Hacking Wii U Hacking & Homebrew Discussion

LoganK93

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What? No. Go read the Wii U Definitive Guide.
Mind showing me where? Read through most of the bullet points, couldn't find where it said an UN updated console can system transfer with a fully updated one. Of course you need to actually FIND one on that firmware, which I already searched every game store, and unless I go to eBay and pay extra for a maybe hackable console... Well, some people can't just drop five-hundo whenever they want.
 

Maximilious

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Mind showing me where? Read through most of the bullet points, couldn't find where it said an UN updated console can system transfer with a fully updated one. Of course you need to actually FIND one on that firmware, which I already searched every game store, and unless I go to eBay and pay extra for a maybe hackable console... Well, some people can't just drop five-hundo whenever they want.
You didn't read/understand what I said:
System transfer is still possible through a call to Ninty, backup of data to an external drive, and eshop spoof.

As for finding one on that version - I got mine straight from Nintendo as a refurb unit after 5.5 was already released, and it came on 5.3.2. I got lucky, sure, but there are bundles out there with 5.3.2 on them, and probably available on eBay as you mentioned. You would have to sell your old console to make some money back as I also stated. It's not that it's not possible, just a lack of motivation for anyone complaining on 5.5. to do something about it.

As for the cost of a new system, $250 does not break the bank unless you are really truly strapped for cash, barley making ends meet for kids/apartment/whatever, but lets be honest, if anyone here was like that (that isn't under 18), then you probably wouldn't be spending time here anyway.
 
Last edited by Maximilious,

ryuutseku85

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just for fun
okay I assume you're not familiar with asm, so I'm gonna give you this

you cut your game so the random number will be only between 1 - 10 (option #1)
like this
Code:
#include <stdio.h>
#include <stdlib.h>
#include <time.h>

int main ( int argc, char** argv )
{
  int compteur = 0;

  int nombreentre = 0;

  int nombremystere = 0;

  const int min = 1 ;

  const int max = 10;

  srand(time(NULL));
  nombremystere = (rand()% (max -min +1)+ min);

  do
  {
  printf("quel est le nombre secret?\n\n");

  compteur++ ;

  scanf("%d" , &nombreentre);

  if(nombreentre < nombremystere)
  printf("c'est plus\n\n") ;
  else
  printf("c'est moins\n\n") ;
  }
  while (nombreentre != nombremystere);

  printf("bravo ! tu as trouve le nombre secret en %d fois\n\n", compteur);

  return 0;
}

then generate the assembly file and figure out how to read your code in asm (you can cheat by looking at the .c code)

Code:
  .section   __TEXT,__text,regular,pure_instructions
   .globl   _main
   .align   4, 0x90
_main:  ## @main
   .cfi_startproc
## BB#0:
   pushq   %rbp
Ltmp2:
   .cfi_def_cfa_offset 16
Ltmp3:
   .cfi_offset %rbp, -16
   movq   %rsp, %rbp
Ltmp4:
   .cfi_def_cfa_register %rbp
   subq   $64, %rsp
   movabsq   $0, %rax
   movl   $0, -4(%rbp)
   movl   %edi, -8(%rbp)
   movq   %rsi, -16(%rbp)
   movl   $0, -20(%rbp)
   movl   $0, -24(%rbp)
   movl   $0, -28(%rbp)
   movl   $1, -32(%rbp)
   movl   $10, -36(%rbp)
   movq   %rax, %rdi
   callq   _time
   movl   %eax, %ecx
   movl   %ecx, %edi
   callq   _srand
   callq   _rand
   movl   $10, %ecx
   cltd
   idivl   %ecx
   addl   $1, %edx
   movl   %edx, -28(%rbp)
LBB0_1:  ## =>This Inner Loop Header: Depth=1
   leaq   L_.str(%rip), %rdi
   movb   $0, %al
   callq   _printf
   leaq   L_.str1(%rip), %rdi
   leaq   -24(%rbp), %rsi
   movl   -20(%rbp), %ecx
   addl   $1, %ecx
   movl   %ecx, -20(%rbp)
   movl   %eax, -40(%rbp)  ## 4-byte Spill
   movb   $0, %al
   callq   _scanf
   movl   -24(%rbp), %ecx
   cmpl   -28(%rbp), %ecx
   movl   %eax, -44(%rbp)  ## 4-byte Spill
   jge   LBB0_3
## BB#2:  ##  in Loop: Header=BB0_1 Depth=1
   leaq   L_.str2(%rip), %rdi
   movb   $0, %al
   callq   _printf
   movl   %eax, -48(%rbp)  ## 4-byte Spill
   jmp   LBB0_4
LBB0_3:  ##  in Loop: Header=BB0_1 Depth=1
   leaq   L_.str3(%rip), %rdi
   movb   $0, %al
   callq   _printf
   movl   %eax, -52(%rbp)  ## 4-byte Spill
LBB0_4:  ##  in Loop: Header=BB0_1 Depth=1
   jmp   LBB0_5
LBB0_5:  ##  in Loop: Header=BB0_1 Depth=1
   movl   -24(%rbp), %eax
   cmpl   -28(%rbp), %eax
   jne   LBB0_1
## BB#6:
   leaq   L_.str4(%rip), %rdi
   movl   -20(%rbp), %esi
   movb   $0, %al
   callq   _printf
   movl   $0, %esi
   movl   %eax, -56(%rbp)  ## 4-byte Spill
   movl   %esi, %eax
   addq   $64, %rsp
   popq   %rbp
   retq
   .cfi_endproc

