Atmosphere CFW for Switch updated to pre-release version 1.7.0, adds support for firmware 18.0.0

switch-atmosphere.png

After a couple days of Nintendo releasing their 18.0.0 firmware update, @SciresM releases a brand new update to his Atmosphere NX custom firmware for the Nintendo Switch, with the new version being a pre-release v1.7.0, which adds basic support for firmware 18.0.0, as well as adding some improvements and bugfixes along the way.

The changelog for version pre-1.7.0 is the following:
Atmosphere NX pre-1.7.0 said:
1.7.0 is Atmosphère's seventy-eighth official release.
Please be sure to update fusee when upgrading to 1.7.0. fusee-primary no longer exists, and will not work any more.
Please note: Atmosphère 1.7.0 is currently in pre-release, and issues may be found that need to be fixed before full release.
  • If any bugs are reported while Atmosphère is in pre-release, they will be fixed and the build will be updated.
  • 1.7.0 will transition to release after a short amount of time has passed without pressing bug reports.
With thanks to the @switchbrew team, Atmosphère 1.7.0 is bundled with hbl 2.4.4, and hbmenu 3.6.0.
The following was changed since the last release:
  • Basic support was added for 18.0.0.
    • The console should boot and atmosphère should be fully functional. However, not all modules have been fully updated to reflect the latest changes.
      • There shouldn't be anything user visible resulting from this, but it will be addressed in a future atmosphère update, once I am not traveling so much.
    • exosphère was updated to reflect the latest official secure monitor behavior.
    • mesosphère was updated to reflect the latest official kernel behavior.
    • spl was updated to reflect the latest official behavior.
  • fusee no longer supports applying IPS patches to KIPs.
    • The only KIPs that are ever present are a) atmosphère modules, b) custom system modules, or c) FS.
    • The IPS subsystem was originally designed to make nogc patches work for FS, but these are now internal, and it appears the literal only kip patches that exist are for piracy.
      • I could not find any kip patches posted anywhere made for any other purpose.
    • It fundamentally does not make sense to slow down boot for every normal user for a feature that has no actual use-case, especially when fusee seeks to be a minimal bootloader.
  • Minor improvements were made to atmosphere's gdbstub, including:
    • Support was added for QStartNoAckMode.
    • An issue was fixed that could cause a fatal error when creating too many breakpoints.
  • A number of minor issues were fixed and improvements were made, including:
    • pt-BR (PortugueseBr) is now accepted as a valid language when overriding game locales.
    • A bug was fixed that could cause atmosphere to incorrectly serialize output object IDs over IPC when using domain objects.
    • A bug was fixed in pm's resource limit boost logic that could potentially cause legitimate boosts to fail in certain circumstances.
    • loader/ro will now throw a fatal error when using invalid IPS patches that go out of bounds, instead of corrupting memory.
    • Support was fixed for booting using a memory configuration of half of the true available memory (e.g. forcing a 4GB configuration on an 8GB board).
  • General system stability improvements to enhance the user's experience.
For information on the featureset supported by 1.7, please see the official release notes.

:arrow: Source
:arrow: GBATemp's Atmosphere NX Discussion Thread
 

guily6669

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You can, you just have to load through Hekate, which at this point I don't know why someone would load Atmosphere through any other means.
Yeah well for me fusee is working miles better, even when I was on FW 15.0.1 or something I could play most FW17 games.

And I also like the blue background of starting atmosphere.

Now I updated Sigpatches for latest Hekate and changed to fss0 but all games above my FW don't work while just going back to Hekate fusee payload method I can play all 17+FW required games on currently my 16.1.0 FW emunand file based.

Reinstalling a game with fss0 is the same it only works for games up to my FW, I need a workaround for this or I will just keep using fusee payload for as long as possible and also keep FW 16.1.0 for as long as it can run all higher FW games...
 

Homlet

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Yeah well for me fusee is working miles better, even when I was on FW 15.0.1 or something I could play most FW17 games.

And I also like the blue background of starting atmosphere.

Now I updated Sigpatches for latest Hekate and changed to fss0 but all games above my FW don't work while just going back to Hekate fusee payload method I can play all 17+FW required games on currently my 16.1.0 FW emunand file based.

Reinstalling a game with fss0 is the same it only works for games up to my FW, I need a workaround for this or I will just keep using fusee payload for as long as possible and also keep FW 16.1.0 for as long as it can run all higher FW games...
There is no discernable difference between booting atmosphère through fusée and Hekate. The "Hekate is broken" meme comes from a dev's personal vendetta who disabled his software when it would detect a hekate-specific file. Just keep your shit updated, re-read the guides and everything will work just as it does for others
 
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Ryab

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After a couple days of Nintendo releasing their 18.0.0 firmware update, @SciresM releases a brand new update to his Atmosphere NX custom firmware for the Nintendo Switch, with the new version being a pre-release v1.7.0, which adds basic support for firmware 18.0.0, as well as adding some improvements and bugfixes along the way.

The changelog for version pre-1.7.0 is the following:


:arrow: Source
:arrow: GBATemp's Atmosphere NX Discussion Thread
1711826267960.png

Interesting change for sure. I find that as a respectful take.
 

Blythe93

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This is what I'm wondering... Not much SX can do that AMS can't.
One and only feature that many still like to have - XCI USB loading. Still, Atmosphere works perfectly enough and, the most important thing, it's up to date and there's a great amount of homebrew apps that extend Switch functionality.
 
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