[Archived] Xenoblade Chronicles 3 Graphics Settings

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masagrator

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For any emulation discussion related to this game go here:
https://gbatemp.net/threads/xenoblade-chronicles-3-emulator-etc-discussion.616262/
Any post not on topic will be reported.

Sorry for posting previously thread with wrong informations. Now everything seems to be working.

There are two methods to apply mod:
- for people with DLC installed
- for people without DLC installed

People without DLC must install additionally exefs patch, so with each new game update they must also update exefs patch to get config working.

Graphics settings are stored in binary file, so script is necessary to convert it up back to bin file.

Structure
Header:
Python:
MAGIC "INIB"
int32 10000 #unknown purpose
uint32 0x10 #offset of entry table
uint32 0x175 #entry count

So new config file has 373 entries in comparison to 224 entries in XCDE. Quite a buff.

But issue is that we don't have names of those settings.
Entry table:
Python:
int32 hash #murmur3 hash of config name
int32 type #0 - bool, 1 - float, 2 - (float, float, float), 3 - (float, float, float, float)
uint32 offset #direct offset of value

and at the end values.
main doesn't calculate those name hashes in runtime, it has hashes stored already in main, so we don't have access to original names of configs. So 148 entries are unknown (found by brute force only one new name - "ifmg")

Took config names from XCDE config file to fill names for what we can, for unknown names I am using hash as name (starting with 0x)

ao_av_Shwstr for whatever reason is repeated. Since JSON doesn't accept repeated keys and I wanted this to output the same file as original, I have decided to store one name as string, second as hash 0xDD677246.

