Review cover Marseille mClassic Upscaler (Hardware)
Official GBAtemp Review

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Switch games aren't the most impressive, graphically. Is there something outside of emulation that can fix that?

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Imagine if you could mix the modernization of upscaled visuals you get from emulators, with the satisfaction of actually physically playing those games on original hardware. Marseille claims that they can do exactly just that, with the mClassic "4K upscaler". Touting 4K visuals for all your beloved old games, it's an ambitious promise, so, of course, we have to see if they deliver. 

The mClassic markets itself first and foremost as a way to make Nintendo Switch games look better; "Switch" is headlined right after the product name, and most of the marketing goes towards showing screenshots of Switch ports, presumably running at 4K resolution. One of the selling points Marseille goes out of its way to state is "4K no lag enhancer". A curious choice, as right out of the gate, you should eliminate the dream of playing Switch, or any games for that matter, at upscaled 4K via the mClassic. The only way you can get the mClassic to output 4K is if the source is running 30Hz--a complete rarity. Add onto that with the fact that the mClassic also touts 1440p support, but specifically only when you're playing your games on a monitor, not on a TV, even if your TV supports 1440p. That bit of devious advertising isn't a great look. 

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(Pokemon Scarlet: mClassic ON)

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(Pokemon Scarlet: mClassic OFF)

Once you have an expectation of most likely only getting 1080p (at least it can do 120fps at that resolution, but again, what console, especially retro ones, display that?) out of the mClassic, you can get to work setting it up. The upscaler comes in the form of a compact dongle with an HDMI in and out on either side. You're meant to plug the HDMI side into the source that you want to upscale, which can be a little tricky. The mClassic does not at all fit into the Switch dock's HDMI port, but fortunately, Marseille does include an HDMI female-to-male cable--not the most elegant solution, but it gets the job done. 

There are three modes that the mClassic can toggle between: passthrough, enhancer, and retro. The last of which supports 4:3 aspect ratios and are designed for older games that can't display in widescreen. Using passthrough is good if you're running an HDMI switcher and you don't want a specific console to use the mClassic's upscaling. Regardless of any of the modes, the device introduces absolutely no noticeable lag, which is an incredibly important feature to have. 

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(BOTW: mClassic off)

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(BOTW: mClassic ON)

Setting the mClassic to upscale actually does show a difference in picture quality. Jaggies are smoothed out, and there's a slight increase in definition on characters' faces. Whether or not this is a $100-worthy improvement will come down to how dated you find Switch games to look blown up on massive 4K TVs. The smoothing does help quite a lot in making some titles like Pokemon Scarlet and Violet and Tears of the Kingdom not appear to be as jarring as I found them to look without the mClassic, but it's also not a magical cure-all for making Switch games look even close to current gen graphics. Cartoon-y 3D games like Animal Crossings: New Horizons saw less improvements, so you'll mostly notice the visual fidelity changes with bigger titles like Xenoblade Chronicles: Definitive Edition, Pokemon Legends: Arceus, or The Legend of Zelda: Tears of the Kingdom. 2D games like Dead Cells or Hollow Knight have a subtly cleaner display thanks to the filtering, but you'll need to either be highly particular to notice it, or zoom in on the picture to catch some of the changes. Just don't expect anything from 2D pixel art games. 

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Left: off, right: on

Consoles outside of the Nintendo Switch also work with the mClassic; component to HDMI cables will let you use it with consoles like the Nintendo Wii, original Xbox, and PlayStation 1. Your mileage may vary, though, because anything that displays at 480i upsets the mClassic, resulting in either zero upscaling support, or no signal at all. Given the PlayStation 2 frequently outputs at 480i, you might want to look elsewhere if that's something you want the mClassic for. 

A nice inclusion with the mClassic is that you don't have to buy a whole bucket of them to use on each of your consoles; if you plug it into an HDMI switcher, it'll upscale everything connected to the switcher, e.g. having a PS TV, PlayStation 2, Nintendo Wii U, and N64 all hooked up together. You will have to get to the mClassic to manually change it from upscale to 4:3 mode, which can get annoying if you've got it carefully routed behind your TV as I do. 

