Hello.
Since my son’s Nintendo Switch is no longer under warranty, I have been studying for several days how to "extend the range of possibilities" of this device.
As a beginner, I studied many forums and I think I have now understood the basic concepts.
Nevertheless, before proceeding, I have just 2 or 3 topics to be confirmed, because reading several discussions not really linked makes me believe everything and its opposite.
So please just a little bit of your time:
Context:
Questions:
In a sysNAND session, with our μSD inserted, isn’t the presence of files/directories such as "atmosphere", "bootloader/hekate_ipl.ini",... detected by Nintendo for ban?
I find it hard to believe that they wouldn't scan μSD in Switches...
Thank you in advance for your answers.
Since my son’s Nintendo Switch is no longer under warranty, I have been studying for several days how to "extend the range of possibilities" of this device.
As a beginner, I studied many forums and I think I have now understood the basic concepts.
Nevertheless, before proceeding, I have just 2 or 3 topics to be confirmed, because reading several discussions not really linked makes me believe everything and its opposite.
So please just a little bit of your time:
Context:
- Nominal use of the "normal" Switch:
- Case of emuMMC:
Questions:
- But what about games already installed on the μSD?
- In an emuNAND session, are they visible and playable as is?
- Similarly, if in an emuNAND session I install nsp and/or xci, where will they be deposited? I assume on the μSD outside the MMC partition => confirmation?
- So they will be "mixed" with the "normal" games installed during the sysNAND session => confirmation?
In a sysNAND session, with our μSD inserted, isn’t the presence of files/directories such as "atmosphere", "bootloader/hekate_ipl.ini",... detected by Nintendo for ban?
I find it hard to believe that they wouldn't scan μSD in Switches...
Thank you in advance for your answers.