If your card can support higher than DX9 and SM3, it should be fine! For whatever reason though, Ohana3DS seems to require DX9 runtimes anyway - there's probably something in the DX9 runtimes that isn't natively available in DX11.
A shame that it still won't work though, sorry I can't help you out more!
Whenever i put a stage or specifico models in ohana i get an error about Matrix code or something like this....help?
Also in ohana i Can export envamps but can't import the stage
In efe i Can import the model but i can't even view or export the envmap texture.
************** Testo dell'eccezione **************
System.IndexOutOfRangeException: Indice oltre i limiti della matrice.
in Ohana3DS_Rebirth.Ohana.TextureCodec.etc1Decode(Byte[] input, Int32 width, Int32 height, Boolean alpha)
in Ohana3DS_Rebirth.Ohana.TextureCodec.decode(Byte[] data, Int32 width, Int32 height, OTextureFormat format)
in Ohana3DS_Rebirth.Ohana.Models.CGFX.load(Stream data)
in Ohana3DS_Rebirth.Ohana.FileIO.load(Stream data)
in Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
in Ohana3DS_Rebirth.FrmMain.open(String fileName)
So.....?
A thing that's really bugging me;
I want to default (at least exported) textures to an alpha value of 0, but there is no option for that in any program, even if it would be of productive value and makes sense to be a feature.
Is it too complicated to implement?
Just don't want to put myself out to the hassle of doing that manually for each texture, either a bulk editing program or an option in Ohana3DS would be the solution.
I have a Windows 10 computer. I have .NET framework 3.5 installed. This is the folder O3DS is installed in:
When I run the program, everything is fine. However, as soon as I import a model, I get this error:
If I click continue, Ohana does not close but it doesn't open up any models for viewing.
The models I'm trying to import can be found here: https://www.vg-resource.com/thread-25872.html
I'm not sure what I'm doing incorrectly. Can somebody please help? The full error message can be found here:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at Ohana3DS_Rebirth.Ohana.Models.BCH.peek(BinaryReader input)
at Ohana3DS_Rebirth.Ohana.Models.BCH.load(MemoryStream data)
at Ohana3DS_Rebirth.Ohana.Models.PocketMonsters.PC.load(Stream data)
at Ohana3DS_Rebirth.Ohana.FileIO.load(Stream data)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I have a Windows 10 computer. I have .NET framework 3.5 installed. This is the folder O3DS is installed in:
When I run the program, everything is fine. However, as soon as I import a model, I get this error:
If I click continue, Ohana does not close but it doesn't open up any models for viewing.
The models I'm trying to import can be found here: https://www.vg-resource.com/thread-25872.html
I'm not sure what I'm doing incorrectly. Can somebody please help? The full error message can be found here:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.IO.EndOfStreamException: Unable to read beyond the end of the stream.
at System.IO.__Error.EndOfFile()
at System.IO.BinaryReader.FillBuffer(Int32 numBytes)
at System.IO.BinaryReader.ReadUInt32()
at Ohana3DS_Rebirth.Ohana.Models.BCH.peek(BinaryReader input)
at Ohana3DS_Rebirth.Ohana.Models.BCH.load(MemoryStream data)
at Ohana3DS_Rebirth.Ohana.Models.PocketMonsters.PC.load(Stream data)
at Ohana3DS_Rebirth.Ohana.FileIO.load(Stream data)
at Ohana3DS_Rebirth.Ohana.FileIO.load(String fileName)
at Ohana3DS_Rebirth.FrmMain.open(String fileName)
at Ohana3DS_Rebirth.FrmMain.MenuOpen_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
I have a model with ETC1 type textures, but I want to change one of them to ETC1A4, is there some way I can do that? I need it for alpha layer transparency.
I honestly cannot figure out why I'm still having this problem. I just don't know what to do. Here's a sample model that I'd like to open along with animations and textures for it. Every time I try to import the model, I get that error.
I honestly cannot figure out why I'm still having this problem. I just don't know what to do. Here's a sample model that I'd like to open along with animations and textures for it. Every time I try to import the model, I get that error.
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and i know what you may be thinking, "why become an adult at 21? doesn't that mean that banging an 18 year old would be illegal?"
first of all, being in a relationship with someone who's 18 is technically ok, as long as it started when they were 18, but the age gap is still weird depending on how old you are. besides, the age of consent differs between different states
also my reasoning for adult age being 21 is because the reason that's the drinking (and now smoking) age is because it "gives them more time to think rationally and not drive drunk"
so you should have that extra time to mature and think rationally before going to serve in the military or vote
What about making kids wait till 18 or 21 to drive? And yea is messed up, you can join army and die for your country at age 18, but you can't drink alcohol or smoke a cig til 21, is ridiculous
We all know they do and will anyways. I think laws prevented them only pushes them to illegally do it. Even tho if was legal, most prob wouldn't even bother. Not a big deal or risque if its legal, no fun.
also, i think the voting age should match the adult and drinking ages too, because by the logic of giving them time to mature and think rationally so they don't drive drunk, then they should also have that time to mature and think rationally so they can think for themselves
because self deprecating humor is important, as long as it doesn't turn into self hate. because you can't really make fun of anyone if you can't even make fun of yourself