Gaming Homebrew Does CFW or ISO loading break Smackdown Vs RAW 2006's PS2 connectivity?

N7Kopper

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I had the PSP version of the game when it was new, and played the hell out of it. Recently I've been marking out for old-school Yukes wrestling games and picked up the PS2 version to go along with it. In that time, I had my PSP-1000 all but break down on me (not beyond repair and it still turns on, but making it usable is beyond my ability to repair and not worth my time or money right now) and grabbed a PSP Go instead, because it's lightweight, has a nice battery life and supports a PS3 controller.

Then I realised that the data transfer doesn't work. Yaaaay. So I restart my PS2 without FreeMCBoot and with the other USB port empty. Nope. I go back and disable all my plugins on my PSP. Still not working. So to rule out the possibility of a bad cable or connection, I access my em0 by using wLaunchElf. That works without a single hitch. All this happened a while ago, so I sat on the problem and mulled it over for a while. Now I've come back to it after updating my CFW, and I'm running ARK 4.19.12 installed via Infinity, which is the latest version as of today. For the record, the sync happens in-game on both sides: it's more likely to be a client-server connection than a master-slave one. Maybe that happening over USB has something to do with it? My PSP experience is spotty compared to other systems, so I wouldn't know. Has anyone else had this problem? (My games are the European versions if that matters)
 

CoolMe

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Played SvR '06 to death back then, character models still look decent, but the stiff movement is outdated, it was serviceable back then ('cause i'm spoiled with the gameplay of SvR'10 and onwards).. I remember some wrestlers were locked behind the PS2 to PSP functionality thing (iirc), and there was no other way to get them, & i didn't have one (PSP) back then..
 

N7Kopper

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Played SvR '06 to death back then, character models still look decent, but the stiff movement is outdated, it was serviceable back then ('cause i'm spoiled with the gameplay of SvR'10 and onwards).. I remember some wrestlers were locked behind the PS2 to PSP functionality thing (iirc), and there was no other way to get them, & i didn't have one (PSP) back then..
It's not really the unlockables I'm after: I have a save with everyone unlocked. Literally everyone, including the Hebners and several buggy dummied out and placeholder characters. I just want to be able to use a core feature of the games and do things like synchronise my CAWs.
 

N7Kopper

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Have you tried using the PBP format instead of ISO/CSO? Or maybe viceversa.
I'll try that and get back to you. I tried ISO, CSO, and CSO2 so far.

EDIT: While it was good thinking to use NP9660 over Inferno 2, Sony's official loader crashes after the copyright blurbs, just before the FMV intro plays - unless something went wrong with the conversion, but given that it manages to load my save and get that far... So it's probably true that Inferno 2 doesn't handle the USB connection well, that's a moot point given how poorly NP9660 handles the game. I updated ARK too as well as making sure to disable any settings and plugins that might hurt compatibility.

At least I know what's going on now, and I've learned some more about the PSP scene and all that. Anything I could do to help debug this? (not via USB, obviously. :P)
 
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I'll try that and get back to you. I tried ISO, CSO, and CSO2 so far.

EDIT: While it was good thinking to use NP9660 over Inferno 2, Sony's official loader crashes after the copyright blurbs, just before the FMV intro plays - unless something went wrong with the conversion, but given that it manages to load my save and get that far... So it's probably true that Inferno 2 doesn't handle the USB connection well, that's a moot point given how poorly NP9660 handles the game. I updated ARK too as well as making sure to disable any settings and plugins that might hurt compatibility.

At least I know what's going on now, and I've learned some more about the PSP scene and all that. Anything I could do to help debug this? (not via USB, obviously. :P)
I have no idea why USB would be broken by the ISO driver. I will certaintly try this myself.
 
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N7Kopper

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I have no idea why USB would be broken by the ISO driver. I will certaintly try this myself.
Interesting. It's just my hypothesis that comes from eyeballing it, so take it with a grain of salt.

I went back and checked again: In detail - running the game via NP9660 hard crashes the system as it tries to load the THQ logo FMV, and Inferno 2 works perfectly (far better than the infamously slow UMD loading times!) except for the PS2 linkup, which doesn't even register a connection.

EDIT: Last thing that just occurred to me - my PS2 is a DECKARD model. If that's what's breaking things then that's incredibly stupid given that the DECKARDs were actually being manufactured in 2005, but it's worth mentioning.
 
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N7Kopper

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Did I just stumble onto a long-lasting issue that nobody knew about? That's never happened to me before. XD
 

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