ROM Hack CloneCharizard's PokéSav Black & White Translation

CloneCharizard

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Japan, Yamanashi
Website
www.pokestation.net
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pokesavlogo.png
006.gif
Welcome to our Pokésav BW Translation!
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Pokésav v0.06c Changelog:




Translated:
  • All Pokémon names
  • Pokéballs
  • Hometowns
  • All Moves
  • Abilities
  • Natures
  • TM/HM's
  • Medicine's
  • Berries
  • Met in Place
  • Items
  • Key Items
  • Wonder Card
Modified
  • Added Gender Sprites
  • Added an Icon
  • Moved around Boxes
  • Deleted any unnecessary material
  • Export ARDS Code page layout
Screenshot of v0.06c:
pokesavbwenglishv06c.png

Extra Screenshots of the translations.
pokesavbwenglishv06csavefile.png
pokesavbwenglishv06copenfile.png
pokesavbwenglishv06cexportardscodes.png
pokesavbwenglishv06ceditpkmmarking.png



Pokésav BW v0.06c Download

Direct download from http://www.pokestation.net/pokesav/ (Always updated with the latest translations and also contains other languages.)

Online Pokesav thread http://gbatemp.net/t...-based-pokesav/ has 4th gen & 5th gen online Pokésav.

Other languages:

Spanish (Español)
Italian (Italiano)
 

Spenstar

"Leave it to me"
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Thank you so much CloneCharizard!
yaynds.gif


Edit: Could you upload it to FileTrip? Megaupload likes to be retarded with me..
 

whyyes

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Protip, if you want the names to be at least readable in Japanese open it in AppLocal in Japanese.
 

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  • S @ salazarcosplay:
    or have it that you don't know you are a cyborg, robot, and you find out and have a existential crisis
  • S @ salazarcosplay:
    or have it start in the virtual world and you are an ai that gained sentience
  • Xdqwerty @ Xdqwerty:
    btw gonna wash my face in a bit, my eyes feel tired
  • S @ salazarcosplay:
    and you convince your owner to help you break out of the virtual world to real world
  • BigOnYa @ BigOnYa:
    Eyes - "yawn"
    +1
  • S @ salazarcosplay:
    you bleack in to goverment computer systems to get cyborg schematics so you can get a robot body constructed
  • Xdqwerty @ Xdqwerty:
    btw @BigOnYa the health bar doesnt decrease when i take damage (and yes i put the "at the beggining of the scene change value of greenflatbar: set to Protagonistcopmode.Health::Health())
  • S @ salazarcosplay:
    i the protagonist
  • S @ salazarcosplay:
    human, robot, cyborg
  • S @ salazarcosplay:
    human with cyborg enhancements
  • S @ salazarcosplay:
    or like terminatior
  • S @ salazarcosplay:
    with living tissue
  • BigOnYa @ BigOnYa:
    @Xdqwerty there is health behaviour you can add to your character, then to use a health bar is lil more complicated, google n watch a few tutorial video on it, be too hard to explain here.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the character has the health behavior
  • BigOnYa @ BigOnYa:
    I know you have to create a health and health max variable. Then there is a calculation you use in code to subtract width size of the health bar. Google few vids.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, the "greenflatbar" is one of the preset health bars btw
  • BigOnYa @ BigOnYa:
    Yea you can use any bar/sprite. It will just change the width. Ok good luck and have fun. I'm off to go shoot some pool at the bar. Talk to you later.
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, why does the health behavior exist if you can just use a variable?
  • Xdqwerty @ Xdqwerty:
    and nope the number still doesnt change
  • Xdqwerty @ Xdqwerty:
    ok im gonna make my own asset
  • Xdqwerty @ Xdqwerty:
    nvm i think i fixed it
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, I fixed it
    Xdqwerty @ Xdqwerty: https://www.youtube.com/watch?v=EkjpCNa6vlY