If someone can write some sophisticated dictionary brute force attack on hashes and run it to fill out names, it would be appreciated.
C++:
{
    "tonemap": true,
    "ssao": false,
    "bloom": false,
    "godray": true,
    "AntiAliasing": true,
    "ColReduction": true,
    "dof": false,
    "lensFlare": false,
    "aoskip": false,
    "lut": true,
    "toneHistogramLow": 0.8,
    "toneHistogramHigh": 0.9,
    "tonemax": 1.0,
    "tonemin": 0.15,
    "tonescale": 7.0,
    "toneUpSpeed": 0.1,
    "toneDownSpeed": 0.5,
    "toneBlmmax": 1000.0,
    "toneBlmmin": 0.001,
    "toneBlmmul": 100.0,
    "godray_inival": 0.95,
    "godray_decay": 0.99,
    "godray_scale": 1.235,
    "blm_border_sub": 1.0,
    "blm_border_mul": 0.105,
    "blm_border_sub2": 0.0,
    "blm_border_mul2": 0.0,
    "blm_border_max": 3.5,
    "blm_str1": 1.0,
    "blm_str2": 1.0,
    "blm_str3": 1.0,
    "blm_gauss1": 0.9,
    "blm_gauss2": 0.8,
    "blm_gauss3": 0.8,
    "blm_weight1": 0.63,
    "blm_weight2": 0.1,
    "blm_weight3": 0.14,
    "blm_weight4": 0.53,
    "blm_weight5": 0.58,
    "blm_deviation1": 0.2,
    "blm_deviation2": 0.5,
    "blm_deviation3": 1.0,
    "blm_deviation4": 1.0,
    "blm_deviation5": 1.0,
    "blm_saturation1": 0.0,
    "blm_saturation2": 0.0,
    "blm_saturation3": 0.0,
    "blm_saturation4": 0.0,
    "blm_saturation5": 0.35,
    "blm_emissive_str": 9.0,
    "blm_tone_scale": 0.05,
    "blm_emissive_max": 20.0,
    "blm_emissive_min": 0.0,
    "bloom2": true,
    "0x5D63DA76": 1.0,
    "0xFC6A6BB8": 1.1,
    "0x3857A64C": 0.7,
    "0x2B755BF": 0.1, // related settings starts here
    "0x35CD4D20": 0.11,
    "0x506684C7": 0.25,
    "0xD357E3AE": 0.36, // related settings ends here
    "lens_max": 1.0,
    "lens_rot": 0.0,
    "lens_sub": 1.5,
    "lens_mul": 3.5,
    "lens_weight": 0.1,
    "lens_decay": 1.0,
    "lens_str": 1.5,
    "lens_paMax": 4.0,
    "lens_UVDecay": 0.29,
    "AA_Sharpness": 8.0,
    "AA_Range": 0.5,
    "AA_Threshold": 0.17,
    "AA_ThresholdMin": 0.05,
    "red_sclX": 1.0,
    "red_sclY": 1.0,
    "red_hdsclX": 0.75,
    "red_hdsclY": 0.75,
    "red_Auto": true,
    "red_AtMaxX": 1.0,
    "red_AtMaxY": 1.0,
    "red_AtMinX": 0.7,
    "red_AtMinY": 0.7,
    "red_AtRate": 99.0,
    "ao_Lengs": 0.1, //Ignored (not read at all)
    "ao_LengsRatio": 1.98, //Ignored (not read at all)
    "ao_range": 5.7, //Ignored (not read at all)
    "ao_rangeRatio": 1.0, //Ignored (not read at all)
    "ao_sub": 0.02, //Ignored (not read at all)
    "ao_subRatio": 0.15, //Ignored (not read at all)
    "ao_Mul": 2.0, //Ignored (not read at all)
    "ao_blurRange": 0.72, //Ignored (not read at all)
    "ao_blurScale": 0.75, //Ignored (not read at all)
    "ao_av_Shwstr": 0.5,
    "blur": false,
    "blurStr": 0.2,
    "blurAlpha": 40.0,
    "blurSub": 0.025,
    "blurBlurRange": 0.32,
    "shadowStr": 1.0,
    "shadowHalf": true,
    "shadowColor": [
        1.0,
        1.0,
        1.0
    ],
    "simShwStr": 1.6,
    "simShwIn": 0.7,
    "simShwMin": 0.15,
    "sRGBMode": true,
    "gamma": 6.0,
    "ao_av_CenterWeight": 1.09,
    "ao_av_MaxDistance": 0.15,
    "ao_av_MaxRadius": 0.2,
    "ao_av_FadeOutStart": 70000.0,
    "ao_av_FadeOutDistance": 10000.0,
    "ao_av_BlurFallOff": 0.05,
    "ao_av_BlurScale": 1.6,
    "0xDD677246": 0.5, //ao_av_Shwstr
    "cam_near": 0.1,
    "cam_far": 80000.0,
    "avmp01": [
        0.5,
        0.5,
        0.5
    ],
    "avmp02": [
        0.5,
        0.5,
        0.5
    ],
    "avmp03": [
        0.5,
        0.5,
        0.5
    ],
    "avmp04": [
        0.5,
        0.5,
        0.5
    ],
    "avmp05": [
        0.5,
        0.5,
        0.5
    ],
    "avmp06": [
        0.5,
        0.5,
        0.5
    ],
    "avmp07": [
        0.5,
        0.5,
        0.5
    ],
    "avmp08": [
