There's software like antimicro that will fix that just fine. That's not a big deal. I still wouldn't recommend the PC version, though.USB Gamepad doesn't help, the PC version is keyboard only.
There's software like antimicro that will fix that just fine. That's not a big deal. I still wouldn't recommend the PC version, though.USB Gamepad doesn't help, the PC version is keyboard only.
There's software like antimicro that will fix that just fine. That's not a big deal. I still wouldn't recommend the PC version, though.
I think the Windows equivalent is "Joy2Key" but I might be horribly outdated on that front. I pretty much use nothing but Linux distros at this point. Luckily, WINE works rather well for most older games and just about all the new games I care about also get Linux versions. I do know some versions of Windows are rather picky about how input is handled.I've tried a couple of "apps" that apparently work for that with no success.
You could also play the GameCube version in HD on Dolphin. I'm pretty sure the newer Dolphin releases have it running full speed. No widescreen support (afaik, maybe someone made a hack for it), but if you've got a good PC, don't have a PS3/360, and want controller support, there you go.I think the Windows equivalent is "Joy2Key" but I might be horribly outdated on that front. I pretty much use nothing but Linux distros at this point. Luckily, WINE works rather well for most older games and just about all the new games I care about also get Linux versions. I do know some versions of Windows are rather picky about how input is handled.
Either way, the PC version of Beyond Good & Evil is pretty weak compared to the HD version for PS3 and 360. It doesn't support widescreen out of the box and I don't think the game-breaking bugs ever got patched out. Hell, I think I'd recommend the original Xbox version over the PC version.
The higher resolution doesn't necessarily make it on par with the HD version, especially the NGC version. If I remember correctly, the NGC version had higher compression on the textures and some audio due to the limited space of the NGC discs. The HD version got a bit of extra polish and updates.You could also play the GameCube version in HD on Dolphin. I'm pretty sure the newer Dolphin releases have it running full speed. No widescreen support (afaik, maybe someone made a hack for it), but if you've got a good PC, don't have a PS3/360, and want controller support, there you go.
Oh, I'm not in any way knocking the official HD releases on PS3/360. Just offering an alternative in case a user doesn't have/want one of the consoles. I suppose a better way to phrase my idea is HD pixel resolution.The higher resolution doesn't necessarily make it on par with the HD version, especially the NGC version. If I remember correctly, the NGC version had higher compression on the textures and some audio due to the limited space of the NGC discs. The HD version got a bit of extra polish and updates.
JoyToKey doesn't seem to work on modern OSes. You need Xpadder these days (which does work reasonably well though, but it went paid only)I think the Windows equivalent is "Joy2Key" but I might be horribly outdated on that front. I pretty much use nothing but Linux distros at this point. Luckily, WINE works rather well for most older games and just about all the new games I care about also get Linux versions. I do know some versions of Windows are rather picky about how input is handled.
Either way, the PC version of Beyond Good & Evil is pretty weak compared to the HD version for PS3 and 360. It doesn't support widescreen out of the box and I don't think the game-breaking bugs ever got patched out. Hell, I think I'd recommend the original Xbox version over the PC version.
Yeah, I guess if someone was limited to a PC and/or Wii/NGC, that'd be their best bet. I'd still recommend at least the original Xbox version over running the NGC version through Dolphin, if PS3/360 aren't a choice.Oh, I'm not in any way knocking the official HD releases on PS3/360. Just offering an alternative in case a user doesn't have/want one of the consoles. I suppose a better way to phrase my idea is HD pixel resolution.
That's rough. I feel bad for anyone using a newer version of Windows to play classic PC games, then.JoyToKey doesn't seem to work on modern OSes. You need Xpadder these days (which does work reasonably well though, but it went paid only)
Certainly a good suggestion, though I'm basing my idea off the assumption that the user has no consoles. I don't disagree, though, if you really wanna do it, do it right and get the official HD rerelease or find a cheap Original Xbox somewhere . If you don't want to/can't, Dolphin.Yeah, I guess if someone was limited to a PC and/or Wii/NGC, that'd be their best bet. I'd still recommend at least the original Xbox version over running the NGC over Dolphin, if PS3/360 aren't a choice.
I've been using GlovePIE on Windows with good success. The only issue is that the thing has an insane learning curve, but basic input emulation on it is a cinch (hint: "key.z = xinput.a" is all you need to do to map the A Button to the Z key on the keyboard. The joysticks are a little more complex, but there are tons of premade scripts and guides, Google is your friend).JoyToKey doesn't seem to work on modern OSes. You need Xpadder these days (which does work reasonably well though, but it went paid only)
Yeah, it'd probably be better experience than the PC version, so I'll agree with you there. That was a lazy PC port.Certainly a good suggestion, though I'm basing my idea off the assumption that the user has no consoles. I don't disagree, though, if you really wanna do it, do it right and get the official HD rerelease or find a cheap Original Xbox somewhere . If you don't want to/can't, Dolphin.
I used GlovePie for Wiimote stuff when the Wii was still current, played around with scripts and such, some games worked pretty well with motion controls. I found it too troublesome to have to write a script just to play a game though so I never used it with anything else. These days if I want to use a Wiimote on my PC I use the Wiimote driver that someone conveniently made, so much easier But I digress.Certainly a good suggestion, though I'm basing my idea off the assumption that the user has no consoles. I don't disagree, though, if you really wanna do it, do it right and get the official HD rerelease or find a cheap Original Xbox somewhere . If you don't want to/can't, Dolphin.
I've been using GlovePIE on Windows with good success. The only issue is that the thing has an insane learning curve, but basic input emulation on it is a cinch (hint: "key.z = xinput.a" is all you need to do to map the A Button to the Z key on the keyboard. The joysticks are a little more complex, but there are tons of premade scripts and guides, Google is your friend).
Give it a shot. The main blottlenecks you might run into are maybe your graphics card, since you didn't provide any information about that, and/or your CPU, since Dolphin has never been very fond of AMD CPUs.Don't really know if my PC is "up to" it re: Wii emulation, I've not had much joy with PCSX2 (I wanted to play Radiata Stories) so I'm guessing Dolphin is unlikely to be much good either. -snip-
Give it a shot. The main blottlenecks you might run into are maybe your graphics card, since you didn't provide any information about that, and/or your CPU, since Dolphin has never been very fond of AMD CPUs.
Well, give it a try, but don't get your hopes up. Try to go for one of their builds designed specifically to be AMD friendly.The GFX card is just the onboard AMD thingy.
Which onboard AMD thingy? It depends on your motherboard since the GPU is integrated into the motherboard, not the CPU.The GFX card is just the onboard AMD thingy.
Try some of the easier-to-emulate games, like Star Fox Assault. Seriously, when I still had a potato PC, I could run it at full speed. Not in full HD, but at least at 720 or so I think, a huge pixel resolution jump in its own right considering the typical output of a GameCube. Though this was also about 5 or 6 years ago, too. Integrated tech is a bit stronger these days and those AMD APUs (which was what I had back then) are decent, though @TecXero is right about Dolphin getting along nicer with Intel tech.Don't really know if my PC is "up to" it re: Wii emulation, I've not had much joy with PCSX2 (I wanted to play Radiata Stories) so I'm guessing Dolphin is unlikely to be much good either.