Homebrew Official [RELEASE] gacubeboy emulator

CJB100

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sj33

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I honestly didn't even notice the mention of IOSU in the title, I just saw that it was a new homebrew release.
 

ShadowOne333

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Yeah, I said earlier in the thread that I would be working on improving the emulator and making it a lot better, but it won't be a gacubeboy any more, sorry. :D

My own source is the only gacubeboy worthy source, and crappy enough to be named that.
Ah that's awesome. :)
I hope this incites other developers to jump in and develop emus for the Wii U, or maybe even help with the RetroArch port for it.
Oh how I wish to play all my games with the Gamepad with raetrio gacube xD
 

brienj

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Ah that's awesome. :)
I hope this incites other developers to jump in and develop emus for the Wii U, or maybe even help with the RetroArch port for it.
Oh how I wish to play all my games with the Gamepad with raetrio gacube xD
I love that name for RetroArch, I need to tag @QuarkTheAwesome so he can see raetrio gacube, I'm sure he'll love it. :D

Even if I can't get sound to work as I want at first, I will continue to work out the problems and eventually get it added. When I put up the source, others can join in and help if needed too.
 

ShadowOne333

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I love that name for RetroArch, I need to tag @QuarkTheAwesome so he can see raetrio gacube, I'm sure he'll love it. :D

Even if I can't get sound to work as I want at first, I will continue to work out the problems and eventually get it added. When I put up the source, others can join in and help if needed too.
Hahah glad you liked it. :P

And yeah, sound will be a complete milestone in terms of Homebrew for the Wii U. :)
I'm pretty sure is not as easy as taking a look at Loadiine's source code and see how it handles its music, since I know there's still the handling of the actual GB sound chip to work on, but at least that part of Loadiine could be of some help (maybe?)
 

brienj

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Hahah glad you liked it. :P

And yeah, sound will be a complete milestone in terms of Homebrew for the Wii U. :)
I'm pretty sure is not as easy as taking a look at Loadiine's source code and see how it handles its music, since I know there's still the handling of the actual GB sound chip to work on, but at least that part of Loadiine could be of some help (maybe?)
I was able to add sound to my Ast-U-Roids game and the CHIP-8 emulator, but that was using samples, I haven't delved into using a sound buffer yet.
 

ShadowOne333

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I was able to add sound to my Ast-U-Roids game and the CHIP-8 emulator, but that was using samples, I haven't delved into using a sound buffer yet.
That's what it's called, I couldn't reember it. :P
Well then, I wish best of luck on your upcoming work of the GB core and the sound buffer. :)
 
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Ah that's awesome. :)
I hope this incites other developers to jump in and develop emus for the Wii U, or maybe even help with the RetroArch port for it.
Oh how I wish to play all my games with the Gamepad with raetrio gacube xD

I love that name for RetroArch, I need to tag @QuarkTheAwesome so he can see raetrio gacube, I'm sure he'll love it. :D

Even if I can't get sound to work as I want at first, I will continue to work out the problems and eventually get it added. When I put up the source, others can join in and help if needed too.

raetrio gacube is perfect
 

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