Hacking First Public Release of CageTheUnicorn

TheCyberQuake

Certified Geek
Member
Joined
Dec 2, 2014
Messages
5,012
Trophies
1
Age
28
Location
Las Vegas, Nevada
XP
4,433
Country
United States
I'm wondering how long before someone forks and tries to get it to run games.
My crystal ball says:
SoonTM

Jokes aside this is some seriously impressive stuff. Everything in it goes over my head, but glad to see team reswitched having fun with Nintendo's latest console.
 

SLiV3R

3DS Friend Code: 0473-9069-2206
Member
Joined
Jan 9, 2006
Messages
2,319
Trophies
2
Website
soundcloud.com
XP
1,847
Country
All of my projects start with song/band-related codenames. This emulator is based on the Unicorn Engine and I was listening to Cage the Elephant when I started it, so it was an easy one.
Cool man! When do you think we will have the first emulator released?
 

Daeken

Well-Known Member
Newcomer
Joined
Aug 20, 2017
Messages
45
Trophies
0
Age
36
XP
576
Country
United States
Cool man! When do you think we will have the first emulator released?

I seriously considered working on a 'real' Switch emulator once my part in the ReSwitched effort has completed (that is, once we have useful homebrew and/or Linux booting (hopefully the latter) -- I don't plan to be particularly involved beyond that). However, I'm pretty sure that I'm being dragged into kicking off a new startup, so that's going to have to fall to someone else. CTU isn't useful for games, obviously, but it does provide a ton of information about how the system as a whole works and provides a pretty decent template for what a 'real' emulator will look like. Hopefully someone uses that and builds one!
 

Furoryan

Active Member
Newcomer
Joined
Feb 23, 2017
Messages
35
Trophies
0
Age
39
XP
98
Country
France
CageTheUnicorn ("CTU") is a debugging emulator for the Nintendo Switch. That means that it does not and will not play games. In fact, it has no support for graphics, sound, input, or any kind of even remotely performant processing. This is all by design.

With CTU, you can run entire Switch sysmodules or applications, trace and debug the code, test exploits, fuzz, and more.

Link to github: here.

I personally have used it to debug all of the sysmodule ROP I've written while developing for the system -- I highly recommend anyone interested in switch RE check it out! It's an insanely useful tool.
Just a precision : this does not work with Mario Kart 8 Deluxe. Indeed, it's the only game compiled in ARMv7... (32 bits). I really don't find any explication why this is the only game not compiled in ARMv8...
 

Daeken

Well-Known Member
Newcomer
Joined
Aug 20, 2017
Messages
45
Trophies
0
Age
36
XP
576
Country
United States
Just a precision : this does not work with Mario Kart 8 Deluxe. Indeed, it's the only game compiled in ARMv7... (32 bits). I really don't find any explication why this is the only game not compiled in ARMv8...

Yeah, MK8D is a weird one. Given that there's nothing interesting in its SDK binary (at least, as far as I've seen) there are no plans to make it or other 32-bit binaries work in CTU; way too much work to make that happen. It's a bit baffling to me that 32-bit binaries are supported whatsoever on the Switch. Seems like a lot of work for essentially zero value.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    Xdqwerty @ Xdqwerty: @BigOnYa, it was maybe funny the third or fourth time companies did it +1