Hello
If you ever seen shadowofchaos fire emblem awakening ram hacking videos
you might have wondered how did he able to have two MUs support with each other
even I fail to fully understand how, but sadly the exploit was patched on version 9.5.0 and not even on New 3ds, I thought I should wait till a new way was found have MaMUxFeMU supports a few days past after ninjahax 2.5, hans and svdt was released so I grew tired of just about no one figuring out how to have two MUs on 9.5+ and New 3ds
a month ago i have finally found a way to add a MU with out cloning with the fire emblem save editor but not to say I don't like it, I use it every time I make a new save .
I will try to make this Tutorial as simple as possible so let begin
Stuff you will need
(Part 1) How to add new MU
(Part 2) Supports between avatars
Downloads
Credits
Extra Details
Bugs
Please report anything I might have missed
If you ever seen shadowofchaos fire emblem awakening ram hacking videos
you might have wondered how did he able to have two MUs support with each other
even I fail to fully understand how, but sadly the exploit was patched on version 9.5.0 and not even on New 3ds, I thought I should wait till a new way was found have MaMUxFeMU supports a few days past after ninjahax 2.5, hans and svdt was released so I grew tired of just about no one figuring out how to have two MUs on 9.5+ and New 3ds
a month ago i have finally found a way to add a MU with out cloning with the fire emblem save editor but not to say I don't like it, I use it every time I make a new save .
I will try to make this Tutorial as simple as possible so let begin
Stuff you will need
Ninjahax 2.5
Character Editor module
Nightmare 2.0
svdt
BatchLZ77
FEAST
HxD
extracted romfs of Fire Emblem Awakening
Character Editor module
Nightmare 2.0
svdt
BatchLZ77
FEAST
HxD
extracted romfs of Fire Emblem Awakening
(Part 1) How to add new MU
To add a new MU to one save file you have save edit but first you have to make that second MU in a different save then then the one that you would want to complete the game with.
so go make your second avatar and make them go up to chapter 4 when you unlock avatar log and put that avatar into logbook, now make your main avatar and go up to chapter 4 and get your second avatar now save and go extract the save with svdt,
and use FEAST to decompress the save and get HxD
open the decompressed save with HxD and find your second avatar's mine was lucy
the number besides the 07 is important it will be 02 if memory serves correct change that to
00 if the avatar is male
01 if the avatar is female
I dont think it actually matters because i mistakenly put 00 instead of 01 but lucy was still female so i dont exactly know what if any thing it fixes but put in the id of the corresponding avatar in case who knows it might fix something, now the second avatar is in your save as a story avatar and now able to support but not with your avatar yet
so go make your second avatar and make them go up to chapter 4 when you unlock avatar log and put that avatar into logbook, now make your main avatar and go up to chapter 4 and get your second avatar now save and go extract the save with svdt,
and use FEAST to decompress the save and get HxD
open the decompressed save with HxD and find your second avatar's mine was lucy
the number besides the 07 is important it will be 02 if memory serves correct change that to
00 if the avatar is male
01 if the avatar is female
I dont think it actually matters because i mistakenly put 00 instead of 01 but lucy was still female so i dont exactly know what if any thing it fixes but put in the id of the corresponding avatar in case who knows it might fix something, now the second avatar is in your save as a story avatar and now able to support but not with your avatar yet
(Part 2) Supports between avatars
Find your static.bin.lz in data\person folder in your romfs and copy if to desktop it will be easier to find again open static.bin.lz with HxD and remove the 13 D3 C5 00 in the first four bytes
you will need these numbers later
now open BatchLZ77 and decompress static.bin.lz you see this on your desktop
remove .lz.decompressed
open Nightmare.jar in the dist folder
now click select File and select static.bin then open the Character Editor.nmm module then you should see
now click on select an entry and open Avatar_M
and go down to supports and replace a existing support that you dont like with Avatar_F for me it was Vaike
and do the same for Avatar_F but it can't be the same character removed from Avatar_M and replace it with Avatar_M for me it was Donnel
now For my example in Donnel's support pool i replaced Avatar_F with Vaike and for Vaike I replaced Avatar_M with Donnel this will keep the game from crashing due to the Characters to need at least one of the avatar in there support pool.
