Review cover Mass Effect Legendary Edition (Computer)
Official GBAtemp Review

Product Information:

  • Release Date (NA): May 14, 2021
  • Release Date (EU): May 14, 2021
  • Publisher: Electronic Arts
  • Developer: BioWare
  • Genres: Action, Role Playing, Shooter
  • Also For: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative
Commander Shepard, it’s time to assemble your crew once again and helm the Normandy for an intergalactic journey with Mass Effect Legendary Edition!

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As a trilogy, Mass Effect represents one of BioWare’s finest works. Across the three titles, you play as Commander Shepard and witness him/her evolve from a badass space marine to a legendary hero while donning the iconic N7 armor. Aboard the Normandy, Shepard and his/her crew embark on mission after mission on numerous alien worlds to avert a greater threat aiming to jeopardize the stability of the galaxy.

Gameplay mixes RPG elements with cover shooter mechanics and fantasy-esque biotic skills for some intense combat sequences. On top of controlling Shepard, you can also issue commands to your two other squad members for some strategic counter attack maneuvers. 

While it does rely on the AAA shooter trope, the Mass Effect titles are also heavily narrative-driven and those looking to experience an original and expansive sci-fi lore will be served with one that is highlighted by some stellar voice acting. Mass Effect 2 and Mass Effect 3 in particular have strong intros that are among the most memorable in gaming history. Your interactions with the unique cast, each with their own personality and backstory, impact how your relationship with each evolves. In addition, you will be faced with moral choices that influence your character’s personality and even the games’ endings. Each title of the trilogy will deliver on such an experience, with the later entries executing it with even greater polish.

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Mass Effect Legendary Edition still delivers on such a journey as you play the complete story of Commander Shepard from Mass Effect, Mass Effect 2 and Mass Effect 3 just like when they were released in 2007, 2010 and 2012 respectively. And essentially, Mass Effect is an expansive story split into 3 games. The ability to play them back to back while carrying your saves and decisions is how the games should be played, and is how this remaster lets you experience it. 

In addition, this collection features over 40 DLC (including all promo weapons, armors and packs), so you can easily expect 100+ hours of intergalactic adventures. However, the multiplayer mode in Mass Effect 3 is missing as is the Pinnacle Station DLC from the first Mass Effect since the latter’s source code was corrupted.

What has changed in this remaster though is a number of quality of life improvements across each game that make for a more harmonized and cohesive experience. This is what the review will focus on as the games’ plot have remained untouched as they should be in a proper remaster.

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On PC, you’ll get to download all three games at once, where they're accessible through the unified launcher. However, I personally think it would be better to allow players to choose which titles they want to download/play as the Legendary Edition’s download size amounts to no less than a whopping 100 GB, which is not ideal for those with slower connections and not planning to play all 3 games simultaneously.

Most changes have been made to the first Mass Effect entrywhich is quite noticable. ME3’s iconic female Shepard is the new default female option in all games, but you can also still have fun with the character creator which now has the same customization options across the three games. Additionally, the same creator code can be used across all titles, so you can easily retrieve your custom character in the other games as well.

Of course, being a remaster, the visuals have been improved and here is where the changes are more apparent in 2007’s Mass Effect. The game’s characters and environments have not been redesigned but have had their textures, shaders and models updated in such a way that they still look like they did in the original, but still pack a modern touch. ME2 and ME3 also bear such visual upgrades but they might not be as striking as with ME1.

In a side-by-side comparison, those changes indeed look striking but when playing the game - where you likely won’t have the original running in parallel - the graphics still look dated; especially compared to today’s standards. Some facial and environmental textures are bland while facial animations look odd--and again, these are most apparent in ME1 (I’ve had some weird character pop-ins while riding the elevator with this one) but still noticeable in the other titles. In general, the visual improvements could be summarized as having some reworked assets while brightening everything else and adding so. much. lens. flare. This is a recurring and overused feature in each of the remastered titles and it's flagrant and often distracting. I don’t know who decided to equate remaster with lens flare but this has to stop.

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That would be less of an issue if you could fiddle around with the graphical settings but these are extremely limited in Mass Effect Legendary Edition, especially since I played it on PC. The settings, which are the same in each game, lack “advanced” graphical options that you would expect in any AAA game. There is no FOV slider, no resolution scaling, no quality sliders. You’re stuck with only a handful of (but welcome) graphics options that you can toggle on/off. This lack of graphical options on PC is frankly disappointing and visuals will not live up to be as legendary as the title would imply.

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While Mass Effect Legendary Edition supports 4K displays, I played it on the AYA NEO and it might have been for the best. The dated visuals would be more flagrant on a 4K screen but playing on a handheld made for a personally more enjoyable experience as each title runs flawlessly at 60 fps or close. But those visual let downs are the quirks of remastering (rather than remaking) a 10+ year old game (but we’ve still seen better with the likes of Saints Row The Third).

