Playstation classic

WD_GASTER2

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it looks like its game over:

https://gist.github.com/nvsofts/fdb5ff5649c2ac53a81bb0b8899a66b6

courtesy of NV on twitter (he works with yiffan lu i guess)

https://pbs.twimg.com/media/DtlRk8pUUAADplH.jpg

edit:

maybe not. the putty session is password protected. which if that is the case OH FFS why did they go this far in to protect a fucking arm based emulator (LMAO)

ok for sure i can say: THERE IS A REAL SECURITY IMPLEMENTATION ON THIS. it may be well documented stuff but they did implement real security for sure.
 
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notimp

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So you cant replace their 50Hz Pal roms with propper 60Hz NTSC ones. *badamtsching*

Reason for low effort 50Hz PAL roms, btw? Translations. If a game only had an english language version, its on the disc in NTSC. Except for Tekken 3 (and a few others probably.. ;) ) reason: Someone said "no theres definitely other languages on this one" - then no on checked. ;)

Other potential reason Tekken 3 NTSC was the only game that didnt run full speed.. ;)

Best guesses method of deduction. ;)

Sony messed this one up hard.

Props to Yifan lu and everyone hacking away on this. Go at it bois. ;)
 
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WD_GASTER2

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I am actually a little shocked.This is lightyears in terms of security compared to the nes classic. Even if it pales in comparison to the security of a modern video game console.
 
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notimp

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Just watched the Digital Foundry recap, they managed to introduce 50Hz to 60Hz pullup judder (system only outputs 60Hz) on all Pal games. What freaking morons. Pal games run worse, than on a PAL PSX (more judder).
 

TonyBiH

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I dont see any difference in PAL and NTSC I have both versions of games and playing on my original modded PlayStation 1. As I sad sometime before maybe lag comes with years as we get older. :) I played NTSC-J, NTSC, PAL, translated, hacked...
 

notimp

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I had a gut feeling they secured it. I'm not quite sure anymore if Sony is in the video game market or the encryption market?
By the time sony is done they will have mastered the encryption department!
Ever heard of Sony Music, or Sony Pictures? ;)
https://www.networkworld.com/articl.../sony-bmg-rootkit-scandal-10-years-later.html

Thats a real economical issue - btw. Sony first was a hardware company, then branched out into the content space - and as a result had to f*ck over their products - to adhere to content distribution business models.

Part of it is what you know as DRM, part of it is intrinsic to the business side as well.

Long story short, you want to separate the two - if you can. But since everyone nowadays is so into app stores and trying to copy apple in one way or another, you cant.. ;)
 

MutantMecha

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Would the putty password be in the nand somewhere itd probably be bit shifted i guess.
Its cool that you managed to interface it with putty. that means we are very close to having route access
 

notimp

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I dont see any difference in PAL and NTSC I have both versions of games and playing on my original modded PlayStation 1. As I sad sometime before maybe lag comes with years as we get older. :) I played NTSC-J, NTSC, PAL, translated, hacked...
Its far worse than lag. :)

PAL games run 17% slower (Have slightly higher resolution, but dont scale up to 720p as well - which I'm sure is a mixed basket on this plattform as well) in 50Hz. And then - on top of it - on the PS Classic they dont output the 50Hz signal, they "simpleupconvert" it to 60Hz - which introduces judder. (As in "we are missing 17% of all frames" for 60Hz lets duplicate some!) What utter morons.

--------------------- MERGED ---------------------------

Oh... Another snippet from the digital foundry video. Not only do they do that murky stuff with PAL games.

In the video Digitalfoundry shows a comparison with PCSXRearmed running Tekken 3 on an Nvidia Shield, where it also doesnt get full speed (58fps). So knowing this - at least some PSX games are on there in their Pal versions because of performance caps.

But then they messed up the PAL output by "simpleupconverting" it to 60Hz... Oh its bad...;)
 
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WD_GASTER2

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Would the putty password be in the nand somewhere itd probably be bit shifted i guess.
Its cool that you managed to interface it with putty. that means we are very close to having route access
i got putty to work but no nowhere near close to route access and i was not the first one to do it. like i said that guy that goes by the name of NV got there first. i was kind of grasping it but he got there first for sure.
 

The Frenchman

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@notimp I have Sony Bravia TV HD Ready so my screen I compatible with any format even PAL one does not get any big difference. I will let you know after I get my PlayStation Classic.

This sadly shouldn't change anything as the console is doing all the bad things by itself, it's not the TV's fault if the 50hz games run bad, it's the settings in the emulator.
 
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flinto

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It will get hacked...I'm sure ....how else is Sony going to shift all the stock of consoles they've made.

Even if I have to take the damn thing apart, rip the board out and stick a pie in, it's getting hacked!
 

Hekel

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It will get hacked...I'm sure ....how else is Sony going to shift all the stock of consoles they've made.

Even if I have to take the damn thing apart, rip the board out and stick a pie in, it's getting hacked!
Haha my plan B is to replace the classic board with a pstv .. not a big deal as you only need some extensions and youre done.
 
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flinto

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Is their an upper limit on password entry fails. Maybe we could write a script to brute force past it.

Anyone correct me if im wrong but my understanding is that this approach takes a surprisingly huge amount of computing power as the number of possible password combinations is astronomically large. I believe it would take the power of a quantum computer to do, which haven't been invented yet....10 years of I believe. But I could be wrong
 

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