   .section   __TEXT,__cstring,cstring_literals
L_.str:  ## @.str
   .asciz   "quel est le nombre secret?\n\n"

L_.str1:  ## @.str1
   .asciz   "%d"

L_.str2:  ## @.str2
   .asciz   "c'est plus\n\n"

L_.str3:  ## @.str3
   .asciz   "c'est moins\n\n"

L_.str4:  ## @.str4
   .asciz   "bravo ! tu as trouve le nombre secret en %d fois\n\n"


.subsections_via_symbols

I posted this because I believe if you really want to learn how to hack wii u (or other systems), you have to know how to read asm code

and yes, this is x86 asm. ppc and arm asm are very different that this, but still follow the same principle (more or less^_^)
Thanks I will give it a try after work
 

LoganK93

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You didn't read/understand what I said:
Either way, I had tried to buy a hackable firmware one months ago. There were none in my area and I honestly can't justify paying more just for a couple of hacks. Also I wasn't even aware you could restore a backup to a different Wii u, you'd think it would back up the updated firmware...
 

BothyBhoy

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is it definite that hykems gone....maybe some of the devs could shine some light????? is it still down to that one report, and i wouldnt read too much into his twitter account, if thats all the evidence. it probably got hammered when it was reported that he has been arrested, and thats why its been closed down.......thoughts guys?????
 
D

Deleted-355425

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is it definite that hykems gone....maybe some of the devs could shine some light????? is it still down to that one report, and i wouldnt read too much into his twitter account, if thats all the evidence. it probably got hammered when it was reported that he has been arrested, and thats why its been closed down.......thoughts guys?????

5.3.2 master-race :D
 
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sTo0z

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is it definite that hykems gone....maybe some of the devs could shine some light????? is it still down to that one report, and i wouldnt read too much into his twitter account, if thats all the evidence. it probably got hammered when it was reported that he has been arrested, and thats why its been closed down.......thoughts guys?????
It is often silly when people delete their twitter accounts when they start to receive too much negative attention from the law, as if Twitter wouldn't be able to load up backups and logs of all the account activity. Deleting does nothing. :P
 

lefthandsword

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It is often silly when people delete their twitter accounts when they start to receive too much negative attention from the law, as if Twitter wouldn't be able to load up backups and logs of all the account activity. Deleting does nothing. :P
I'm sure somewhere in the EULA States that they have the right to retain your data for a certain amount of time even after you delete your account
 

I pwned U!

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Maybe Hykem helped to stage all of this to stop people from bothering him.:lol:

There is also a very small possibility that this could make Nintendo's firmware security team let their guard down.
 
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DeslotlCL

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I feel bad for 5.5/1 user lol
At least we have Loadiine and HBL

Bay bay emuNAND and ColdBoot :(
meh, it isnt like the wiiu has a lot of good games, and i bought already the few good ones. What i only wanted are emulators and some homebrew goodies, but welp.
 

memomo

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meh, it isnt like the wiiu has a lot of good games, and i bought already the few good ones. What i only wanted are emulators and some homebrew goodies, but welp.

Loadiine can already run bunch of emulators ( VC games ) and HBL is a perfect environment to run homebrews
 

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