        0.5,
        0.5,
        0.5
    ],
    "avmp09": [
        0.5,
        0.5,
        0.5
    ],
    "avmp10": [
        0.5,
        0.5,
        0.5
    ],
    "avmp11": [
        0.5,
        0.5,
        0.5
    ],
    "avmp12": [
        0.5,
        0.5,
        0.5
    ],
    "avmp13": [
        0.5,
        0.5,
        0.5
    ],
    "avmp14": [
        0.5,
        0.5,
        0.5
    ],
    "avmp15": [
        0.5,
        0.5,
        0.5
    ],
    "avmp16": [
        0.5,
        0.5,
        0.5
    ],
    "cloud_h_min": 1000.0,
    "cloud_h_max": 1100.0,
    "cloud_color": [
        1.0,
        1.0,
        1.0
    ],
    "toonDirType": 0.0,
    "toonDirBackBright": 1.0,
    "toonDirElevation": 0.1,
    "toonDirPntSptRatio": 0.5,
    "toonDirLightScaleVal": 0.75,
    "toonDirInOutMin": 0.6,
    "toonIBLScaleVal": 0.28,
    "toonShadowAlpha": 0.15,
    "toonCharShadowAlpha": 0.02,
    "toonCharShadowMin": 0.46,
    "0xF333710C": 8.0,
    "0xFFD3EE80": 15.0,
    "0x8D2766E2": 30.0,
    "0xF6FF1D20": 0.5, // related settings start here
    "0x1A1693FE": 6.0,
    "0x189ADEE9": 9.5, //related settings end
    "0x301232E3": 0.1,
    "0xA7951F52": true, //Ignored (not read at all)
    "0x6099124E": 0.0, //Ignored (not read at all)
    "0xC94C3D6C": 0.0,
    "0x9B196145": 2.3,
    "0x5789A4A": true,
    "0xB12E641E": 40.0,
    "0xC4662501": 0.0,
    "0x5F104B4": 0.4,
    "0x336AFD5E": 1.5,
    "0xD6CEDAEF": [
        0.0,
        0.0,
        0.0
    ],
    "0x712CE7F5": 8.0, //related settings start here
    "0x72A9D801": 15.0,
    "0x9144CB69": 30.0, //related settings end here
    "0x7DECFD2B": 0.5, //related settings start here
    "0x35BB3EB": 6.0,
    "0xF7FE9B66": 9.5, //related settings end here
    "0x427B5122": 0.1,
    "rim_color": [ //Ignored (not read at all)
        1.0,
        1.0,
        1.0
    ],
    "rim_intensity": 3.0, //Ignored (not read at all)
    "iblDirectLightIntensity": 1.0,
    "iblSkyIntensity": 1.5,
    "iblBlendBetweenFrame": 30.0,
    "0xCC9776A3": 2.2,
    "skyToneDirLightIntensity": 0.2,
    "skyToneAmbientIntensity": 0.32,
    "tssao": true,
    "tssaoRadius": 1.0,
    "tssaoIntensityMul": 1.0,
    "tssaoIntensityPow": 0.16,
    "tssaoOutputAO": 0.35,
    "tssaoPostBlurSharpness": 0.55,
    "tssaoLuminanceCorrection": 0.3,
    "tssaoSelectiveFiltering": true, //Ignored (not read at all)
    "tssaoWeakenRatio": 0.8,
    "ssr": true,
    "ssrIntensity": 1.0,
    "ssrShinessFade": 0.8, //Ignored (not read at all)
    "ssrGroundness": 0.73,
    "ssrFadeSec": 5.0,
    "shadowCloud": true,
    "shadowCloudStr": 0.8,
    "shadowCloudSize": 300.0,
    "shadowCloudScrollDir": 150.0,
    "shadowCloudScrollSpeed": 6.0,
    "shadowRaytraceDistance": 0.15,
    "shadowRaytracePitch": 0.0,
    "tmaa": true,
    "tmaaSharpness_0": 0.4,
    "tmaaSharpness_1": 0.6,
    "tmaaSharpness_2": 0.6,
    "tmaaSharpness_3": 0.72,
    "tmaaSharpness_4": 0.8,
    "tmaaSharpness_5": 0.9,
    "tmaaSharpness_Hnd_0": 1.2,
    "tmaaSharpness_Hnd_1": 1.1,
    "tmaaSharpness_Hnd_2": 1.1,
    "tmaaSharpness_Hnd_3": 1.12,
    "tmaaSharpness_Hnd_4": 1.2,
    "tmaaSharpness_Hnd_5": 1.3,
    "tmaaBlendDefault": 0.05,
    "tmaaBlendPBR": 0.0,
    "tmaaBlendMPF": 0.3,
    "tmaaBlendToon": 0.05,
    "tmaaNewUpScale": true,
    "tmaaSharpnessType": 2.0,
    "tmaaSharpnessAwareIntensity": 0.2,
    "shwCharParm": 17.92,
    "shwHalfLamParm": 1.0,
    "wetMaxShiness": 0.5,
    "wetDarkness": 0.48,
    "wetShinessScale": 0.6,
    "wetToInsideFrame": 10.0,
    "wetToOutsideFrame": 20.0,
    "TransReduction": true,
    "trans_red_sclX": 0.5,
    "trans_red_sclY": 0.5,
    "blur2": true,
    "blur2Str": 10.0,
    "blur2Sub": 0.25,
    "blur2ObjScale": 0.65,
    "blur2CameraScale": 0.8,
    "blur2BlurRange": 0.7,
    "blur2PixelRange": 20.0,
