Review cover Until Dawn (PlayStation 4)
Official GBAtemp Review

Product Information:

  • Release Date (NA): August 25, 2015
  • Release Date (EU): August 28, 2015
  • Release Date (JP): August 27, 2015
  • Publisher: Sony
  • Developer: SuperMassive Games
  • Genres: Adventure/Horror

Game Features:

Single player
Local Multiplayer
Online Multiplayer
Co-operative

Review Approach:

Originally a PlayStation 3 title developed in conjunction with PlayStation Move support, developer SuperMassive Games switched the platform for Until Dawn to a PlayStation 4 exclusive in 2014.
Until Dawn is a third-person adventure/horror game from developer SuperMassive Games.

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12 Hours Until Dawn

British based developer SuperMassive Games haven't really released anything noteworthy since they founded the studio in 2008. Until Dawn is their largest, most ambitious game and easily their best. The title is an adventure/horror game set around a Canadian lodge up in the snowy mountains of the fictional Blackwood Pines. A group of teens are on vacation at the lodge a year previous to the game's start where an accident occurs that severely traumatizes the group. A year later they decide to return to the lodge and the place of the incident in order to make peace with themselves, as well as have a good time.

The cast of teens is made up of some really great talent. We have Hayden Panettiere, mostly known for her role as The Cheerleader in the TV show Heroes, as well as her voice work for some of the Kingdom Hearts titles. She plays Sam - the all American girl next door. Rami Malek, from the latest Need for Speed movie, voice acting in the Legend of Korra TV series and game, and most recently - the main character in the TV show Mr. Robot. Rami plays Josh and his parents own the lodge that all of the teens are staying in. My favorite actor in the game though isn't one of the teens, but plays the role of some kind of psychiatrist whose scenes bookend each chapter of the game. Peter Stormare, best known to me from his role as the mobster John Abruzzi in Prison Break or as the cosmonaut from Armageddon. His performance is incredible and it might be the best in-game real-life actor I've ever seen.

 

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6 Hours Until Dawn

Because of the strong cast of characters and their excellent performances, Until Dawn's story is very interesting and well put together, full of twists and turns at every point. Even though you don't really care about the characters themselves; some of them quickly become annoying but their personalities are different enough and their scripts so tightly written, that it keeps you second guessing their true intentions and whether or not they have ulterior motives. You'll want to see the different outcomes unfold for all of them. The characters mostly follow the usual B-movie slasher teen tropes; there is a jock, a token black guy (he didn't die first!), a bitchy girl, the joker etc. and all of them are super horny and looking forward to possibly hooking up whilst on a fun break at the lodge. The setting is very creepy, dark, atmospheric and often claustrophobic, with the lodge and the surrounding Darkwood Pines being brilliantly realized. The lodge feels like a character itself, it's a huge building hiding many secrets all waiting for the player to uncover. Nothing in it works as it should, often causing the group to split up, mostly in pairs but sometimes alone. You will control every one of the group at different intervals and get to see the story unfold from every angle and perspective.

 

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3 Hours Until Dawn

Player interaction is very basic, if you are not walking around you are making a story choice with a flick of the right analogue stick, or trying to perfect a QTE. Gameplay feels similar to Heavy Rain or a Telltale game, but here the choices made seem to have more of an impact to the overall story arc and one wrong decision can literally be the difference between life and death. A log of events called The Butterfly Effect shows how decisions made early on can cause problems later in the game, even if they feel like the right choice at the time. It's also a way of tracking player progress and choices throughout the adventure.

The game is broken up into 10 chapters with a cool recap cinematic at the end of each one, further lending to the feeling of watching a TV show or movie. Movement around Darkwood Pines is linear with some minor exploration to be had for interactive clues and collectibles that are scattered about each chapter like Totem Prophecies, small carvings that show the player a vision from the future that may or may not happen depending on the decisions made.

 

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Dawn..?