With a remaster, visuals are the main draw but Mass Effect Legendary Edition leaves you wanting for more, even with its better-lit scenes, higher-res characters and overabundance of lens flare. You’ll likely get better visuals with mods for the original games. But thankfully, this remaster is not only about visuals.

Most prominently, the first Mass Effect’s gameplay has been modernized to play smoother and more like the other entries to the series. The game’s combat system has received a major overhaul with better weapon aim and accuracy, significantly reduced cooldown period for weapons and medi-gel, and a new HUD that matches that of subsequent entries to the series. You can also use any type of weapon right off the bat, irrespective of your character’s class. Overall, combat handles better and is also more balanced when facing enemies thanks to those improvements.

Like in ME2 and ME3, you can now order individual party members to move to specific points with the D-pad in ME1. However, this welcome feature doesn’t change the fact that the squad AI simply sucks, leaving you to do most of the shooting.

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Oh, and there are notable improvements outside of battles as well. For one, you’ll find that elevator rides are faster and you can finally skip the interminable dialogues altogether (a feature we would all have appreciated back in 2007). Shepard also finally learnt to sprint outside of combat(!), although this is limited by a stamina bar. All these improvements and some more minor ones condense to make the first Mass Effect no longer a skippable title as it does mostly play as a contemporary title.

As for Mass Effect 1’s most divisive feature, the battle-ready Mako vehicle, it has also received some quality of life improvements. It now has a separately-controlled boost and jump feature, doesn’t lead to instant death when it gets in contact with lava and is in general better to control. That said, the Mako will still occasionally get stuck or flip, and the parts where you get to use the vehicle are still the same old boring segments that get you from point A to point B while shooting at the occasional enemy and riding long distances.

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Aside from the first Mass Effect’s gameplay improvements, the second and third installments also come with some new additions. When starting ME2 and ME3, you have the option to “read” the Mass Effect: Genesis comics and input key choices of your preference from the events in the previous games.

Since the multiplayer mode is absent, Mass Effect 3’s Galactic Readiness scale, or how its ending is influenced, has been rebalanced. It now only relies on your progress across the entire trilogy, as opposed to depending on other transmedia content (like the multiplayer and mobile game) with the original game. But if you want to start right away with ME3, BioWare points out that, for the best ending, you’ll have to complete practically every bit of content in the game.

Of note, all three games in this remaster also include a Photo Mode. It can be accessed at any time during gameplay from the pause menu. While not a spectacular addition, it can prove to be fun to play around with as it lets you adjust camera/lens variables, show/hide scene elements and, of course, add filters for some nice shots.

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Mass Effect Legendary Edition indeed delivers the full space marine experience with a more unified approach to its gameplay across the trilogy. However, despite the notable improvements, it still leaves players wanting for more when it comes to visuals and certain gameplay elements as well; especially considering the $60 price tag. But if you decide to pick it up, this remaster will deliver an enjoyable sci-fi RPG experience and represents the best way to play the Mass Effect trilogy, at least from a gameplay perspective.

Mass Effect Legendary Edition – Official Launch Trailer

Verdict

What We Liked ...
  • Convenient and harmonized way to play all of the Mass Effect trilogy, including DLCs
  • Quality of life changes make for a more contemporary gameplay experience
  • Significant improvements to Mass Effect 1’s gameplay
  • Fun photo mode
What We Didn't Like ...
  • Limited graphical settings on PC
  • Textures still look dated for today’s standards
  • Lens flare. OMG SO MUCH LENS FLARE
  • No multiplayer mode in Mass Effect 3
8
Gameplay
The first Mass Effect has received a major gameplay overhaul that makes it more bearable while the other entries’ gameplay still hold up pretty well.
7
Presentation
Compared to the originals' visuals, this remaster indeed looks more appealing but it pales in comparison to today’s standards; and its over-reliance on lens flares isn’t helping at masking that.
9
Lasting Appeal
Even if it lacks ME3’s multiplayer and one DLC, fans of single-player games will still easily find over 100 hours of narrative-driven sci-fi RPG to indulge in.
7.8
out of 10

Overall

As an all-in-one package with quality of life improvements, Mass Effect Legendary Edition gives ample reasons to (re)embark the Normandy as Commander Shepard for memorable intergalactic missions, but still leaves wanting on certain fronts for a truly legendary experience.
I'm still planning to pick this one up, but this review's made me glad I waited and didn't get it at launch. It'll be a great buy someday to get one of my favorite trilogies in one place on PC, but maybe at a slightly lower price point (that said, it's hard to complain about $20/game when there's so much content to be had in even one).
 
Didn't they also change the camera in this version so we don't get as many butt shots during cutscenes?
I vaguely recalled reading something about it somewhere . . .
 
Eh, I got it first day and zero regrets here. It plays really well, very few bugs, and it's very smooth. Halfway through ME2 and having a blast. There are already mods out like reshades and FOV enhancers to address complaints about "not enough graphics", so there's that.
 