    "blur2HLV": true,
    "gpucount": 64.0,
    "leafSpecColMinShiness": 0.1,
    "leafSpecColMaxShiness": 0.4,
    "leafSpecColRatio": 0.85,
    "furBlur": true,
    "furBlurStr": 0.3,
    "furBlurPixelRange": 20.0,
    "0x9e2bdf35": true, //AliasingAttoonDefault(?)
    "0xCBF60DCC": 0.45,
    "0xE7B8E359": 20.0,
    "0x3E8B2DFF": 0.172,
    "0xFAB5D0F": 0.396,
    "0x15D13C05": 0.403,
    "0x1F3EB72A": 0.3,
    "0xFE2A5D4C": 0.545,
    "0xEEF1A09B": 0.291,
    "0xCB34ED6F": 0.478,
    "0xE3A59F1C": 0.701,
    "0x94F0215F": 0.612,
    "lightShaft": true,
    "lightShaftTonemapScale": 1.0,
    "lightShaftTonemapLuminance": 6.5,
    "reduceDirLightRim": 3.0,
    "monochromeToonId": 128.0,
    "monochromeFogScale": 0.5,
    "0x6EF1CDA4": true,
    "0xBDDCEAFD": 2.0,
    "0x11FECE04": true,
    "0xB1F493C2": 0.5,
    "0xF5EB7B25": 3.0,
    "0x44D18825": 0.0,
    "0x2FCECF30": 0.4,
    "lightRimColor": [
        0.88,
        0.91,
        1.0,
        0.0
    ],
    "0xFB0982CB": 0.4,
    "0x2496CDB5": 0.8,
    "0x829607F": 0.3,
    "0xFCA5701C": 0.6,
    "0x9DB8A56E": [
        0.81,
        0.86,
        1.0,
        0.0
    ],
    "0x55FB8D0A": 0.4,
    "0xC7CE9119": 0.8,
    "0xA72DEF7C": 0.3,
    "0xC7A407A3": 0.6,
    "0xBA390E46": false,
    "0x5F14B998": 0.0,
    "0x57CEA10C": 0.0,
    "0x649AAB9D": true,
    "0xDBBE01E6": false,
    "0xD770A81C": 1.0,
    "0xD63B15D7": 1.0,
    "0x8644220F": 0.0,
    "0xB0D850D5": 0.0,
    "0x6B9AE74E": 2.0,
    "0x4E9A09B4": 1.0,
    "0xF4096DDB": [
        0.0,
        0.0,
        0.0,
        1.0
    ],
    "0xA19E7F6A": 0.0,
    "0xC4B90990": 0.0,
    "0xB8F7EDAE": false,
    "0x784D9270": [
        0.5,
        0.5,
        1.0
    ],
    "0xDF6D3430": 10.0,
    "0xB3EB5046": 0.3,
    "0x6FA1D395": 5.0,
    "0xFD3F07AF": 0.2,
    "0x6272E208": 0.5,
    "0x29B2FD3A": 1.0,
    "0x22858515": 1.0,
    "0xF4524CBA": true,
    "0x61D26460": 9.0,
    "0x4236F1E7": 10.0,
    "0xC191A703": 0.1,
    "0x83BC7501": 0.8,
    "0x26C9A218": true,
    "0x6533AC49": 0.5,
    "0x8946B815": 0.3,
    "0x76E6D31": 1.0,
    "0x5AFB4305": [
        1.0,
        0.3,
        0.0
    ],
    "0x396603C6": 2.0,
    "0xC6AEF946": 1.5,
    "0xF873E01": 0.7,
    "0xCEE2545E": 400.0,
    "0x122F2051": 200.0,
    "0x32DA3BA1": 0.5,
    "0xE35FE997": 1.0,
    "0xF2509119": 0.8,
    "0xB6C16A92": 0.2,
    "0x7AC5C042": [
        0.06,
        0.0,
        0.15
    ],
    "0xDB44E95F": 1.0,
    "0x394D8ADD": 1.0,
    "0xCC286031": 0.0,
    "0xD0044ECA": 0.0,
    "0x46FDEFE": 400.0,
    "0xF2F951A0": 400.0,
    "0xAE7AAA37": [
        1.0,
        0.24,
        0.0
    ],
    "0x90795FB8": 0.5,
    "0xE95E879C": 0.0, //"frAWE"(?)
    "0xA671F91F": 25.0,
    "ifmg": 75.0,
    "0x3C5AB47C": 75.0,
    "0x1C71EDDC": 0.0,
    "0x9A1225D0": 0.0,
    "0x60392758": 75.0,
    "0xCF37604F": 75.0,
    "0x95236DF0": 0.0,
    "0x692E4637": 1.0,
    "0x7B297FB2": [
        1.0,
        0.52,
        0.08
    ],
    "0x27733291": 1.2,
    "0xDDFD9943": 0.0,
    "0x3DB94B93": 0.0,
    "0x8AB3E426": 80.0,
    "0x1811244E": 80.0,
    "0x2871F67": 300.0,
    "0x1EAA9061": 400.0,
    "0x8A1103DB": 1.0,
    "0x7BF25AFD": 3.5,
    "0xFBD4A02": 0.3, //Ignored (not read at all)
    "0xEBCB4443": 300.0, //Ignored (not read at all)
    "0x30EC7F91": 1.0,
    "0x7F693558": -1.0,
    "0x4E548": 0.65,
    "0x38041560": 0.4,
    "0xCDFD665A": 50.0,
    "0xFD3B3C9A": 0.0,
    "0x68F91A18": 0.0,
    "0x2988AA37": [
        1.0,
        0.54,
        0.0
    ],
    "0x948D0A42": 3.0,
    "0xF4DBB5E9": 0.0,
    "0xF51E544F": 0.0,
    "0x4860955B": 200.0,
    "0x736ED30F": 400.0,
    "0xF58EB9B5": 1.0,
    "0x5CB90504": 1.0,
    "0x81154B3B": 3.0,
    "0xB8C8D60E": true,
    "0x2328A055": 1.0,
    "0x66A4EB5F": 3.0,
    "0xD211F9B0": 2.5,
    "0x27D2D389": 3.5
}

