waninkoko said:The NAND Loader is just a little piece of software that manages the channel loading == NAND Loader is a channel preloader (i'm not talking about crediar's preloader lol).
Almost all channels include a NAND Loader. This NAND Loader allows to do more things (and can be used for homebrew to create legal channels).
The injector just injects this NAND Loader in already installed channels.
stev418 said:Only thing to take into account is that if your game has a LZ77 compressed 1.app, you will need to uncompress before packing wad as the loader doesnt support LZ77 decompress.
OSW said:So, what is better for homebrew? comex nandloader or wanins nandloader?
Seems like for WW/VC, wanins has the advantage of his booting menu.
stev418 said:Only thing to take into account is that if your game has a LZ77 compressed 1.app, you will need to uncompress before packing wad as the loader doesnt support LZ77 decompress.
Does comex's loader support LZ77 decompression?
loopguy said:i get codedump when starting a patched channel after the config screen (using 4.0E).
thanks for the info, but this seems too awkward. i'll use gecko instead..stev418 said:loopguy said:i get codedump when starting a patched channel after the config screen (using 4.0E).
If you got a code dump it is most likely due to the game having a LZ77 compressed 1.app, unpack wad, decompress 1.app and repack wad
stev418 said:loopguy said:i get codedump when starting a patched channel after the config screen (using 4.0E).
If you got a code dump it is most likely due to the game having a LZ77 compressed 1.app, unpack wad, decompress 1.app and repack wad
stev418 said:if you replace the VC nand with this one you can play ALL vc in 480p on a PAL wii, ive already done all my N64 stuff, now playing in 480p
M tha MaN said:What am i supposed to do to get SMB working on a PAL Wii ???