now unload Character Editor.nmm and save as Static.bin and close Nightmare
and open BatchLZ77 and compress Static.bin then you should see a file called static.bin.compressed
on your desktop replace .compressed with .lz and open it in HxD and insert the bytes 13 D3 C5 00 back in the beginning then save then put the static.bin.lz file to data\person folder then rebuild the Romfs with Romfs builder save as 000a0500.romfs if a US version of FE:A
put in the file in a folder named hans in the root of your 3ds's sd card open the game with hans and the modified romfs then you should see some thing like this
if you did everything right.
you will need these numbers later
now open BatchLZ77 and decompress static.bin.lz you see this on your desktop
remove .lz.decompressed
open Nightmare.jar in the dist folder
now click select File and select static.bin then open the Character Editor.nmm module then you should see
now click on select an entry and open Avatar_M
and go down to supports and replace a existing support that you dont like with Avatar_F for me it was Vaike
and do the same for Avatar_F but it can't be the same character removed from Avatar_M and replace it with Avatar_M for me it was Donnel
now For my example in Donnel's support pool i replaced Avatar_F with Vaike and for Vaike I replaced Avatar_M with Donnel this will keep the game from crashing due to the Characters to need at least one of the avatar in there support pool.
now unload Character Editor.nmm and save as Static.bin and close Nightmare
and open BatchLZ77 and compress Static.bin then you should see a file called static.bin.compressed
on your desktop replace .compressed with .lz and open it in HxD and insert the bytes 13 D3 C5 00 back in the beginning then save then put the static.bin.lz file to data\person folder then rebuild the Romfs with Romfs builder save as 000a0500.romfs if a US version of FE:A
put in the file in a folder named hans in the root of your 3ds's sd card open the game with hans and the modified romfs then you should see some thing like this
if you did everything right.
Downloads
CharacterEditor module - http://serenesforest.net/download/fe13/CharacterEditor1.1.zip
BatchLZ77 - https://code.google.com/p/darthnemesis/downloads/detail?name=BatchLZ77 1.4.zip&can=2&q=
Nightmare 2.0 - http://www.feshrine.net/hacking/nightmare.php
FEAST - https://github.com/SciresM/FEAST
BatchLZ77 - https://code.google.com/p/darthnemesis/downloads/detail?name=BatchLZ77 1.4.zip&can=2&q=
Nightmare 2.0 - http://www.feshrine.net/hacking/nightmare.php
FEAST - https://github.com/SciresM/FEAST
Credits
@UnassumingVenusaur for helping me fix a softlock glitch and helped me find how the support pools worked
@shadowofchaos making me interested in the subject
@Olmectron for making a save editor for Fire Emblem Awakening that helped me out a lot
@SciresM for making FEAST
@smealum for Hans, Ninjahax 2.5
anyone who made Character Editor module, Nightmare, BatchLZ77 and svdt
@shadowofchaos making me interested in the subject
@Olmectron for making a save editor for Fire Emblem Awakening that helped me out a lot
@SciresM for making FEAST
@smealum for Hans, Ninjahax 2.5
anyone who made Character Editor module, Nightmare, BatchLZ77 and svdt
Extra Details
you can't use streetpass MU for this
they don't seem to work.
I never tested to see if same gender avatars can support
but I have gut feeling that it doesn't due to the possibility of a character being
able to support with him/her self being slim
they don't seem to work.
I never tested to see if same gender avatars can support
but I have gut feeling that it doesn't due to the possibility of a character being
able to support with him/her self being slim
Bugs
The second avatar never seems to talk
The game seems to grab the wrong avatar sprite in chapter in-game cutscenes like Endgame
The game might crash sometimes at random but is very rare
The game seems to grab the wrong avatar sprite in chapter in-game cutscenes like Endgame
The game might crash sometimes at random but is very rare
Please report anything I might have missed
Last edited by LuigiSmash220,