Tutorial

Requirements:
  • Python 3.10.0+
  • python library pymmh3 (you can install it with command "pip3 install pymmh3" in cmd/bash if you checked "Add to PATH"/"Add Python to environment variables" when installing Python)

Instructions:
  1. Download "GraphicsSettings.zip" and unpack it
  2. Edit "lib_nx.json" with whatever text editor you like. You can use IDE with JSON support (f.e. Visual Studio Code) to check if you didn't broke something in file. Don't change keys (strings before ":") if you don't know what you are doing!
  3. Run "libnxToBin.py"
Now depending on if you have DLC installed or not:

Without DLCWith DLC

  1. Compatible titleID and versions:
    • 010074F013262000 - 1.0.0, 1.1.0

    Mod is using patch file that was based on Next Method from XC2 thread to get config working outside of ard.
    1. Put "atmosphere" folder on root of your sdcard (folder structure for Yuzu: Link)
    2. Run game
  2. This works with any version of game.

    Tested on:
    - DLC Wave 1 (010074F013263001)

    1. Go to atmosphere\contents\010074f013262000\romfs\stream\dumpbin in your GraphicsSettings folder, copy lib_nx.bin to Switch sdcard folder (create folders if they don't exist):
      • for DLC Wave 1 users:
        atmosphere/contents/010074F013263001/romfs/monolib/shader
    2. Run game


Remember that messing up with settings can bring unexpected results, in worst case crashing game or even damaging save.
Thanks to @PhiZero and @OldManKain for testing.
I didn't test it personally.

Whatever presets you will figure out, you can upload in this topic.
 

