XNA Zelda game...

I'm making an action-adventure game.

For now, I'm using graphics from Zelda, but eventually my intention is to have original graphics and to publish the game on the XNA Community.
That would mean my homebrew can be downloaded from any 360 console connected to Xbox Live - yes, that means I'd be getting money because homebrew games aren't free on the XNA community platform. That feature (XNA community games) will be appearing in the next 360 dashboard update.

Here's a video of the game in action!
-> http://gbatemp.net/up/2882008_13_0.avi

sorry for the lame quality, it was recorded with camstudio...

xnazeldascr.png


Post your thoughts!
  • Like
Reactions: 2 people

Comments

That's a good engine you've got, however, the blue text box just seems the wrong colour... maybe it's the shadow effect. Maybe an old-fashioned border would fit more with the style.

Blame compression for the quality, not Camstudio :P
 
I thought games had to go thru approval before being published?

Oops nevermind, you're gonna change the gfx.
 
You need to fix the speed when running diagonally
it looks like you've got link moving at a rate of 1 pixel per frame when moving up/down/left/right, but when going diagonally it's combining the speeds of 2 directions so he's moving twice as fast
 
[quote name='.TakaM' post='1367135' date='Aug 28 2008, 05:51 AM']You need to fix the speed when running diagonally
it looks like you've got link moving at a rate of 1 pixel per frame when moving up/down/left/right, but when going diagonally it's combining the speeds of 2 directions so he's moving twice as fast[/quote]
I obviously noticed that problem, but in the video i'm running double speed (didn't want the video to be too long). The original walking speed is just fine. :)

and the blue box for text? yeah, I really suck with graphics :D I'll need a better text box for sure.
 
[quote name='NeSchn' post='1367703' date='Aug 28 2008, 03:03 PM']Is that RPG Maker XP? I love RPG Maker XP.[/quote]

No.
It's microsoft free XNA gaming developement SDK, meaning most if this was coded by himself (costelli). :D



@Thread :

Nice work Costello, but It would be cooler if it featured your own hero instead of link 'n stuff. :O
 
thanks for the compliment but lol@ your last line: read the first post again completely. and the replies.
 
[quote name='Costello' post='1367716' date='Aug 28 2008, 03:11 PM']thanks for the compliment but lol@ your last line: read the first post again completely. and the replies.[/quote]

OH SHI.

I feel pretty dumb now. :O
 
[quote name='Jax' post='1367718' date='Aug 28 2008, 02:13 PM']But... but... Link doesn't talk... :([/quote]

I knew something felt wrong!
 
Looks very nice. Too bad that I don't have a Xbox 360 and that I probably won't ever get one, otherwise it would've been nice to see how this turns out.
 
changed it soon if u dont want bill gates/nintendo in ur house
edit: shit forgot to compliment
nice work
 
Looks ok, the only thing is the horrible blue box and the image of link has a white background. Transparent would be better.

[quote name='NeSchn' post='1367703' date='Aug 28 2008, 02:03 PM']Is that RPG Maker XP? I love RPG Maker XP.[/quote]

lmao
 

Blog entry information

Author
Costello
Views
682
Comments
56
Last update

More entries in Personal Blogs

More entries from Costello

General chit-chat
Help Users
    HiradeGirl @ HiradeGirl: What's your thoughts?