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Left: off, right: on

The mClassic is a curious little dongle, and one that adequately makes your games look a little bit better. The improvements you get aren't going to blow you away, but if you're looking for something that might make your older games look a tad more bearable on your 4K TV, then it gets the job done. Obviously, if you're really invested in making your games look as great as they can, you'll want to look towards getting a RetroTink or OSSC. If you're more casual about your retro gaming experience, or are seeking what is effectively a smoothing filter for less jaggies on anything from the seventh gen onwards, the mClassic is a solution, albeit an expensive one. 

Verdict

What We Liked ...
  • It makes small text in older games a lot more readable
  • Switch and 7th gen games do get a nice, if subtle, boost
  • Works with an HDMI switcher box
What We Didn't Like ...
  • Sneakily only upscales 30hz content to 4K, not 60hz
  • 1440p mode is only usable on monitors
  • Doesn't work well with the PS2's 480i output
7
out of 10

Overall

Effectively a $90 smoothing filter, the mClassic does improve the visual fidelity of your console games. If you set your expectations right, it does an alright job.
I feel this works best with older hardware (OG Xbox, Xbox 360, PS1, Gamecube, PS2, Wii, Dreamcast, etc) Since the resolution displayed on those things looks terrible on today's TVs. Not to mention combining hardware also makes it more worth your while. You could combine a GCHD Mk-II and mClassic and get 1080p from your OG Gamecube.

What it looks like with mClassic + GCHD MK II
mClassic + GCHD on the bottom. Combining hardware makes a way huger difference compared to the switch!
 
If this ever gets a significant price drop, it might be worth for my use case. I do all my gaming on a monitor at my desk, and more importantly I capture game footage for YouTube and such. So upscaling PS3 games from 720p to 1440p for the capture might be useful. It would have to be a pretty serious drop though, since I can already integer upscale footage in post.
 
Yes those horrible games such as BOTW and Animal Crossing right. I mean surely these have under 50 on Metacritic.
BotW/TotK don't have the heart or soul of games like Twilight Princess, The Wind Waker, or Majora's Mask, thanks to the needless shift to open-world with minimal map markers, and breakable equipment. Those games were massive fun and very replayable, even when going for max completion; these two take forever to trudge through and finish with something even remotely close to completing everything.

Animal Crossing: New Horizons makes so many unnecessary changes from New Leaf and earlier, such as making golden tools (the rarest variety, earned after completing a lot of prerequisites) breakable, removes Resetti (the best character bar none) from the game, restricts you to one island town per console instead of per cart or per profile, and doesn't actually contain data for all seasonal events (instead requiring downloading it from N's servers - so what will happen when those inevitably die? No more seasonal events).

And Pokémon SV needs no introduction or description, does it? It's the only one you didn't mention, after all.
 
The pictures don't sell it well and it feels really unneeded, but what I'd like to add is, upping to 60hz is an impossible thing for a device like this to do, so its incapability to being in the "What we didn't like" section isn't really fair to the product.
 
Nope. The graphic "improvements" are minor at best. They seem barely noticeable. I'd much rather run an emulator on a gaming PC, where upping the frame rate and resolution would actually be possible.
 
I literally can’t see the difference:/

There is a difference i own one from day one, but you wont see it in screenshots.
if you play say PS3 game on modern tv say 55inch, 4K and all that
You can CLEARLY see difference when its on or off
Its not NVIDIA DLSS difference, but it adds a free AA pass and simple sharpening to clear things up, the AA is the more important.
Uncharted 2 for example look like a "new" game on PS3
This device is a must have for everybody who still games in FHD, 720p aka uses old consoles
I moved on and even switch is 4K or bust [emulated of course], same goes for ps3, x360 and otehr devices
but for purists, its a must have
 
Nope. The graphic "improvements" are minor at best. They seem barely noticeable. I'd much rather run an emulator on a gaming PC, where upping the frame rate and resolution would actually be possible.

