Hacking Dios Mios Lite

Status
Not open for further replies.

Dimensional

Well-Known Member
Member
Joined
Dec 7, 2008
Messages
1,008
Trophies
1
Age
34
Location
Texas
XP
2,797
Country
United States
Thanks for the help, but my real question relied in-game. Like RE4, it lets you save before you change your disc, but what about games that don't let you save before changing discs? I don't have an example for this situation, but I'm gonna say RE1. You save a loooong way before you get to the part where it asks you to change disc. What about if, you put game disc 2, load the save, and asks you to insert disc one? That's kinda my real issue about this, and I had it since the previous DML.
Games have long since giving you the option to save before loading to another disc, even when the power is still going. Prime example would happen to be an old PS1 game, Final Fantasy 7. Since that game and console have been out long before the GC was ever made, it would make sense that developers would do the same thing today. Another thought about this is they would give the option to save before swapping discs for multiple reasons. They could be that you have to turn off the console and turn it back on, which is unlikely, safety in case someone accidentally presses the power button or something goes wrong when trying to swap the disc, resulting in the console powering off or even freezing, or the most obvious reason is a user needs to stop playing because his parents want him to sit down and eat dinner with the family. He would need a place to save so that when he loads again, he won't be thrown all the way back to disc 1 and instead just end up at the beginning of disc 2.

Most likely developers would have thought of this and planned ahead to give the user the option to save before swapping discs, so that any faults are solely the result of user stupidity and thereby they can't get bad reviews of the game.
 

RODAuOM599

Well-Known Member
Member
Joined
Aug 19, 2011
Messages
113
Trophies
0
XP
104
Country
Spain
Thanks for the help, but my real question relied in-game. Like RE4, it lets you save before you change your disc, but what about games that don't let you save before changing discs? I don't have an example for this situation, but I'm gonna say RE1. You save a loooong way before you get to the part where it asks you to change disc. What about if, you put game disc 2, load the save, and asks you to insert disc one? That's kinda my real issue about this, and I had it since the previous DML.
Games have long since giving you the option to save before loading to another disc, even when the power is still going. Prime example would happen to be an old PS1 game, Final Fantasy 7. Since that game and console have been out long before the GC was ever made, it would make sense that developers would do the same thing today. Another thought about this is they would give the option to save before swapping discs for multiple reasons. They could be that you have to turn off the console and turn it back on, which is unlikely, safety in case someone accidentally presses the power button or something goes wrong when trying to swap the disc, resulting in the console powering off or even freezing, or the most obvious reason is a user needs to stop playing because his parents want him to sit down and eat dinner with the family. He would need a place to save so that when he loads again, he won't be thrown all the way back to disc 1 and instead just end up at the beginning of disc 2.

Most likely developers would have thought of this and planned ahead to give the user the option to save before swapping discs, so that any faults are solely the result of user stupidity and thereby they can't get bad reviews of the game.

Thanks for all the info, I really should try a double disc game. I'll try some game and post my results over here.
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
so just to make sure im on the same page as everyone, neogamma can now load gc games from sd with DML installed on REAL nand? im about to venture i think i got everything set up right just about to install some files.

my only issue is when i extracted MIOS v10 wad, there was no original 000000c.app file, i simply added the one that was made (with an extra 0 of course).
 

Tonitonichopchop

Well-Known Member
Member
Joined
Dec 9, 2009
Messages
1,210
Trophies
1
XP
360
Country
United States
so just to make sure im on the same page as everyone, neogamma can now load gc games from sd with DML installed on REAL nand? im about to venture i think i got everything set up right just about to install some files.

my only issue is when i extracted MIOS v10 wad, there was no original 000000c.app file, i simply added the one that was made (with an extra 0 of course).

Replace it with the 0000001.app file and it should work.
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
ahh i see, the guide from DML google code says replace the 0000000c.app

but of course it doesn't work on the first try, never has with neek type stuff. always has to be complicated.

neogamma works fine, it finds the game, it resets the drive, finds game id, green screen, then black and nothing, i left it for like 3 minutes with no response. gonna try for like 10 minutes and see what happens although i suspect it won't work.

i have used this sd card with DML before and it worked fine so i do not suspect the sd card is the problem. i remember there was a bug/issue where you had to either have/not have a memory card plugged in or usb drive or something can anyone jog my memory?

forgot to mention, im trying to load super mario sunshine.

maybe the game doesn't work?
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
thanks joostin you are quick and helpful. i don't think my files are bad, i'll retry it with your suggestion but for now im going to try a different game. is there any compatibility list for DML yet? maybe its time to start one :)
 

WiiGetItDone

Well-Known Member
Newcomer
Joined
Jan 12, 2012
Messages
61
Trophies
1
XP
130
Country
United States
thanks joostin you are quick and helpful. i don't think my files are bad, i'll retry it with your suggestion but for now im going to try a different game. is there any compatibility list for DML yet? maybe its time to start one :)

Which revision of DML are you using? Super Mario Sunshine doesn't work on r13, but does work on r12.
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
well that explains that i was using r13, im now trying smash bros melee, seems like its not working, i tried two different sd cards, one sandisk 8gb, other is a sandisk 8gb microsd with adapter. maybe ill buy a new 16gb card tomorrow since i got a couple extra bucks on hand.
 

