Hacking [SUGGESTION] Right Analog stick support for Splinter Cell: Essentials

Bonestorm

Banned!
Banned
Joined
Jan 15, 2017
Messages
541
Trophies
0
Location
Midgar, Sector 5
XP
282
Country
Canada
TheFlow just released a patch for Tomb Raider everybody!

https://github.com/TheOfficialFloW/TombRaiderRemastered

@Bonestorm scratch another two games from that list ;)
Awesome! did he get around to ACBL release?? if i take that off that leaves these games which are all way to good not to have true analog support. PLEASE convince flow lol.


SP: Dark Mirror
SP: Logans Shadow
Metal Gear Peace Walker
Tom Clancy’s Splinter Cell: Essentials
 
Last edited by Bonestorm,

FR0ZN

Well-Known Member
OP
Member
Joined
Nov 2, 2013
Messages
1,395
Trophies
1
Age
37
XP
3,931
Country
United States
Awesome! did he get around to ACBL release?? if i take that off that leaves these games which are all way to good not to have true analog support. PLEASE convince flow lol.


SP: Dark Mirror
SP: Logans Shadow
Metal Gear Peace Walker
Tom Clancy’s Splinter Cell: Essentials

He told me he currently has no time to get behind the ACBL issue ... all he said is, that it needs to be compiled as an user module.
Did you try with both available EU versions? There is a UMD rip and a PSN release with different game code versions.
 

bosshunter

Member
Newcomer
Joined
Sep 28, 2016
Messages
19
Trophies
0
Location
Portugal
XP
120
Country
Portugal
https://sourceforge.net/projects/minpspw/ you can get the sdk from here, also you should add files from 4.01 m33 cfws sdk it is easy to find google it, sdk files are within cfw files archive, then type "make"

Maybe my setup environment is the culprit or you can try other combinations.
Just tried several combinations, but couldn't get it to work.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    K3Nv2 @ K3Nv2: Gay history is serious +1