Hey team! New to the rom hacking community & this forum, so apologies if this is in the wrong place/not a good way to post.
I'm trying to hard rip sprite sheets from the DS game Rocket Slime, but running into a brick wall -- all the sprite ripping tutorials I've found deal with file formats that my ROM doesn't have, outside of the audio files it looks like all the graphical data is stored in binary files. Are there any tools/strats I can use to decode the binaries into sprites, or is that not a possibility? lmk if more information would be useful
Appreciative of any input/resources!
Edit: Quick update: Opening the .bins in crystaltile is giving me something that looks like a tilesheet, just shuffled around or something -- i guess my current goal is to find the palette for the sprites (?) and find a way to un-shuffle them? I'll keep looking and update if i figure it out, again I'm real new to this so apologies if this is a dumb issue & please lmk if I'm on the wrong path or something!
Another edit: Got the sprites the right shape! Palette is still off though-- anyone know how to find a sprite sheet's palette or a resource that could help me? Thanks!
I'm trying to hard rip sprite sheets from the DS game Rocket Slime, but running into a brick wall -- all the sprite ripping tutorials I've found deal with file formats that my ROM doesn't have, outside of the audio files it looks like all the graphical data is stored in binary files. Are there any tools/strats I can use to decode the binaries into sprites, or is that not a possibility? lmk if more information would be useful
Appreciative of any input/resources!
Edit: Quick update: Opening the .bins in crystaltile is giving me something that looks like a tilesheet, just shuffled around or something -- i guess my current goal is to find the palette for the sprites (?) and find a way to un-shuffle them? I'll keep looking and update if i figure it out, again I'm real new to this so apologies if this is a dumb issue & please lmk if I'm on the wrong path or something!
Another edit: Got the sprites the right shape! Palette is still off though-- anyone know how to find a sprite sheet's palette or a resource that could help me? Thanks!
Last edited by algo_home,