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Getting back to the basics, and it still seems like they need more improvement to do.

Still no 38 gender option update from Andromeda? REEEEEEEEEEEEEEEEEEE! XD Let's see how many butthurt people will come from my joke.
 
No multiplayer mode in Mass Effect 3
Is that really a negative? Sure, I was far too late for that party, but I still hated how it fundamentally ruined the main game due to War Asset value being dependent on multiplayer (you were stuck with 50% value unless you did well in MP, which could raise the value to 100% - what it should've been from the start).
Plus, well, Mass Effect has never been a multiplayer series; it was literally tacked-on, even disregarding its ties to War Assets.
 
Didn't they also change the camera in this version so we don't get as many butt shots during cutscenes?
I vaguely recalled reading something about it somewhere . . .
From what i remember they just made it so we dont have as many butt shots when Miranda is talking about her daddy issues. They felt it was an inappropriate time for dat butt. haha
 
Very interesting review, good job Prans. The review focuses on what really matters.

Well, I'm still going to get it, but I'd like to get it on the PS5 - I know it's released as a PS4 game but from what I've heard visuals are boosted on PS5. Now if only I could get my hands on a PS5 lol
 
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I remember paying 5-10$ for the trilogy on PS3. I don't think it included all DLC, but I haven't even played it yet.
 
Didn't they also change the camera in this version so we don't get as many butt shots during cutscenes?
I vaguely recalled reading something about it somewhere . . .
yeah... that happened...

Very interesting review, good job Prans. The review focuses on what really matters.

Well, I'm still going to get it, but I'd like to get it on the PS5 - I know it's released as a PS4 game but from what I've heard visuals are boosted on PS5. Now if only I could get my hands on a PS5 lol
Thanks! I'd say if you have a moderately decent PC, go for the PC version as you can always use mods if you aren't satisfied with the visuals :)

Imagine only having one copy of your source code, lmao!
They didn't have just one copy apparently. The DLC was worked on by a third-party, Demiurge, and when they sent their backups to BioWare, they apparently "contained almost all corrupted data – even vital links were missing." It's there in the interview linked in the text.
 
They didn't have just one copy apparently. The DLC was worked on by a third-party, Demiurge, and when they sent their backups to BioWare, they apparently "contained almost all corrupted data – even vital links were missing." It's there in the interview linked in the text.
Still sounds like it could have been prevented... Same with the Final Fantasy 8 source code that was stolen/destroyed. I have all my important data backed up to not only my drives, but 3 cloud accounts as well. I'm taking no chances anymore.
 
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I deeply regret having bought this. In hindsight, considering how Andromeda turned out, I really should have known better with BioWare.

It doesn't actually feature all DLCs, as advertised, and since they removed the multiplayer aspect from ME3, mods using those assets cannot be ported, or at least, not easily. There are, in my opinion, no actual gameplay improvements to make ME1 bearable enough for me to play once more. And then there's the needless censorship. On top of that, I have a hard time telling there's a difference in graphics. It just gives me the impression that it "kinda looks better".

It wasn't even a good deal. I got it at 53€ on sale for games that are between 14 and 9 years old... while Skyrim LE was free for existing owners of Skyrim, C&C Remastered Collection costs 20€ without a sale, C&C The Ultimate Collection costs 30€ without a sale, and Tomb Raider 2013 can be bought anywhere from 2.69€ on sale to 18€ when not on sale.

Oh, well.
 
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Still sounds like it could have been prevented... Same with the Final Fantasy 8 source code that was stolen/destroyed. I have all my important data backed up to not only my drives, but 3 cloud accounts as well. I'm taking no chances anymore.
Square enix should have filled that enterprise gdrive back in the day.
 
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I deeply regret having bought this. In hindsight, considering how Andromeda turned out, I really should have known better with BioWare.

It doesn't actually feature all DLCs, as advertised, and since they removed the multiplayer aspect from ME3, mods using those assets cannot be ported, or at least, not easily. There are, in my opinion, no actual gameplay improvements to make ME1 bearable enough for me to play once more. And then there's the needless censorship. On top of that, I have a hard time telling there's a difference in graphics. It just gives me the impression that it "kinda looks better".

It wasn't even a good deal. I got it at 53€ on sale for games that are between 14 and 9 years old... while Skyrim LE was free for existing owners of Skyrim, C&C Remastered Collection costs 20€ without a sale, C&C The Ultimate Collection costs 30€ without a sale, and Tomb Raider 2013 can be bought anywhere from 2.69€ on sale to 18€ when not on sale.

Oh, well.

So it suffers from the third game in the remake sucks compared to the original, like in the Crash Bandicoot Trilogy? Not getting it then.
 
Review cover
Product Information:
  • Release Date (NA): May 14, 2021
  • Release Date (EU): May 14, 2021
  • Publisher: Electronic Arts
  • Developer: BioWare
  • Genres: Action, Role Playing, Shooter
  • Also For: PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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