I had the PSP version of the game when it was new, and played the hell out of it. Recently I've been marking out for old-school Yukes wrestling games and picked up the PS2 version to go along with it. In that time, I had my PSP-1000 all but break down on me (not beyond repair and it still turns on, but making it usable is beyond my ability to repair and not worth my time or money right now) and grabbed a PSP Go instead, because it's lightweight, has a nice battery life and supports a PS3 controller.
Then I realised that the data transfer doesn't work. Yaaaay. So I restart my PS2 without FreeMCBoot and with the other USB port empty. Nope. I go back and disable all my plugins on my PSP. Still not working. So to rule out the possibility of a bad cable or connection, I access my em0 by using wLaunchElf. That works without a single hitch. All this happened a while ago, so I sat on the problem and mulled it over for a while. Now I've come back to it after updating my CFW, and I'm running ARK 4.19.12 installed via Infinity, which is the latest version as of today. For the record, the sync happens in-game on both sides: it's more likely to be a client-server connection than a master-slave one. Maybe that happening over USB has something to do with it? My PSP experience is spotty compared to other systems, so I wouldn't know. Has anyone else had this problem? (My games are the European versions if that matters)
Then I realised that the data transfer doesn't work. Yaaaay. So I restart my PS2 without FreeMCBoot and with the other USB port empty. Nope. I go back and disable all my plugins on my PSP. Still not working. So to rule out the possibility of a bad cable or connection, I access my em0 by using wLaunchElf. That works without a single hitch. All this happened a while ago, so I sat on the problem and mulled it over for a while. Now I've come back to it after updating my CFW, and I'm running ARK 4.19.12 installed via Infinity, which is the latest version as of today. For the record, the sync happens in-game on both sides: it's more likely to be a client-server connection than a master-slave one. Maybe that happening over USB has something to do with it? My PSP experience is spotty compared to other systems, so I wouldn't know. Has anyone else had this problem? (My games are the European versions if that matters)