From personal experience, I think you should de-scope your project a little bit, Id be pretty pissed to be part of your team for it to be abandoned after a few months.
Inspiring.yes i am 15 but i don't believe that makes a difference because i enjoy what i am doing and am taking computing in school and will go on to do game developing in college
Script? I assume you'll be using Game Maker?Team Structure
I am the script writer and i design the story.
There is also Jordan who debugs the code if he sees a fault
Aka, you can't do anything yourself?Talent Needed
talent is needed in all areas:
This should be translated into:Graphical Design
Games design
Games development
Development of Tolls and apps
Project Testers (not until a later date)
Script writing
Map Building
Level Editing
Enviromental art
Programming
Software Engineering
Audion Engineering
Animation Artists
Pardon me? Your site is supposed to work on the Internet, not on our Hard Disks/SSD's.Website
website is down but i have a attached a .zip file with the website inside. just run index.html and presto
You want to have Spam in your Inbox, don't you?Contact Method
[email protected]
Expect nothing then.Previous Work by Team
None.
No experience + Trying to establish a Team = Planning to fail.except for a highly detailed story line, script and plan for a fantasy action game
You have a name already, good.Project Info
Team name
evolutionite
Again, good.Project Name
fractal
Wait, how do you ever want to sell a game, made by people with no experience?Target Aim
retail
2,5% out of € 0,01?Compensation Plan
if the project succeeds i will offer 2.5% of profit from every game to each person
How do you want to Publish anything on an Xbox 360, PS3, PS4, or new Xbox, without being licensed at Sony nor Microsoft?Technology
i am planning to use unreal engine/udk. So the platform will be pc, xbox 360.720 and ps3/4
I understand this one.Feedback
None
Once more, you're not working in the Games Industry, so chances to commercially release your game are 0.Description
I am planning to make a game named fractal. I planned to do a kickstarter and then hire people but that would not be possible for me due to age. so if anybody wishes to help it would be much appreciated and would not go unheard. once the game is made and hopefully commercially released each person shall have a profit from the cut.
A programmer doesn't do "Audion engineering". That's usually done by composers and sound engineers.Let's Review this in steps.
Script? I assume you'll be using Game Maker?
Although Programmer and Designer goes well together, doing both will be a pain, trust me.
Not only you need to make 26 pages long GDD's, you as well need to Code all functions into the game.
In the end, you'll finish the game with RSI.
Aka, you can't do anything yourself?
This should be translated into:
Designer
Designer
Programmer
Programmer
QA
Programmer
Designer
Designer
Artist
Programmer
Programmer
Programmer
Artist
Aka, so 13 'talents' that can be easily be noted into 4.
They're mostly the same thing.
Pardon me? Your site is supposed to work on the Internet, not on our Hard Disks/SSD's.
You want to have Spam in your Inbox, don't you?
Expect nothing then.
First Projects always start on your own, and the bigger your Portfolio becomes, the more people you can expect to work with you.
No experience + Trying to establish a Team = Planning to fail.
You have a name already, good.
Again, good.
Wait, how do you ever want to sell a game, made by people with no experience?
And like you said afterwards, it's your hobby, and you're young, so you're better off not selling it, and shipping it for free, because of your age, and the fact you're not an Industry worker.
2,5% out of € 0,01?
Well, good luck!
How do you want to Publish anything on an Xbox 360, PS3, PS4, or new Xbox, without being licensed at Sony nor Microsoft?
You'll need years of experience, in order to get licensed, and you'll need a license, in order to Publish anything on a Console, even if it's a simply "Hello World" thing.
Not counting Homebrew, of course.
By the way, if you want to Script on Unreal Engine or UDK, you'll rather not need a Programmer, as every idiot knows how it works.
I understand this one.
Once more, you're not working in the Games Industry, so chances to commercially release your game are 0.
Of course making the game would be possible, but you should really do everything on your own, without the commercial blabs.
Not even KickStarter could help you on it, you've easily spent € 10000,- on Age Ratings, Advertisements, Legal Paperwork, etc., before you even have your first line of Code written down.
Sending in ideas to companies would be possible, but they won't take requests from any unexperienced Designers.
Well, I wish you luck, the idea sounds good, but don't expect any help.
Can you post some renders from mudbox?I have also created a few low-poly models in mudbox.
Thanks
sorry i was away and i came back to a failed hardrive but luckily i backed up so here they are.Can you post some renders from mudbox?
That, my son, is called, Audio Programming.
Engineering = Programming.
As a Game Programmer, I know where I'm talking about.
Hows that kickstarter coming along? And if those are honestly your (highly) detailed models,
PS high polygon count doesnt mean highly detailed. for what you have im sure you can easily drop the count to somewhere around 1 or 2000. lolyou are going to get eaten alive by kickstarter
actually just ignored to death. but you get the idea