That is just software that is already open source that nintendo used in the wii u (it looks like it is for the web browser). Nintendo is required by the license of that software to distribute the source code for it. This is not the source code for the entire Wii u, just the source code for whatever open source software they used in it (in this case, the browser). So, in short, this is useless.well i was on the wii u page a while back, & well i found this.
open source software for wii u it says?
http://www.nintendo.co.jp/wiiu/support/oss/index.html
hmm I wouldn't say totally useless, I downloaded it & I'm looking through it, it seems to have lots of commands for both gamepad, wiimote & wii uhardware.That is just software that is already open source that nintendo used in the wii u (it looks like it is for the web browser). Nintendo is required by the license of that software to distribute the source code for it. This is not the source code for the entire Wii u, just the source code for whatever open source software they used in it (in this case, the browser). So, in short, this is useless.
No, it's totally useless. You can't compile it and replace the built in software with your own version, and the browser will be heavily sandboxed, so it's unlikely that exploiting any bugs there would even be particularly useful, so looking for bugs in the code isn't much good either.hmm I wouldn't say totally useless, I downloaded it & I'm looking through it, it seems to have lots of commands for both gamepad, wiimote & wii uhardware.
In what sense? If you mean in the theoretical sense of "in the realm of fantasy, if Person #1 buys a game from Person #2 via any form of a second-hand sale, he's not buying a brand-new copy, thus the developer doesn't get a cut" then yes, that is correct.Except always it's not possible to transfer licenses automatically IIRC. Second hand trading is just as bad or even worse for the devs since they actually do lose a real sale there. Stores like Gamestop take the profit (with quite a big margin).
In what sense? If you mean in the theoretical sense of "in the realm of fantasy, if Person #1 buys a game from Person #2 via any form of a second-hand sale, he's not buying a brand-new copy, thus the developer doesn't get a cut" then yes, that is correct.
Practically though, the game is transferred from one person to another - the factual amount of all users of a given piece of software does not change - there is no new "sale" taking place here, merely a change in ownership, so a "cut" for the developers would be unjustified. As much as some publishers don't like to see it that way, we live in a wonderful world where we can trade our possessions and if Person #1 doesn't feel like using a given item, he or she can sell it to whoever he or she wants without repercussions. The publishers already often take an extra buck for a Network Pass if the game has an online mode based on those, which by the way is entirely unjustified in my opinion, simply because the "online" portion of a given game is just as much an integral part of it as any other, so going any further from here is ridiculous.
Thanks for letting us all know.Still don't want one
No problem.Thanks for letting us all know.
I did a did a look for the file and couldn't find it either. But then again it wouldn't be the first time I ran into this problem , by that I mean , I seen the .nfo but took me a couple days to find the file for it.
I say wait till after tomorrow , when the world ends the file will be up
Where'd the link come from? I can't find it directly from the site. weird.
Front page, click blog. The link is under read more under the post on the right.Where'd the link come from? I can't find it directly from the site. weird.
turns out it was taking me to [http://fail0verflow.com/blog/index.html] which for some reason is not updated for me. It's a nice read actually.Front page, click blog. The link is under read more under the post on the right.
Whats going on?