Hacking Twilight Princess HD can already be played!

Pj Tremblay

Member
Newcomer
Joined
Aug 22, 2014
Messages
22
Trophies
0
Age
36
XP
189
Country
64GB sandisk ultra uhs1 32k clusters long load times, around 15 seconds for me
same card at 64k slightly better load times, around 7 seconds faster.

and for the hell of it 8GB kingston class 4 64k clusters 8 seconds


Nice work, thanks for testing.
reformatting now
 

thaikhoa

Well-Known Member
Member
Joined
Sep 16, 2008
Messages
2,236
Trophies
1
XP
2,590
Country
Australia
Loading time is a pain in the ass but the fps is acceptable (64KB cluster)
WVW69i9GcKgFMc56Za.png
 

RemixDeluxe

Well-Known Member
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
Anyone that has access to the Wolf Link amiibo do you mind making a dump at that site please? The Samsung phone I use to transfer data to and from my amiiqo wont be available again until Tuesday next week so I only have till tomorrow afternoon. Would be nice.
 
  • Like
Reactions: Keizel

Kakkoii

Old fart
Member
Joined
Sep 14, 2007
Messages
631
Trophies
0
XP
586
Country
Canada
Load times are around 6-10 seconds depending on area. But I'm getting a steady 60fps :)

I made my own cos.xml and app.xml though, dunno what other people are using.

Will have to compare the load times when I get my physical copy in a few days. Favorite Zelda game forever.
 
Last edited by Kakkoii,

Keizel

Well-Known Member
Member
Joined
Jun 28, 2015
Messages
381
Trophies
0
XP
372
Country
United States
Load times are around 6-10 seconds depending on area. But I'm getting a steady 60fps :)

I made my own cos.xml and app.xml though, dunno what other people are using.

How I could create the cos.xml and app.xml? Could you share it? (And why it is need (app and cos)?
 

Kakkoii

Old fart
Member
Joined
Sep 14, 2007
Messages
631
Trophies
0
XP
586
Country
Canada
How I could create the cos.xml and app.xml? Could you share it? (And why it is need (app and cos)?
Copy them from another loadiine backup's /code/ folder, preferably mario maker or DK tropical freeze. Then open the meta/meta.xml from your Zelda folder and copy the corresponding values from that file to the app.xml and cos.xml files you had copied over. Each value is labeled in between the <> brackets.

edit: Also, I'm using LoadiineGX v0.2 which only launches via the recently released Homebrew channel off your SD.
 
Last edited by Kakkoii,

Maximilious

Whistles a familiar tune
Member
Joined
Nov 21, 2014
Messages
2,571
Trophies
1
XP
1,855
Country
United States
I think i will buy it since i am on 5.5.1.

I didn't even think of this. On 5.3.2 and bought the game, and they probably will have 5.4 or 5.5 on disc. May have to resort to playing it via Loadiine. Ughhhhh.

Edit: Regarding this - Is there a way to launch a game with an update on disc without loading the update? I don't think there is but thought it worth asking anyway.
 
Last edited by Maximilious,

Kakkoii

Old fart
Member
Joined
Sep 14, 2007
Messages
631
Trophies
0
XP
586
Country
Canada
I didn't even think of this. On 5.3.2 and bought the game, and they probably will have 5.4 or 5.5 on disc. May have to resort to playing it via Loadiine. Ughhhhh.

Edit: Regarding this - Is there a way to launch a game with an update on disc without loading the update? I don't think there is but thought it worth asking anyway.
If it has 5.4 on it that's good... you want to be on 5.4 now not 5.3.2
 

Irastris

Well-Known Member
Member
Joined
May 3, 2015
Messages
1,116
Trophies
0
XP
895
Country
United States
Quick question, would formatting my SD to 64k screw with the stability of games that don't need a 64k cluster size?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: Hawaii played it smart and said we're too hot for this land