didn't work.. does anyone know what i should be doing?weird. i'll just redo it i guess?
Saving what in Sm4sh MusicAnyone happen to know if saving in Sm4sh Music has been fixed?
Saving what in Sm4sh Music
If you compile the modifications, they should still be there when you open the plugin again in the latest build. I'd test and see if it's doing what you want it to do.Anything. The saving function within Sm4sh Music was broken for a time. I'm wondering if it's been fixed because I'd like to save my work.
If you compile the modifications, they should still be there when you open the plugin again in the latest build. I'd test and see if it's doing what you want it to do.
Well, I just opened up Sm4sh Explorer, opened the plugin, compiled it (which closes it), opened the plugin again, changed something, compiled it, opened the plug in, and the change I made was still there. If that doesn't answer your question, then Idk.I know that they save when you compile, but compiling and then editing further didn't work last I checked. I don't know if that's been fixed. Also, XML saving was broken too.
Well, I just opened up Sm4sh Explorer, opened the plugin, compiled it (which closes it), opened the plugin again, changed something, compiled it, opened the plug in, and the change I made was still there. If that doesn't answer your question, then Idk.
Name the file snd_vc_[charactername]_[slotnumber].nus3bankIm not sure if its revealed in how to put for each costume a different voice.
Thanks, I will try laterName the file snd_vc_[charactername]_[slotnumber].nus3bank
Example: snd_vc_Fox_01.nus3bank
If you play a match with more than one of a character that you've added soundbanks to, then only one will play and the others will be silent.
I plan on looking for a fix to this later today since I haven't had the time to do so before now.
My classes just ended for the semester and my work dicked me over on hours this week. Yay I guess?
I have a question. In what folder are the omega stages located in sm4sh explorer? I can't find the omega folder anywhere!
Wow, looks promising. Excited to see it!I mapped out most the stage parameter stuff. Pretty much all of the added stages are "functional" in vs mode. I'm going to figure out how to put the good extra stages in the extra stage list and do a few other things then upload my work here.
Once I finish with my experiments, I'll make a pack that adds the interesting stages to the extra stages section with SSPs and upload the pack to gamebananna.
No idea what you mean by "offline" but you can easily import an audio file lime mp3, wav, ect with https://gbatemp.net/threads/easy-nus3bank-editor-with-gui.426370/How long until we get a offline Anything to nus3bank converter?