Homebrew [WIP] pokeCalcNTR - IV and Nature Overlay Plugin For Sun and Moon

Real.96

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Remember, we're still working out all the little details for Pokemon that have multiple npcs around them. This and more should be available for everyone soon! :)

Yes i know, and the hype is really high! :D infact i wrote "atm", because i know that you are working on it!
 

zaksabeast

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Yes i know, and the hype is really high! :D infact i wrote "atm", because i know that you are working on it!

Got any room on that hype train for one more?!

Haha thanks you two! I'm thinking about doing a breeding video tutorial today for egg rng using this pluign. Think of it as the appetizer before the main course. :)
 

The_Chaotician

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Haha thanks you two! I'm thinking about doing a breeding video tutorial today for egg rng using this pluign. Think of it as the appetizer before the main course. :)
That would be sweet. I'm nearly done with the Tapus, and I previously SRed a Magearna so would be nice to have something to tie me over until Ultra Beasts/Zygarde/Type: Null etc. Not to add to your workload, but your written guide was really easy to follow and would be an awesome compliment to a video guide!
 
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Clydefrosch

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I was testing and found that Finis would appear between an 8-10 frame delay, it's not really a constant unlike the other Tapus.

for curiosities sake, i tried this today (new 3ds).

i tried it using 9 frames and if my math isn't wrong, i actually got a 6 frame delay.
target was 12677 - 9 = 12668 which is where i hit A and the battle started.
but i got the one that was supposed to appear at 12674, 6 frames away from where I hit A.

if i'm understanding the basics of this whole system right, with that kind of inconsistency, there's probably not a whole lot that can be done to improve this for fini, unless you can also let the overlay predict what kind of frame delay you're going to have to expect at a certain frame.
 

Real.96

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for curiosities sake, i tried this today (new 3ds).

i tried it using 9 frames and if my math isn't wrong, i actually got a 6 frame delay.
target was 12677 - 9 = 12668 which is where i hit A and the battle started.
but i got the one that was supposed to appear at 12674, 6 frames away from where I hit A.

if i'm understanding the basics of this whole system right, with that kind of inconsistency, there's probably not a whole lot that can be done to improve this for fini, unless you can also let the overlay predict what kind of frame delay you're going to have to expect at a certain frame.

Thye are working on it
 

zaksabeast

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That would be sweet. I'm nearly done with the Tapus, and I previously SRed a Magearna so would be nice to have something to tie me over until Ultra Beasts/Zygarde/Type: Null etc. Not to add to your workload, but your written guide was really easy to follow and would be an awesome compliment to a video guide!

Thank you! I'm excited to do it! :D

for curiosities sake, i tried this today (new 3ds).

i tried it using 9 frames and if my math isn't wrong, i actually got a 6 frame delay.
target was 12677 - 9 = 12668 which is where i hit A and the battle started.
but i got the one that was supposed to appear at 12674, 6 frames away from where I hit A.

if i'm understanding the basics of this whole system right, with that kind of inconsistency, there's probably not a whole lot that can be done to improve this for fini, unless you can also let the overlay predict what kind of frame delay you're going to have to expect at a certain frame.

Predicting the correct delay is exactly right, and Real.96 has the right idea. :)
 
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zaksabeast

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Can it bs used on wild pokemon i have catched all the ultra beasts and tapus


You can view wild Pokemon IVs, natures, hidden power, and items with this. RNG would be a bit more difficult for now.

But as i can see, you have just added anything everyone's needed for now, you haven't?

They're try to make the Rng frame prediction better

Among other things as well.
 

Clydefrosch

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its pretty crazy how high you have to go in frames to find specific pokemon with specific values at times.with 60 chances per second to roll the right pokemon, you'd expect a few thousand rolls should be enough, but no, 134332 frames XD
 

zaksabeast

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its pretty crazy how high you have to go in frames to find specific pokemon with specific values at times.with 60 chances per second to roll the right pokemon, you'd expect a few thousand rolls should be enough, but no, 134332 frames XD

If all Tapus have 31 in 3 stats, and there are 6 stats total, then there are 3 stats that have 32 possible results (0-31), and with 25 natures, you're looking at 1/32*1/32*1/32*1/25=1/819200

So the chance you'll run into a specific iv spread and nature normally would be about 0.0001% normally (without taking other variables into account).
 
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Real.96

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If all Tapus have 31 in 3 stats, and there are 6 stats total, then there are 3 stats that have 32 possible results (0-31), and with 25 natures, you're looking at 1/32*1/32*1/32*1/25=1/819200

So the chance you'll run into a specific iv spread and nature normally would be about 0.0001% normally (without taking other variables into account).

Almost all UB are possible with this tool atm :D I made some tests, later i'll send here some screens.
 

RustInPeace

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its pretty crazy how high you have to go in frames to find specific pokemon with specific values at times.with 60 chances per second to roll the right pokemon, you'd expect a few thousand rolls should be enough, but no, 134332 frames XD

It's amazing how low the amount of frames to achieve if looking for a 5IV Tapu, with hidden power spreads, it's a different story. That's why Tapu Bulu took the least amount of time, even when aiming for a 0 Spe IV
 

Real.96

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Oh cool! Thank you so much! :D
It's amazing how low the amount of frames to achieve if looking for a 5IV Tapu, with hidden power spreads, it's a different story. That's why Tapu Bulu took the least amount of time, even when aiming for a 0 Spe IV

Try to find an hp fire 31/0/31/30/31/30 and look at the Frame xD You have to softreset the game many times before you find a Seed with a good frame for it
 
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The_Chaotician

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its pretty crazy how high you have to go in frames to find specific pokemon with specific values at times.with 60 chances per second to roll the right pokemon, you'd expect a few thousand rolls should be enough, but no, 134332 frames XD
Thats cute ;)

I had a target frame at 1.3Million. Then i managed to balls it up! FML!
 

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