Good work! Why CageTheUnicorn though?
All of my projects start with song/band-related codenames. This emulator is based on the Unicorn Engine and I was listening to Cage the Elephant when I started it, so it was an easy one.
Good work! Why CageTheUnicorn though?
Cool man! When do you think we will have the first emulator released?All of my projects start with song/band-related codenames. This emulator is based on the Unicorn Engine and I was listening to Cage the Elephant when I started it, so it was an easy one.
Cool man! When do you think we will have the first emulator released?
Just a precision : this does not work with Mario Kart 8 Deluxe. Indeed, it's the only game compiled in ARMv7... (32 bits). I really don't find any explication why this is the only game not compiled in ARMv8...CageTheUnicorn ("CTU") is a debugging emulator for the Nintendo Switch. That means that it does not and will not play games. In fact, it has no support for graphics, sound, input, or any kind of even remotely performant processing. This is all by design.
With CTU, you can run entire Switch sysmodules or applications, trace and debug the code, test exploits, fuzz, and more.
Link to github: here.
I personally have used it to debug all of the sysmodule ROP I've written while developing for the system -- I highly recommend anyone interested in switch RE check it out! It's an insanely useful tool.
Just a precision : this does not work with Mario Kart 8 Deluxe. Indeed, it's the only game compiled in ARMv7... (32 bits). I really don't find any explication why this is the only game not compiled in ARMv8...
My bada. Ive sobered up a little. Stiil taking an insane amount of focus and effort to type correctlty.
I think I meant to say, "That's fair"? Maybe?
How do i get this to run on the switch? Sorry, im a c++ programmer but im new to this