ROM Hack [WIP] Sm4sh TURBO'D! [Every Fighter, Made Turbo!]

krz0001

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Hey, @Charizarding, I have something for you :
YAAAAAAAY.jpg
I tried making the bottom text in the SSF2 Style, but I can't find the file..
Anyway, the files are linked to the post!
 

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SackThing101

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Will there be a guide on how to use the actual tool, and the definition for each codes?

I would like to make a Melee-like Fox by changing overall frame data and setting some special codes that weren't previously in Fox's data.
 

Yudowat

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Quoted from smash 3ds hacking guide:
Can anyone help me in changing damage and knockback in animcmd? Trying to get roy's jab to do 999 damage and his neutral B to do max knockback, maybe even an instant charge.
Anyone?
I only posted it a minute ago, but I thought you guys would know some of this stuff too, any help is appreciated :)
 
Last edited by Yudowat,

GudPiggeh

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If you add frames to moves that put you in freefall, wouldn't that make it so much easier to cancel out of? It would pretty much simulate not being in freefall at all.

--------------------- MERGED ---------------------------

I only posted it a minute ago, but I thought you guys would know some of this stuff too, any help is appreciated :)
Do you have sm4shcommand running? if so, look at the guide in the thread, and then to edit the hitboxes, look for the command (I think jab's attack12? To be safe maybe edit an aerial AttackAirF etc or a smash attack, the s4 attacks, tilts the s3 attacks, and near the bottom the specials. I'm not sure how the extended hitboxes work, and some characters don't change when you try to change the speed of their chargable attacks.
 
Last edited by GudPiggeh,

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