Homebrew [3DS] mGBA Alpha 1v Released

mGBA/CitrAGB/Reroarch gPSP, What do you like.


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Maybe its better on blargSnes 1.3b, super fx 2 chip too strong
EDIT: Just tried it on cat, seems to be solid 50 to 60, cia version n3ds, its ok for me
EDIT2: so blargsnes cant open yoshis island (1.0).fig and crashes with the .sfc, but the .fig runs better than the sfc in catsfc
blargSNES doesn't support special chips.
 

The Crane Game

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Yeah this latest build dropped the speed for me. Getting around 45 to 55 fps roughly. Where as before it was at least a solid 55 - 60. On a N3DSXL with IronHax with the 3dsx.
Great that the scaling is fixed so the screen isn't a garbled mess or a tiny box, but at the cost of playability, I don't think it's worth it.
 

ric.

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Just tried the latest nightly on my O3DS. The frameskip function helps a bit but it's still far from perfect. The good thing though, is that now we're able to see how many FPS we're actually getting in game.
I'm getting 18~19 FPS on Super Mario Advance, which is sorta playable. Hopefully we'll see a performance boost in the future, at least 30 FPS would be nice.
 

AtlasFontaine

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Just tried the latest nightly on my O3DS. The frameskip function helps a bit but it's still far from perfect. The good thing though, is that now we're able to see how many FPS we're actually getting in game.
I'm getting 18~19 FPS on Super Mario Advance, which is sorta playable. Hopefully we'll see a performance boost in the future, at least 30 FPS would be nice.
If we get ARM11 kernel, we can use dynarec so we must wait.
 

ric.

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If we get ARM11 kernel, we can use dynarec so we must wait.

Well, yeah, but that's a pretty big 'if' if you ask me.
I'm not well-versed in 3DS architecture or programming, but is this as good as 3DS GBA emulation is going to get without resorting to dynarec? Or is there still room for tweaking/optimization?

Just wondering.
 
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SonicRegret

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The future is bright children, 60fps is in sight!

--------------------- MERGED ---------------------------

By the way ShadowOne333, I was using an o3ds with the frame skip, games should run magnificently on N3ds
 

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