Hotfix is up btw, it changes around some settings for improved performance and removes the trees from the sgi pack and replaces it with a separate updated tree model to improve performance.
What is the BuildID? Need Verification on that.Hotfix is up btw, it changes around some settings for improved performance and removes the trees from the sgi pack and replaces it with a separate updated tree model to improve performance.
Is there an easy way to get the buildID? You can tell youre on the hotfix if you run it with sgi models and trees still use a normal textureWhat is the BuildID? Need Verification on that.
7DDA74CC14C9D1F7 ????
I am using the HD Texture Pack, so no idea. It says 7 at the Mario Face Screen.Is there an easy way to get the buildID? You can tell youre on the hotfix if you run it with sgi models and trees still use a normal texture
You are still using v7 then, to get v8 youll need to delete and redownload via jitsI am using the HD Texture Pack, so no idea. It says 7 at the Mario Face Screen.
Delete Save Data as well, or no? I Deleted, then DL, but still the same. Deleted now, and doing a Restart.........You are still using v7 then, to get v8 youll need to delete and redownload via jits
Delete Save Data as well, or no? I Deleted, then DL, but still the same. Deleted now, and doing a Restart.........
EDIT - Still the same. Unless I need to Delete the Config I think I remember being mentioned a while ago
If youre both downloading via jits and still getting v7 then youre pulling from another source. Either you have other locations enabled in tinfoil which are behind or you have v7 on your sd card. Either way you should delete the offending source to fix the issue.I've tried multiple times but I'm still getting v7 and not v8. Deleted the nsp and save data. Other things (not sure if I'm allowed to mention here) and still nothing.
Using HBG. Using both HBG and Jits. But when I show it in the DL, it says v8, but 1 of the Files INSIDE it, shows v7If youre both downloading via jits and still getting v7 then youre pulling from another source. Either you have other locations enabled in tinfoil which are behind or you have v7 on your sd card. Either way you should delete the offending source to fix the issue.
Is there an easy way to get the buildID? You can tell youre on the hotfix if you run it with sgi models and trees still use a normal texture
Using HBG. Using both HBG and Jits. But when I show it in the DL, it says v8, but 1 of the Files INSIDE it, shows v7
Thank you for your amazing work. I have played the game 10 minutes with the sgi models and it runs almost flawlessly. However, I have to report that the M on the Mario hat seems a bit corrupted and the sky in Whomp's Fortress is glitchy as well.
Just go to file explorer and delete the hbg addresses. Then restart HBG and you'll be able to download the v8.
Well, I had the Nintenmod HD Texture Pack. Would I be able to do that, or no?You have to go to the in-game pause menu, press R until you see the option to enable SGI models. Then, restart the app.
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Another bug: the red block switch texture is corrupted.
It is possible, however you have to recompile the new pak using tools from the project github and honestly im not quite sure how to do that, only that the devs told me it was doable. https://github.com/teamsalta/sm64nxWell, I had the Nintenmod HD Texture Pack. Would I be able to do that, or no?
So the .pak File of the Texture Packs no longer work now?It is possible, however you have to recompile the new pak using tools from the project github and honestly im not quite sure how to do that, only that the devs told me it was doable. https://github.com/teamsalta/sm64nx
The pak files are version specific so it needs to be recreated as a v8 pak. I dont know how to do that, only that the tools are on github.So the .pak File of the Texture Packs no longer work now?