1755 - Metal Slug Advance (U)

Zarcon

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@craig588: Surely you jest, there are people who don't know of this series? Those poor souls...

I'll try this out, let's see how well it holds out against my standards. XD
 
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BooFoo

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about time, shit....
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acillatem214

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wow, this game is pretty disappointing. the graphics are choppy and whats w/ the health bar? my opinion of course.. please dont waste ur time explaining anything to me.

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Zap

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whoa! this is unexpected! I'm flashing this as soon as it finishes download! I remember I played the crap outa this series on MAME. It was hard as hell so I wasted lots of "virtual quarters." lol

Hope this doesn't disappoint!
 

shadow theory

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Most of the people who ask "what's so special" are people who have not played. Also people who are of a slightly later generation.

I can remember as a kid seeing the first or second in the arcade and it was like Ultra Contra or something, but with a sense of humor that I liked.

This game, strictly put, will not be for the purists. You don't die from a single shot, you cannot slide (though you could only do that in 5 anyhow), the bosses are a bit...well, small in comparison to the mammoth beasts that filled most of the others. (It gets better as it goes along, but never comparable to the Neogeo ones.)

The music also takes a hit, as the later MS games tended to have real instruments that had been digitized and put on the cart. (Since Neogeo carts were basically arcade boards anyhow.)

Though it still has the feel, similiar gameplay, and appeal, so I still say this is a good game, but really if this is your first introduction to the series do yourself a favor and try out the last few on Neogeo.
 

shadow1w2

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This game is a bit disapointing. Its kinda like the old Neo Geo Color Metal Slug games.
When you play the game you expect an arcade game, but instead you get a handheld game :/ I guess thats expected though lol

The 64Mbit size is sad too, if they just had 128Mbits, then theyd have enough room to add the full animation everywere. But the enemys have to be choppy animated when they die :/

Plus theres no constant surprises from enemys that you could only get in the arcades.

This game feels more like SNKs version of Contra. Not the arcadish contras, more like that one where you can move back and stuff.

Plus theres no bood! :wtf:
Not even white gushes of sweat to replace the red color of the red gushes of blood.

The game just isnt so exciting as a metal slug game should seem.
Though for a handheld game with shooting, its pretty good. But it seems so basic and all still :/
I think SNK just had alot of limits with this game. Heck they had to rework the darn thing several times and have been working on it for a year or two now o-o.

No multiplayer is a big bummer too.
And card collecting is no subsitute :/

When you first play this game, I suggest putting it on hard mode, it'll atleast give you a better rush than normal mode.

Oh and btw, Metal Slug 1, 2, X, 3, 4, and 5 all rule o-o.
Try playing all the games in sucsession without dieing, (and on MVS mode) then tell me if the games suck
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And yes, I have played all 5 *cough*, 4, *cough* games without dieing once :3.......
Ok ok, up to 4 >.>, I cant run 5 well enough yet :/,.....
......
ok ok, so I died once at the last boss so what?......
ok ok, I died twice and missed a few prisoners, but I got the top score atleast :3
......
ok ok, I died atleast 2 or 3 times per game, you gonna make a big deal out of it?....

anyway........

this game isnt bad, and its better than the Neo Geo color games atleast. Though they both play kinda slowly :/

Well, its back to playing this game I go.
I shall soon beat this Contra Slug Advance... er, Bionic Commando Slug Advance.... no wait, Handheld mini Metal Slug Advance: the card collecting war! lol
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