Are JKSV saves compatible with this? Don't feel like taking everything over from there manually but like the looks better here.
afaik yep.
I was under the impression that you could back up save files with Checkpoint, overwrite the files in that backup with files made using JKSM, and then restore the backup with Checkpoint again. Is that not the case?Just to let others know, I tried crossing them and they are not. At least not with changing and arranging folders properly, with some numbers for specific game, Title Keys I'd guess.
I was under the impression that you could back up save files with Checkpoint, overwrite the files in that backup with files made using JKSM, and then restore the backup with Checkpoint again. Is that not the case?
Finally i was able to recover all saves from the broken 3ds using fuse 3ds and 3ds-save-tool. Then i restore on the new 3ds using checkpoint and all goes okGood! To be clear, Tomodachi Life has a Title ID of 000400000008C300 according to 3dsdb, so you'll find the save file in title\00040000\0008C300 . After you copy it to somewhere else on your hard drive, use 3ds-save-tool (specifically disa-extract.py) to unpack it.
Some Streetpass (i.e. Mii Plaza) data is located in extdata, and some of it isn't. I don't think there's any elegant way to reliably transfer all of it at once. This post on Reddit has the most information you're likely to find on the subject:Since the streetpass data is located in extdata, can it backup that as well? and can it batch backup/restore all saves at once time?
JKSM can backup NAND extdata and saves.I see that checkpoint can backup extdata. Since the streetpass data is located in extdata, can it backup that as well? and can it batch backup/restore all saves at once time? Also, I see in this thread a suggestion to remove a flash cart first.
Thing is, I am trying to transfer a system from a Gateway emuNAND, and am looking into using checkpoint for that, so I won't be able to remove the flash cart.
Nice! I have been wondering about that myself. My favorite DS utility is savegame-manager, but it doesn't understand NAND either.I found this ridiculously legacy program that actually can handle DIY saves. Over NTR Wi-Fi. But it can handle them.
New version is out with cool improvements. Anyone tested it ?
How are you launching it (steelhax, pichaxx, homebrew launcher icon on your home menu, etc)?when I open it up on my 3DS it gives me a black screen