Being an interactive adventure game, Until Dawn won't be for everyone's tastes but I found myself surprisingly engrossed in the tale and wowed by the incredible animations of the character models. Graphically impressive, Blackwood Pines is a genuinely eerie setting and the developer does a great job of constantly making you think something foreboding is about to happen. It really keeps you on the edge of your seat.

Supported by an engaging story, 90% of the frights are from jump scares that are very effective, as well as some particularly brutal death scenes. It's just a shame there isn't more of a dynamism to them for subsequent playthroughs.

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Verdict

What We Liked ...
  • Likable cast
  • Engaging story
  • Incredible performance from Peter Stormare
  • Amazing visuals
What We Didn't Like ...
  • Slow start
7
Gameplay
Walking around, exploring, making snap decisions and using lightning fast reflexes for quick time events makes up the majority of the gameplay in Until Dawn. Choosing the right decisions in order to try and keep everyone alive was where most of the fun came from for me.
10
Presentation
Graphically impressive with probably the best animations I have ever seen in a video game. At times I forgot I was playing a game until a button prompt appeared to make me snap out of my viewing trance.
7
Lasting Appeal
It's worth playing through 2 or 3 times to see all of the different outcomes and find every one of the collectibles. On my first run, which took me around 8 hours I found 59 of the 77 collectibles. The ultimate goal of course is to try and keep the whole group alive Until Dawn!
9
out of 10

Overall

If you like adventure and horror games or cheesy slasher flicks you'll be right at home with Until Dawn. It unashamedly uses every trope in the book but is so well developed that it will become the new standard that future adventure games are compared to. Overall I enjoyed it enough to play through again and see the alternate outcomes as well as find the missing collectibles.
Good review and i agree with most points but I think giving gameplay a 7 is being a little too kind. This is very much an interactive movie. People compare it to Heavy rain but that had a much more hands-on approach to gameplay whereas this is simply walking around and clicking 1-2 items at most.
 
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One of the quickest "will buy" decisions in my whole life when it comes to new IP's that I know nothing about - it took 5 minutes of gameplay footage for me to decide to drop my money on this, and with you giving it high notes as well, I'm confident that I won't regret the purchase. The game looks visually stunning, it sets a high standard for how next gen games should look like.
 
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If anyone is remotely interested in this game:
The less you know about the story/plot, the better.
Stop reading reviews and watching Let's Plays, and go out and buy or rent it (Redbox carries it) It's definitely worth the $3/night rental, and as others have said, it will take around 8 hours to go through the game.

Is it worth $60?
That I'm not sure of, because as others have said, although the story will carry on without characters that have died (and even reference their death)
Two of the characters has "plot armor" that will keep them alive until late into the game, regardless of what decisions you make.

Does it have a ton of replay value? In my opinion, not really.
Although you can try to keep everyone alive the next go around, or go hunting for a Platinum (which from what I understand, only takes a little over two playthroughs) you'll pretty much experience everything the game has to offer in the span of 15 hours. Which isn't bad by any means, it's an engrossing, interactive horror movie that is well acted, voiced, and animated, and is about 8 hours long, but broken up into roughly 10 chapters, each of which recaps what has happened previously.

Also of note, if you have a Playstation Camera, there's an option in the menu for it to selectively record you during the jump scares, and you can view those at any time. From what I understand you need to enable it manually through the menu, it doesn't prompt you.
 
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I love this game. I love it so much I have the digital download on PS5 and recently picked up PS4 disc version. if anyone is actually reading these reviews and hasn't played this, you should really consider giving it an hour to get into it
 
Review cover
Product Information:
  • Release Date (NA): August 25, 2015
  • Release Date (EU): August 28, 2015
  • Release Date (JP): August 27, 2015
  • Publisher: Sony
  • Developer: SuperMassive Games
  • Genres: Adventure/Horror
Game Features:
Single player
Local Multiplayer
Online Multiplayer
Co-operative

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