Homebrew can it be done? psx rom on nintendo ds?

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Shadow10

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i know in order to run a emulator you needs around 2.5x the specs. but it is just an idea i'm trowing out there.

psx
CPU
R3000A 32bit RISC chip @ 33.8mhz
Clearing capacity: 30 MIPS
Bus bandwidth: 132 Mb/sec

Graphics
16.7 million colors
Resolution: 256x224 - 740x480
Sprite/BG drawing
Adjustable frame buffer
No line restriction
Unlimited CLUTs (Color Look-Up Tables)
4,000 8x8 pixel sprites with individual scaling and rotation
Simultaneous backgrounds (Parallax scrolling)
360,000 polygons/sec

Memory
Main RAM: 2 Megabytes
VRAM: 1 Megabyte
Sound RAM: 512 K
CD-ROM buffer: 32K
Operating System ROM: 512K
RAM cards for data save: 128K EEprom


Nintendo ds

CPUs: Two ARM processors, an ARM946E-S main CPU and ARM7 co-processor at clock speeds of 67 MHz and 33 MHz respectively. The ARM946E-S CPU processes gameplay mechanisms and video rendering while the ARM7TDMI processes sound output, Wi-Fi support and additionally, when in Game Boy Advance mode, processes what the other processor used to do.
RAM: 4 MB of Mobile RAM.
Voltage: 1.65 volts required.
Storage: 256 kB of Serial Flash Memory.


I'm pretty sure it cannot be done, but like i said before just throwing the idea out there.
 
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