(First romhack!!) Editing text and textures in Style Savvy Trendsetters (simulation game for the 3DS)!
So most of the text files were in .msbt format and I had no problem finding info on those & editing them using kuriimu.
Some of the text files (in a folder called textflow - so I'm guessing those are text files directly related to the flow of the main story rather than random little things NPCs say) are .tscn files and are paired files with the same name but are .larc files. I attempted to open it in notepad and it looks like theres more .tscn files inside.
At first I thought I wouldn't have to deal with them because of the msbt files, but there's loads of text in the game that aren't in the msbt files.
Idk if listing this will make it more easy to help me but I'll list stuff just incase:
Things I've tried already
Thank you to anyone who's willing to suggest anything!
So most of the text files were in .msbt format and I had no problem finding info on those & editing them using kuriimu.
Some of the text files (in a folder called textflow - so I'm guessing those are text files directly related to the flow of the main story rather than random little things NPCs say) are .tscn files and are paired files with the same name but are .larc files. I attempted to open it in notepad and it looks like theres more .tscn files inside.
At first I thought I wouldn't have to deal with them because of the msbt files, but there's loads of text in the game that aren't in the msbt files.
Idk if listing this will make it more easy to help me but I'll list stuff just incase:
Things I've tried already
- Opening the .tscn files in Godot (I didn't think it would work, but I'd thought I would give it a go since Godot text scene files are also .tscn)
- Searched reddit and gbatemp for anything related to .tscn files or .larc files (found nothing, other than threads about godot)
- Put the .larc files through an arc converter
- Tried one IDE, but I'm willing to try another one of course. Can't remember which one but it said the files were either in binary or an unsupported format.
Thank you to anyone who's willing to suggest anything!
Last edited by J-Bungle,