No they night and day, just not on screenshot, play 720p/1080p game on 55inch 4K TV and youll see diffrence
 
Snake oil
No it isnt, better see some YT reviews, its old products, it actually works and people that use it cant live without it, Screenshots are horrible example, either see for yourself on your TV or at least on HQ YT video, try to find a 4K video for less YT compression
 
BotW/TotK don't have the heart or soul of games like Twilight Princess, The Wind Waker, or Majora's Mask, thanks to the needless shift to open-world with minimal map markers, and breakable equipment. Those games were massive fun and very replayable, even when going for max completion; these two take forever to trudge through and finish with something even remotely close to completing everything.

Animal Crossing: New Horizons makes so many unnecessary changes from New Leaf and earlier, such as making golden tools (the rarest variety, earned after completing a lot of prerequisites) breakable, removes Resetti (the best character bar none) from the game, restricts you to one island town per console instead of per cart or per profile, and doesn't actually contain data for all seasonal events (instead requiring downloading it from N's servers - so what will happen when those inevitably die? No more seasonal events).

And Pokémon SV needs no introduction or description, does it? It's the only one you didn't mention, after all.

You are 100% right about zelda, ihave the same exact opnion about OP [and not just about zelda, OP doesnt add/improve games, makest hem worse, same goes for elden ring and all otehr gamest hat got open worlded instead linear, even GoW, which was FUN, but far FAAAR from old GoW brutality, exploration and fun factor, its a different game basically.
about otehr games thou, pokemon is for children, never touched it even 30 years ago when iwas a kid, animal crossing is a meme game for bored people that like mobile games.
 
There is a difference i own one from day one, but you wont see it in screenshots.
if you play say PS3 game on modern tv say 55inch, 4K and all that
You can CLEARLY see difference when its on or off
Its not NVIDIA DLSS difference, but it adds a free AA pass and simple sharpening to clear things up, the AA is the more important.
Uncharted 2 for example look like a "new" game on PS3
This device is a must have for everybody who still games in FHD, 720p aka uses old consoles
I moved on and even switch is 4K or bust [emulated of course], same goes for ps3, x360 and otehr devices
but for purists, its a must have
Imma be real with you. If there is a difference or not, I won’t be dropping that much money to find out. Nothing about this is convincing enough for me to care
 
Neat device in concept, and maybe I'm telling on my blind ass here, but the difference definitely doesn't look notworthy enough to justify 90 bones, imo. At least it works with a switcher, now if only it were nicer to play with older consoles
I own one of those Marseille mClassic's and paid $90 for it at GameStop while it was on sale (smfh) and there's barely any noticeable difference when it's on compared to when it's off. What's worse is I haven't used it since after the first week I bought it, lol...
my Marseille mClassic
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No it isnt, better see some YT reviews, its old products, it actually works and people that use it cant live without it, Screenshots are horrible example, either see for yourself on your TV or at least on HQ YT video, try to find a 4K video for less YT compression
There are extremely limited use cases where the Marseille line of products make any discernible difference to image quality (and that's pretty much limited to OG Xbox, PS2, maybe N64 if you're already getting at least RGB out and at a push some polygonal games on 32bit systems). Anyone on Youtube who's opinion is worth a damn KNOWS that these products are not worth the money given how limited the improvements are, and the most trusted opinions on the internet with regards how to get the best out of older consoles (review @ RetroRGB) will go into details as to why these products are generally misrepresented by the manufacturers themselves as well as those shilling for them.

Literally the only people defending them are those whose use cases fall within the extremely narrow band of systems that do see improvements (no matter how negligible they may be) and those that got stung by sinking a disproportionate amount of money into something that does virtually nothing for the majority of use cases and not wanting to admit that they got taken for a ride...

...so, yeah - snake oil!

but for purists, its a must have

Definitely not. A 'purist' avoids any and all video signal post processing as much as possible.
 
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