Great to hear, unfortunately a bit too late, I'd love to see the exploit be run without Flash Carts whatsoever, this would really get my hopes up for custom OS's, other modifications etc. But that's still one giant leap away...
raulpica said:I'm pretty sure that PSX and N64 are WAY out the DSi's league. I mean, look at the PSP, it's a powerhouse confronted to the DSi, and it can still barely do N64s simplest games. And PSX works so well on it only because it's using a HEAVILY optimized emu directly from Sony itself. The hardware it's theirs, it's obvious that they could manage something like that... but on DSi? Nah. Just look at the few homebrew PSX emulators available for PSP back then, and I guess you could have an estimate of what homebrew programmers can do on DSi... Really low framerates and cracking sound supportAnother World said:squirrelman10 said:AW you think N64 emu and psx emu can be accomplished with DSi mode? idk maybe if DS2 had DSi mode maybe it could combine both powers of processing speeds, but i would think it would be really laggy for emus, maybe perfect SNES and GBA emus can come from DSi mode
i never thought i would play neogeo, scummvm, or quakeII on my ds. talented programmers do great things, it might be possible. i'm not going to speculate until more info about the hack is released and we have the ievo to play with.
Maybe using the psx4all's ARM dynarec would surely help, but I dunno how much. I guess that a DSTwo with 32MB of RAM and an almost 300Mhz processor would fare better than the DSi's native power.
nl255 said:raulpica said:I'm pretty sure that PSX and N64 are WAY out the DSi's league. I mean, look at the PSP, it's a powerhouse confronted to the DSi, and it can still barely do N64s simplest games. And PSX works so well on it only because it's using a HEAVILY optimized emu directly from Sony itself. The hardware it's theirs, it's obvious that they could manage something like that... but on DSi? Nah. Just look at the few homebrew PSX emulators available for PSP back then, and I guess you could have an estimate of what homebrew programmers can do on DSi... Really low framerates and cracking sound supportAnother World said:squirrelman10 said:AW you think N64 emu and psx emu can be accomplished with DSi mode? idk maybe if DS2 had DSi mode maybe it could combine both powers of processing speeds, but i would think it would be really laggy for emus, maybe perfect SNES and GBA emus can come from DSi mode
i never thought i would play neogeo, scummvm, or quakeII on my ds. talented programmers do great things, it might be possible. i'm not going to speculate until more info about the hack is released and we have the ievo to play with.
Maybe using the psx4all's ARM dynarec would surely help, but I dunno how much. I guess that a DSTwo with 32MB of RAM and an almost 300Mhz processor would fare better than the DSi's native power.
The PSP isn't even using an emulator to run PS1 games as the PSP CPU is compatible with the PS1. That is why VMware, Virtualbox, and Parallels are so much faster than Dosbox.
Just about to point that out myself.nl255 said:.......
The PSP isn't even using an emulator to run PS1 games as the PSP CPU is compatible with the PS1. That is why VMware, Virtualbox, and Parallels are so much faster than Dosbox........ How does that make sense? They all run on virtual hardware with an "interpreter" between the guest OS, host OS, and CPU. DOS runs on the same CPU architecture as any other OS (minus the enhancements made to better support modern OSes).
QUOTE(MFDC12 @ Dec 15 2010, 10:50 AM) ......
no, popstation is most definitely an emulator, it is just highly opitmized since the psp and psx have similar cpus.
I would as well. We will probably see one when the dev kits get sent out.Crazzy1 said:I want to see footage of this
Other people, me included asked the same question. Just search for the answer in this thread. It's faster than waiting for a reply to your question.PeregrinFig said:Am I the only one that really wants to know what that giant circular USB device in the picture is? And sorry if someone already posted this, I don't feel like looking through 24 pages.
It's the firmware flasher. The DStwo doesn't have one because it's capable of flashing right after inserting it into your DS.PeregrinFig said:Am I the only one that really wants to know what that giant circular USB device in the picture is? And sorry if someone already posted this, I don't feel like looking through 24 pages.
The normal CycloDS Evolution is capable of the same thing, but there's no real proof yet, that this thing is a firmware flasher or actually something else.YayMii said:It's the firmware flasher. The DStwo doesn't have one because it's capable of flashing right after inserting it into your DS.PeregrinFig said:Am I the only one that really wants to know what that giant circular USB device in the picture is? And sorry if someone already posted this, I don't feel like looking through 24 pages.
Mmmmm, blind devotion...kiafazool said:Second you are criticizing AnotherWorld and asking where he's getting all his info - You need to know this NOW, AnotherWorld is one of the temper that knows everything first and his SOURCES are the best at knowing stuff so dont even try to question AnotherWorld asking where he got it from or for any proof
Third DSTwo is better than the iEvolution until proven by the release - hacking the dsi mode only means dsi homebrew (NO GAMES, SD, OR ANYTHING) and DSTwo will be more powerful than the iEvolution and DSi combined (taken to the fact that the iEvolution case DOESN'T state anything about a CPU PROCESSOR)
AW's info is routinely proven to be true.Nollog said:Mmmmm, blind devotion...