Hi all,
I have Unity3d 2018.2.0b3 and the Nintendo Swich development pack installed, I've installed the Nintendo Switch SDK but i get the following error when i try to build the project.
"Could not find file "C:\NintendoDev\NintendoSDK16.7_NXaddon\NintendoSDK\Resources\SpecFiles\Application.aarch64.lp64.nmeta". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00209] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305".
I have a "Application.aarch64.lp64.meta" meta file in the folder (notice its ".meta" not ".nmeta") If i rename the file I get a different error
"Selecting the node Core in the .nmeta file caused an error: Object reference not set to an instance of an object UnityEngine.GUIUtilityrocessEvent(Int32, IntPtr)"
Any ideas?
Thanks.
I have Unity3d 2018.2.0b3 and the Nintendo Swich development pack installed, I've installed the Nintendo Switch SDK but i get the following error when i try to build the project.
"Could not find file "C:\NintendoDev\NintendoSDK16.7_NXaddon\NintendoSDK\Resources\SpecFiles\Application.aarch64.lp64.nmeta". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00209] in /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.IO/FileStream.cs:305".
I have a "Application.aarch64.lp64.meta" meta file in the folder (notice its ".meta" not ".nmeta") If i rename the file I get a different error
"Selecting the node Core in the .nmeta file caused an error: Object reference not set to an instance of an object UnityEngine.GUIUtilityrocessEvent(Int32, IntPtr)"
Any ideas?
Thanks.