Hacking Homebrew WUP Installer GX2 can't install WiiUDownloader 'delete encrypted contents' games.

eXtra777

New Member
OP
Newbie
Joined
Jan 5, 2024
Messages
2
Trophies
0
Age
43
XP
21
Country
United States
Hey there, I searched pretty hard for this but couldn't find the answer anywhere. I use a Tiramisu-homebrewed [from the hacks guide] Wii U and install games with WUP Installer GX2. I have already had success installing most games I want onto my Wii U.

Like the title says, if I try to install a game onto my Wii U with WUP GX2, and the game has had the "delete encrypted content" option chosen with Wii U Downloader, WUP GX2 will fail to install the game to either the USB drive or nand. If I try the nand, the game install just hangs at 0%. If I try the USB drive I get this error:

0xFFFCFFE9 access failed (no USB storage attached?)

[I have seen this error message reported by several people that had solutions that haven't solved my problem.]

If the "delete encrypted content" option of Wii U Downloader is not chosen, and those files are left in, WUP GX2 will install the games no problem, they are just about double the size [which isn't actually a problem on a 2TB USB drive, which is currently only a 1/4 filled up with around 350-400 games].

The problem is that because of this, some of the bigger games won't fit on an SD card [XCX, LC Undercover, AC3, etc.] in this state, double their size normally. But WUP won't install them with the excess files removed for some reason. So I can't get these bigger games on my Wii U, which sucks.

Any ideas? Thanks in advance.
Post automatically merged:

To clarify, my active Wii U external hard drive does not have 350-400 games on it [maybe 290 or so at this point, but the problem existed way earlier than that], but my other only-for-backup drive has the ~400.
 
Last edited by eXtra777,

V10lator

Well-Known Member
Member
Joined
Apr 21, 2019
Messages
2,648
Trophies
1
Age
36
XP
5,522
Country
Germany
You need the encrypted content, so a folder full of .app and .h3 files as well as a title.tmd, title.tik and a title.cert file. The decrypted content (code, content and meta folders with various content) are meant for emulators, not real hardware.

So if you want to get it into an installable format for the Wii U but don't want to double the games storage size by having both, decrypted and encrypted versions, just untick the "Decrypt contents" option in Wii U downloader.
 
Last edited by V10lator,
  • Like
Reactions: jeannotte

eXtra777

New Member
OP
Newbie
Joined
Jan 5, 2024
Messages
2
Trophies
0
Age
43
XP
21
Country
United States
You need the encrypted content, so a folder full of .app and .h3 files as well as a title.tmd, title.tik and a title.cert file. The decrypted content (code, content and meta folders with various content) are meant for emulators, not real hardware.

So if you want to get it into an installable format for the Wii U but don't want to double the games storage size by having both, decrypted and encrypted versions, just untick the "Decrypt contents" option in Wii U downloader.

That's a great explanation and solved all my problems, thanks for helping. Previously I was not doing the "generate f*** t***** and c***" part as this also seems to be accomplished by "decrypt contents." Basically I thought "decrypt contents" WAS "generate f*** t***** and c***" (not understanding the functioning of the variable file structure at all). And as this did work for the most part I just went with it. There really are no instructions for WUP GX2 online I can find, or a tutorial on this aspect of things as you have defined them. Time to check out XCX. Thanks again!
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
  • TwoSpikedHands @ TwoSpikedHands:
    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
  • TwoSpikedHands @ TwoSpikedHands:
    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
  • TwoSpikedHands @ TwoSpikedHands:
    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
  • TwoSpikedHands @ TwoSpikedHands:
    I appreciate the insight!
  • The Real Jdbye @ The Real Jdbye:
    @TwoSpikedHands just switch, all the knowledge you learned still applies and most of the code and assets should be the same anyway
  • The Real Jdbye @ The Real Jdbye:
    and realistically they wouldn't

    be able to play it legally anyway since they need a ROM and they probably don't have the means to dump it themselves
  • The Real Jdbye @ The Real Jdbye:
    why the shit does the shitbox randomly insert newlines in my messages
  • Veho @ Veho:
    It does that when I edit a post.
  • Veho @ Veho:
    It inserts a newline in a random spot.
  • The Real Jdbye @ The Real Jdbye:
    never had that i don't think
  • Karma177 @ Karma177:
    do y'all think having an sd card that has a write speed of 700kb/s is a bad idea?
    trying to restore emunand rn but it's taking ages... (also when I finished the first time hekate decided to delete all my fucking files :wacko:)
    Karma177 @ Karma177: do y'all think having an sd card that has a write speed of 700kb/s is a bad idea? trying to...