But it's portable. You could bring a 3DS outside the house like a forest or on a boat or on a 5 hour bus trip. I did those things on my free time especially the bus(6 hours to go to the big city pretty much boring and sleeping might have a chance to miss a bus stop to relief yourself after how many times you drink water before leaving).
Yeah, Ik that "PCMASTERRACE" stuff. But at least give a handheld a try. Why would you hate it if you haven't hold one or try one before? XD
For the record, downloading roms is pretty much illegal to do while dumping them for personal use is not. That's why I have some games to buy. I mean, you own a strong PC that cost alot of money, but not a small handheld that is cheap?
Well you could make it brighter or don't face the 3DS at the sun lol.i HAVE a 3ds, i never said i did not have one>.>
i never play on it because the screen is too small. Outside is garbage, the screen is not made for outside play, too much glare.
Well you could make it brighter or don't face the 3DS at the sun lol.
Also, I believe someone modded a 3DS that could make the screen larger but sadly the resolution is at 420p. But meh, since you really care of quality and performance at the same time with no broken FPS Checker, I don't think that it's likely possible to merge every single unstable repos and PRs to an emulator. Well, it is. But you have to sacrifice performance for those unstable PRs which is why most of drwhojan's build have some slowdowns or crashes or broken FPS checker. Can't try to cram a ton of wip stuffs on an emulator though.
v4l2 is for linuxYou mean this one
https://github.com/wwylele/citra/pull/31/files
v4l2 is for linux
1. Build from 1.0.30 onwards are probably fix the Champion and Photo Club.
2. Use any build with Camera features. Doesn't matter if it's slow or not.
@drwhojan the alola photo club now does not work
happy new year guys! o/
So that narrows it down to two possibles
1. The new/new texcache-pt2
https://github.com/citra-emu/citra/compare/master...Phanto-m:texcache-pt2
2. Older FMV speed up that Breaks the Framepacing, But fixes some games with the speed.
EDIT: Added Option 2 to test ?, Build should be in 30mins
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.38
EDIT:
MinGw: https://ci.appveyor.com/project/Jhno591/citra/build/1.0.38/job/efd759m2wwhwrr4y/artifacts
MSVC 2017: https://ci.appveyor.com/project/Jhno591/citra/build/1.0.38/job/xmiaog7lo8ekb63j/artifacts
Any off you guys let us know if this option works are not with, alola photo club ?, thanks.
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You too and to all!
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Ever Oasis test!
@drwhojan 1.0.38 fixes alola photo club
Alola photo club workedThanks for testing!, and letting us all know!
Jez, lol whats with this FMV speed up and fixes this issue, and brakes the FPS counter speed are / Framepacing..
They has to be another way around this in the source coding xd...
Edit: Seems to be better @
void AddTicks(u64 ticks) {
downcount -= 14000;
}
Keeping 100/60fps are 100/30fps depending on game, and not like 100/53fps est
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Edit: The next build is just a big clean up, and latest PR updates from main citra and canary, also re-added texcadge-pt2 lastest/latest update.
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.39
Better Framepacing ?, Dose it brake Alola photo club ?..., Still compiling be 30mins are so
https://ci.appveyor.com/project/Jhno591/citra/build/1.0.40
Commits
https://github.com/Jhon591/citra/commits/master
Alola photo club worked