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I don't play games for realism (in fact, I play games for the exact opposite), so I don't see myself stopping, if the case you described were to ever happen.
That said, I doubt that the video game market is going to stagnate because we've reach the peak of graphics technology. It's like saying that art has stagnated because the canvases and supplies have become so perfected, plentiful, and easy to come by. Heck, modern-day computers are already capable of expressing a wide range of styles and emotions; you only have to look around to see the variety in the gaming market today.
And, like others before me have said, it's not just graphics. Think of all the calculations a computer has to do 60 times per second in order to present us with a realistic game world, which has to do more with the CPU than anything else AFAIK. There's still a lot of work to be done, as far as that's concerned.
That said, I doubt that the video game market is going to stagnate because we've reach the peak of graphics technology. It's like saying that art has stagnated because the canvases and supplies have become so perfected, plentiful, and easy to come by. Heck, modern-day computers are already capable of expressing a wide range of styles and emotions; you only have to look around to see the variety in the gaming market today.
And, like others before me have said, it's not just graphics. Think of all the calculations a computer has to do 60 times per second in order to present us with a realistic game world, which has to do more with the CPU than anything else AFAIK. There's still a lot of work to be done, as far as that's concerned.