I'm suddenly really happy you noticed my Culdcept suggestion in the surprisingly awesome games thread.
you can leave that transparent background and use white for text - it works finemixinluv2u said:i looked at the intro video text and the colors are not just plain white even though that's how it looks when i loaded it on my DS. not sure how to go about that.
theli said:sorry for not answering
i'm alive
project is pretty stalled as none touched pictures which are posted in this topic (and i don't know japanese and does not have great graphic skills)
i'll repeat the posted link for anyone interested
http://omploader.org/vMWprbw/pictures.7z
if someone translates some pictures - post them here and i'll hack them in
also if people are still interested in translating i'll try to find time and finish extracting missing texts (like temples' effects)
edit: yes, i can hack 'movie' subtitles in - they are in that pictures archive
None of the image files have transparency though. Even the "Control Method" image I edited above. The background (area outside of the box) appears to be an off-white to me and not transparent. I just left those areas untouched, so hopefully that will work.theli said:you can leave that transparent background and use white for text - it works finemixinluv2u said:i looked at the intro video text and the colors are not just plain white even though that's how it looks when i loaded it on my DS. not sure how to go about that.
nomixinluv2u said:Should I just create a new .gif that has white text and transparent background that's the same size (width/length)?
i don't understand your questionljw4702 said:Are "temples' effects" mean such these?
I know where the temples' effects are.
yes, i know too
QUOTE(ljw4702 @ Nov 3 2009, 01:22 PM) And I have a question...
How to examine map Address?
I know approximately where the graphics are, but I can't extract them, so I'm receiving help from a person who can extract...
btw, full chinese translation des exist somewhere ( i helped with romhacking there )mixinluv2u said:(i am fluent in chinese so i can understand most, if not all, kanji)
after it displays twice it'll go correctly to the next part, "Now let's discuss gameplay...."QUOTE said:First, let's discuss the conditions of victory.{07}{03}4/ is the magic power goal. The first Cepter to gather this amount of magic power and return to the castle will be declared the winner.{07}Making laps around the map will increase your magic...{07}However, your total magic increases further if you occupy land with creatures.{07}
this seems fixed now... nice! =)mixinluv2u said:when I hit SELECT to bring up help at an unoccupied land the message only starts at the second half only, "onus, giving it ST+(# of Adjacent Creaturesx10) in battle." This is in reference to Help Script entry #9.
It then requires me to push a button to move the message forward, I hit A, then I get a partial message "ards." then requires another user input. hit A again, and then somehow I ended up with the card shop message Help Script entry #11, "If you have six cards in your hand, you will need to pick one to discard." not sure if this is correct or linked funny.
I talked to Bandle over PM about the weird linebreak issue he had, where he had to remove all linebreaks from the Story Script for it to display properly. Then I noticed that the Help Script still has manual linebreaks in them, I wonder if that's the cause of this issue? In any case, I removed linebreak from Help Script entry #9 to see if it will help.update on this bug. i moved to an unoccupied land and it seems to work fine. the error actually comes when i press SELECT right at the beginning of the round, when i am still standing at the castle right after i drew my card. i am not sure which Help Script this should have linked to instead.
after it displays twice it'll go correctly to the next part, "Now let's discuss gameplay...."QUOTE said:Tutorial Script entry #0. The first half of the script is repeated twice for some reason. This part is shown twice:
QUOTEFirst, let's discuss the conditions of victory.{07}{03}4/ is the magic power goal. The first Cepter to gather this amount of magic power and return to the castle will be declared the winner.{07}Making laps around the map will increase your magic...{07}However, your total magic increases further if you occupy land with creatures.{07}
details in pmmixinluv2u said:Please let me know if this works before i edit the rest.