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Having went on the Nintendo Shop Channel recently, I noticed that there have not been near as many new releases as I had expected. And not only that, I noticed they are still releasing certain classics as virtual channels, without fixing their inherent flaws first.
As an example, Castlevania II was released... so why didn't they take the time to go back over the code and correct the translation issues, or better yet, just use Simon's Redaction and pay the guy for all his hard work. Mind you, I've created my own Simon's Redaction VC for the vWii, but still, this would be best if it was offered on the official channel, so the masses could experience this game in all it's corrected glory.
Likewise, why not release a translation of the Japanese versions of Castlevania and Castlevania III, or how about a bug corrected and re-translated version of Symphony of the Night Saturn Edition?
Konami has always played friendly with Nintendo, as have Capcom, so why few releases, and why so few from Nintendo? Likewise, one would think that with a console with so little downloadable content, that it would be a great opportunity for indie developers as currently there isn't too much out there for you work to get lost within. Or does it still cost to much to develop for Nintendo?
Last but not least, why isn't Nintendo them selves pushing out VC's ore Ware left and right? Why not some mini games, why not buy the rights to game from indie devs? Or how about push more N64 titles out as VC's, or GBA or Gamecube or re-written DSi titles for that matter? And surely the Wii could run some Dreamcast titles. Them and Sega are buddies so why not? And why isn't Sega reviving long dead Master System, Game Gear, and Genesis franchises through WiiWare and VC's?
Boggled, sincerely, it's like they don't want people's money.
On the other hand, look what all the Wii had....
I didn't realize there was so much.... so much that is utter CRAP, yet amidst all that, there are at least 50 to 100 MUST have titles!
Wii VC
http://www.nintendolife.com/vc/games?sort=system®ion=usa
WiiWare
http://www.nintendolife.com/wiiware/games?region=usa&sort=rating
As an example, Castlevania II was released... so why didn't they take the time to go back over the code and correct the translation issues, or better yet, just use Simon's Redaction and pay the guy for all his hard work. Mind you, I've created my own Simon's Redaction VC for the vWii, but still, this would be best if it was offered on the official channel, so the masses could experience this game in all it's corrected glory.
Likewise, why not release a translation of the Japanese versions of Castlevania and Castlevania III, or how about a bug corrected and re-translated version of Symphony of the Night Saturn Edition?
Konami has always played friendly with Nintendo, as have Capcom, so why few releases, and why so few from Nintendo? Likewise, one would think that with a console with so little downloadable content, that it would be a great opportunity for indie developers as currently there isn't too much out there for you work to get lost within. Or does it still cost to much to develop for Nintendo?
Last but not least, why isn't Nintendo them selves pushing out VC's ore Ware left and right? Why not some mini games, why not buy the rights to game from indie devs? Or how about push more N64 titles out as VC's, or GBA or Gamecube or re-written DSi titles for that matter? And surely the Wii could run some Dreamcast titles. Them and Sega are buddies so why not? And why isn't Sega reviving long dead Master System, Game Gear, and Genesis franchises through WiiWare and VC's?
Boggled, sincerely, it's like they don't want people's money.
On the other hand, look what all the Wii had....
I didn't realize there was so much.... so much that is utter CRAP, yet amidst all that, there are at least 50 to 100 MUST have titles!
Wii VC
http://www.nintendolife.com/vc/games?sort=system®ion=usa
WiiWare
http://www.nintendolife.com/wiiware/games?region=usa&sort=rating