"Trip World DX" announced by Limited Run Games, with GB colorization by Iván Delgado (toruzz)

Trip-World-DX-Announced_04-18-23-1140x641.jpg

Limited Run Games released a Carboncast Episode today, and with it came a variety of interviews and information regarding some of the games that Limited Run Games has made available once again through the work and effort of the original developers of said games, as well as people contracted through the homebrew community, like Dimitris Giannakis, popularly known as Modern Vintage Gamer on YouTube with a background on developing source ports and emulators way back from the original Xbox homebrew days, helping on developing the emulators for the most recent releases of Shantae and River City Girls Zero (and even worked on the more recent release of Quake), and even Randy Linden, who worked on the the Commodore 64 emulator for the Amiga, the original Bleem emulator and also developed some game ports like Dragon's Lair for Amiga and also the SNES port of Doom.

In this Carboncast Episode, Limited Run Games has announced a new title that they'd been working on, Trip World, a fun sidescrolling platformer for the original monochrome Game Boy by Sunsoft that only got released in Japan and Europe back in the day. For this endeavor, the developers contacted the renowned homebrew and romhacker developer, Iván Delgado, known through social media and forum sites as "toruzz".

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Iván Delgado (toruzz) is famously known for working on incredible colorization projects for Game Boy titles that never had a coloured version, like both Super Mario Land DX and Super Mario Land 2: The Golden Coins DX. Limited Run Games contracted him to take on the official colorization of the original Game Boy release of Trip World, giving it the proper DX treatment for this re-release and localization of the original title to make it a fully fledged coloured version of the original, properly naming it Trip World DX and giving it proper Game Boy Colour Support. The colour choices and palettes used for the colorization were designed directly by the game's director, Yuichi ueda, and implemented by Iván Delgado through romhacking to make the game fully compatible with Game Boy Colour hardware.



The game will release with an officially licensed Game Boy Colour cartridge of Trip World DX, fully compatible with the Game Boy Colour.
The pre-orders for Trip World DX will start on April 28th and will close up on June 11th, and will be available for the original Game Boy (non-DX Trip World) and Game Boy Color (Trip World DX) on cartridge format, and also on modern mediums like PC, PS4, PS5 and Switch.

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DavidGba

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Good luck receiving the game anytime soon though. Limited run are notoriously slow with sending out orders

In most cases it’s actually faster to wait for them to also send stock to a retail store like Best Buy and get your copy from them either online or in store
...the digital Rom will drop on release day, if not before.
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Good luck receiving the game anytime soon though. Limited run are notoriously slow with sending out orders

In most cases it’s actually faster to wait for them to also send stock to a retail store like Best Buy and get your copy from them either online or in store

The ROM will drop on release day ...load it on your APocket, voila
 

x65943

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I never buy games but golly I would be lying if I didn't say I was strongly tempted to pick up the GBC version
 

Jayro

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Toruzz is back? I can't believe it.
He's been working on this in secret, that's why his other color hax haven't been getting attention lately. I'm super happy for him, and excited to get this for GBC and Switch!
 

SDA

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He's been working on this in secret, that's why his other color hax haven't been getting attention lately. I'm super happy for him, and excited to get this for GBC and Switch!
I see.
This means The Frog for Whom the Bell Tolls DX is going to be delayed once again...
 

hamohamo

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coincidentally tried this out for the first time a couple days ago. defo the most interesting gameboy game besides kirby of course. it looks great here.
 

eyeliner

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Gonna be a lot cheaper than an original complete in box.
No. In today's world, if one company released a new game for the Gameboy, it would be priced basically half of what these guys ask for.

They play the nostalgia factor and add a "collector" fee, to entice people that one day the games they release become as sought after as the original games from 30 years ago.

This is a disservice to the original developers, that loose a lot of potential sales because sane people won't pay for fluff.
 

lordelan

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  1. Mega man Xtreme
  2. Game & watch Gallery 2&3
  3. Wario land 2
  4. Tetris DX
  5. Blaster Master Enemy Below
  6. Dragon Warrior Monsters
  7. Looney Tunes
  8. Pocket Bomberman
  9. Bomberman Quest
  10. Power Quest
  11. Quest Brian's Journey
  12. Quest for Camelot
  13. Toy Story 2
  14. Star Ocean Blue sphere
  15. Survival Kids
Surprisingly, there is a decent amount. Might I also add, super gameboy was also supported in some of these as well, so that was also a option if you didn't have gameboy color. :ninja:
Many more than those and yes, Dragon Quest/Warrior Monsters is a good example as it runs on a DMG/Pocket, has some colors and a special border on the Super Game Boy and has indeed full color on the GBC.
Of course those backwards compatible black cartridges were not able to use the full potential of the GBC but they are still way more colorful than a SGB game.
 

duwen

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No. In today's world, if one company released a new game for the Gameboy, it would be priced basically half of what these guys ask for.

They play the nostalgia factor and add a "collector" fee, to entice people that one day the games they release become as sought after as the original games from 30 years ago.

This is a disservice to the original developers, that loose a lot of potential sales because sane people won't pay for fluff.
Screenshot 2023-04-19 at 13.25.22.png


Unless they're charging +$600, like I said, LRG's release will be cheaper than buying a complete copy of the original release.
 
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WiiHomebrew+Snes

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No. In today's world, if one company released a new game for the Gameboy, it would be priced basically half of what these guys ask for.

They play the nostalgia factor and add a "collector" fee, to entice people that one day the games they release become as sought after as the original games from 30 years ago.

This is a disservice to the original developers, that loose a lot of potential sales because sane people won't pay for fluff.
No? I think it is greatly cheaper than an original, but gameboy games ranged from $20-$40 back when they were sold, and $20 in 1993 is $40 today, which is the price of the gameboy versions and $5 more than the console versions. Sure, I don’t like limited run games, and that is way more than the virtual console gameboy games used to be but it’s still a fair price especially considering you have to source new cartridges for a console many decades out of production.
 
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supershadow64ds

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Aside from the original Pokemon Gold and Silver releases, what other games had GB and GBC support in the same cart?
Any cartridge that was black. Donkey Kong, Pokemon TCG, Link's Awakening DX, Tetris DX, later copies of Wario Land 2, later copies of Dragon Warrior 1 & 2, basically anything on this list that has "GBC" checkmarked.
 

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