Attachments

  • GraphicsSettings.zip
    4.6 KB · Views: 182
Last edited by masagrator,

masagrator

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Screenshot comparison from emulator:
default docked:
ryujinx_capture_2022-07-24_02-57-13.png
with resolution set 2x of native:
ryujinx_capture_2022-07-24_13-05-58.png
 

Otakon273

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Thanks a lot. So much settings, but i struggle to do more clean image in docked mode, not on emulator. is there any parameter to turn on antialiasing or increase resolution.
 

Phobos717

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Hello,
Thanks for your hard work. Could you be so kind and provide us with the already edited .ips file with with just a simple resoultion increase to 1440p/2160p etc.
 

masagrator

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Hello,
Thanks for your hard work. Could you be so kind and provide us with the already edited .ips file with with just a simple resoultion increase to 1440p/2160p etc.
IPS file is only to get config file working outside of ard file.
Actual resolution is edited by config file that you can find inside package.
Issue is those settings are pretty tricky and are not designed to work outside of 720p, but emulator scene is working pretty well around those limits, so wait for them.
 
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Otakon273

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IPS file is only to get config file working outside of ard file.
Actual resolution is edited by config file that you can find inside package.
Issue is those settings are pretty tricky and are not designed to work outside of 720p, but emulator scene is working pretty well around those limits, so wait for them.
Sorry for stupid question. So with your json file or redacted, when launch libnxToBin I always have SyntaxError: unexpected character after line continuation character
 

masagrator

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This is not how you are supposed to run Python script.
If you have associated py files with Python, just click on file twice.
If not, you must run from cmd file through python - "python libnxToBin.py"

If you have lib_nx.bin inside atmosphere\contents\010074f013262000\romfs\stream\dumpbin, script runned properly.
 
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Ethek

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Can you just upload a config file with only dynamic resolution disabled or locked to 720p or whatever is the highest the game can use? The game is unplayable at the moment.
 
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Astrologia

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Here's hoping we can clear up the game without compromising performance on actual hardware. It's a bit blurry. Who knows what the day one patch, if there is one, will do.
 

Red_BY

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Can't get it working on Yuzu emulator. Right now my paths look like this:
yuzu\load\010074F013262000\Config\romfs\stream\dumpbin\lib_nx.bin
yuzu\load\010074F013262000\Config\exefs\60887A25B66529910275A1066003A00217914F5E000000000000000000000000.ips

I edited the config and doubled all resolution option, however I see no difference ingame. Something wrong with config file or mod just doesn't work with Yuzu for some reason?
 

masagrator

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Can't get it working on an emulator Yuzu. Right now my paths look like this:
yuzu\load\010074F013262000\Config\romfs\stream\dumpbin\lib_nx.bin
yuzu\load\010074F013262000\Config\exefs\60887A25B66529910275A1066003A00217914F5E000000000000000000000000.ips

I edited the config and doubled all resolution option, however I see no difference ingame. Something wrong with config file or mod just doesn't work with Yuzu for some reason?
It works with yuzu, testers are confirming this.
Maybe they will help since I don't use emulators and idk how file structure looks like there.
Or you are using wrong settings. :P
As I said - those settings are tricky to work with.

There is a trick to check if IPS patch is working - just delete lib_nx.bin from romfs. Game will crash with segfault. :P
 
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Otakon273

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This is not how you are supposed to run Python script.
If you have associated py files with Python, just click on file twice.
If not, you must run from cmd file through python - "python libnxToBin.py"

If you have lib_nx.bin inside atmosphere\contents\010074f013262000\romfs\stream\dumpbin, script runned properly.
1658666013201.png

So I do as you said, and from admin too, and there is no new files or changes in
 

masagrator

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Uh, why this printed "Python" after putting command? :v

You know what, write to me on Discord since it seems this may be little trickier to help you. You have my tag in About section.
 
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Red_BY

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It works with yuzu, testers are confirming this.
Maybe they will help since I don't use emulators and idk how file structure looks like there.
Or you are using wrong settings. :P
As I said - those settings are tricky to work with.

There is a trick to check if IPS patch is working - just delete lib_nx.bin from romfs. Game will crash with segfault. :P
Well it didn't crash so I guess IPS is not working. I'm not an expert on Yuzu modding so hopefully someone will post proper mod structure later.
 
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