It is 32kb bit if I just rename into a .dat file, the virtual console will say the save is corruptedIt's the same thing then ! Just rename it. The save is around 32kb no ?
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It is 32kb bit if I just rename into a .dat file, the virtual console will say the save is corruptedIt's the same thing then ! Just rename it. The save is around 32kb no ?
This is what I get for dragging a .dat from the VC or the .sav from the emulators I use (phone, tablet, computers, etc)You can try this :
- Use PkHex and load the .sav and say Yes to "Is it a virtual console game save ?"
- Export the save and rename it
I think I did that to try a save with genuine Mew and it worked.