MassiveRican

GBATemp's Unofficial Vigilante
Member
Joined
Aug 2, 2011
Messages
2,454
Trophies
1
Location
Creeping in the Shadows
XP
1,193
Country
well that explains that i was using r13, im now trying smash bros melee, seems like its not working, i tried two different sd cards, one sandisk 8gb, other is a sandisk 8gb microsd with adapter. maybe ill buy a new 16gb card tomorrow since i got a couple extra bucks on hand.
r14 says that it fixed the bug introduced in r13 VashTS. Test SMS and let me know if it works if you can. Thanks, I can't test on my own wii cuz i'm out of town for another week or so.. man I can't wait to get home already I just want to run DML on my real nand wtf!!
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
guess maybe that is the issue, i've tried a 2gb card now, still nothing. i'll try to revert to r12 and see what happens. tried on both of my wii's now too, still black screens.
 

WiiGetItDone

Well-Known Member
Newcomer
Joined
Jan 12, 2012
Messages
61
Trophies
1
XP
130
Country
United States
guess maybe that is the issue, i've tried a 2gb card now, still nothing. i'll try to revert to r12 and see what happens. tried on both of my wii's now too, still black screens.

I can confirm Super Smash Bros. and Super Mario Sunshine won't work with r13. I'd just stick with r12 until later version are public.
 

VashTS

Beat it, son
Member
Joined
Mar 14, 2009
Messages
4,308
Trophies
1
Age
39
Location
Upstate NY
XP
3,779
Country
United States
yup got it working great, thanks for all the advice everyone. in case this helps anyone in the future, stick with r12 for now, r13 does NOT work, i wasted about 3 hours on it lol.

my 8gb card works fine, i played super mario sunshine and smash bros melee, of course melee has the audio problems, but plays great. now we just need to find a way to make the sd card slot read a usb drive and we would be all set for playing gamecube and wii games from sd slot! i know DML is not perfect but its good enough for all the favorites on GC. other wise, play em on dolphin or play from disc for those few that might not work great.

this project rocks, i love it, thanks for all the work wiipower on neogamma and everyone who is helping this project :yay:

just LOL'd that i picked two games that have problems in r13, that is my friggin luck !
 

D34DL1N3R

Nephilim
Member
Joined
Dec 6, 2008
Messages
3,670
Trophies
1
XP
3,220
Country
United States
Anyone else try Star Wars Rogue Squadron 2: Rogue Leader? DML v12 w/Neogamma r9b56.

Works but stutters approximately every 2 seconds in-game. Would be great if others could try it also to see if it's just not 100% compatable, or if it's my SD card or game image. :)
 

helaciouscrumb

Well-Known Member
Newcomer
Joined
Sep 13, 2009
Messages
73
Trophies
0
XP
159
Country
United States
guess maybe that is the issue, i've tried a 2gb card now, still nothing. i'll try to revert to r12 and see what happens. tried on both of my wii's now too, still black screens.
I had this problem also until I installed a fresh mios wad from nus, and then installed the dml wad after the fresh install.
 

Schlupi

Gbatemp's Official Earthbound Maniac™
Member
Joined
Aug 31, 2007
Messages
3,985
Trophies
0
Age
32
Location
Rozen Queen Co, Chicago Branch
Website
Starmen.net
XP
735
Country
United States
Where do converted games for DML go in the SD? I have the game folder but don't know where it's supposed to be to be recognized... and I don't see it anywhere in the readme, is this inside knowledge or did I somehow do something wrong? =P


Nevermind, I got it! =P So... all these games have to stay on the SD card uncompressed?
 

irumi

Well-Known Member
Newcomer
Joined
Aug 10, 2007
Messages
53
Trophies
0
XP
216
Country
I've noticed that running DML via SneekDI has higher game compatibility than running it via NeoGamma, and one more thing, I can confirm that even compressed or shrink game works pretty well, RE3: Nemesis (compressed) does not work on NeoGamma but running it via SneekDI works perfectly without issues or anything.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BakerMan
    I rather enjoy a life of taking it easy. I haven't reached that life yet though.
    BakerMan @ BakerMan: kinda feeling like that remix of the perfect cell theme