait names)
  • 100% Story translation (including dialogues and cutscenes)
  • Translated images
  • Code modifications
  • Support for the official v1.1 update
German Translation [DE,EN]
  • Custom banner
  • Custom fonts
  • 90% Menu translation (including monster, skill, action and trait names)
    • English fallback translations
  • EN 100% Story translation (English dialogues and cutscenes)
  • Translated images
  • Code modifications
  • Support for the official v1.1 update
Download Link: DQM2 Fan Translation [EN, DE, ES] v1.0.0

To install the latest release as a cia file read the following instructions: Installing Releases
To install the latest updates using Luma's LayeredFS patching read the following instructions: Installing LayeredFS
To install the latest release on Citra using a patched cia file read the following instructions: Installing on Citra (Release)
To install the latest updates using Citra's LayeredFS patching read the following instructions: Installing on Citra (LayeredFS)
 
Last edited by Ich_73,

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congratulations on the release and thank you so much for your translation!!
I thought the 3ds translation scene was dead after 3dsiso was gone

do you guys have any plans for DQXI 3D in the fturue?
 

UlyssesMendivil

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congratulations on the release and thank you so much for your translation!!
I thought the 3ds translation scene was dead after 3dsiso was gone

do you guys have any plans for DQXI 3D in the fturue?

we need joker 3 pro first, also i dont think anyone wants to do that project since the switch version its a lot better
 

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